BT13_021.cs 2.4 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT13
  4. {
  5. public class BT13_021 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.OnAllyAttack)
  11. {
  12. ActivateClass activateClass = new ActivateClass();
  13. activateClass.SetUpICardEffect("Both players draw 1 card", CanUseCondition, card);
  14. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  15. activateClass.SetHashString("Draw1_BT13_021");
  16. cardEffects.Add(activateClass);
  17. string EffectDiscription()
  18. {
  19. return "[When Attacking][Once Per Turn] Both players draw 1 card from their decks.";
  20. }
  21. bool CanUseCondition(Hashtable hashtable)
  22. {
  23. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  24. }
  25. bool CanActivateCondition(Hashtable hashtable)
  26. {
  27. if (CardEffectCommons.IsExistOnBattleArea(card))
  28. {
  29. return true;
  30. }
  31. return false;
  32. }
  33. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  34. {
  35. foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer)
  36. {
  37. yield return ContinuousController.instance.StartCoroutine(new DrawClass(player, 1, activateClass).Draw());
  38. }
  39. }
  40. }
  41. if (timing == EffectTiming.None)
  42. {
  43. bool Condition()
  44. {
  45. if (CardEffectCommons.IsExistOnBattleArea(card))
  46. {
  47. if (card.Owner.Enemy.HandCards.Count >= 8)
  48. {
  49. return true;
  50. }
  51. }
  52. return false;
  53. }
  54. cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
  55. }
  56. return cardEffects;
  57. }
  58. }
  59. }