BT14_101.cs 7.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. namespace DCGO.CardEffects.BT14
  4. {
  5. public class BT14_101 : CEntity_Effect
  6. {
  7. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  8. {
  9. List<ICardEffect> cardEffects = new List<ICardEffect>();
  10. if (timing == EffectTiming.None)
  11. {
  12. bool PermanentCondition(Permanent targetPermanent)
  13. {
  14. return targetPermanent.TopCard.HasGreymonName && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5;
  15. }
  16. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  17. permanentCondition: PermanentCondition,
  18. digivolutionCost: 4,
  19. ignoreDigivolutionRequirement: false,
  20. card: card,
  21. condition: null));
  22. }
  23. if (timing == EffectTiming.None)
  24. {
  25. bool Condition()
  26. {
  27. bool PermanentCondition(Permanent permanent)
  28. {
  29. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card))
  30. {
  31. if (permanent.IsTamer)
  32. {
  33. if (permanent.TopCard.ContainsCardName("Tai Kamiya"))
  34. {
  35. return true;
  36. }
  37. }
  38. }
  39. return false;
  40. }
  41. bool PermanentCondition1(Permanent permanent)
  42. {
  43. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
  44. {
  45. if (permanent.DP >= 10000)
  46. {
  47. return true;
  48. }
  49. }
  50. return false;
  51. }
  52. if (card.Owner.HandCards.Contains(card))
  53. {
  54. if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition))
  55. {
  56. if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition1))
  57. {
  58. return true;
  59. }
  60. }
  61. }
  62. return false;
  63. }
  64. bool PermanentCondition(Permanent targetPermanent)
  65. {
  66. if (CardEffectCommons.IsPermanentExistsOnBattleArea(targetPermanent))
  67. {
  68. if (targetPermanent.TopCard.CardNames.Contains("Agumon"))
  69. {
  70. return true;
  71. }
  72. }
  73. return false;
  74. }
  75. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  76. permanentCondition: PermanentCondition,
  77. digivolutionCost: 4,
  78. ignoreDigivolutionRequirement: true,
  79. card: card,
  80. condition: Condition));
  81. }
  82. if (timing == EffectTiming.OnEnterFieldAnyone)
  83. {
  84. ActivateClass activateClass = new ActivateClass();
  85. activateClass.SetUpICardEffect("This Digimon gains Raid and can attack", CanUseCondition, card);
  86. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  87. cardEffects.Add(activateClass);
  88. string EffectDiscription()
  89. {
  90. return "[When Digivolving] This Digimon gains <Raid> for the turn. Then, it may attack.";
  91. }
  92. bool CanUseCondition(Hashtable hashtable)
  93. {
  94. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  95. }
  96. bool CanActivateCondition(Hashtable hashtable)
  97. {
  98. return CardEffectCommons.IsExistOnBattleArea(card);
  99. }
  100. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  101. {
  102. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(
  103. targetPermanent: card.PermanentOfThisCard(),
  104. effectDuration: EffectDuration.UntilEachTurnEnd,
  105. activateClass: activateClass));
  106. if (CardEffectCommons.IsExistOnBattleArea(card))
  107. {
  108. if (card.PermanentOfThisCard().CanAttack(activateClass))
  109. {
  110. SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
  111. selectAttackEffect.SetUp(
  112. attacker: card.PermanentOfThisCard(),
  113. canAttackPlayerCondition: () => true,
  114. defenderCondition: (permanent) => true,
  115. cardEffect: activateClass);
  116. yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
  117. }
  118. }
  119. }
  120. }
  121. if (timing == EffectTiming.OnAllyAttack)
  122. {
  123. ActivateClass activateClass = new ActivateClass();
  124. activateClass.SetUpICardEffect($"This Digimon gains Security Attack +1 and Pierce", CanUseCondition, card);
  125. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  126. cardEffects.Add(activateClass);
  127. string EffectDiscription()
  128. {
  129. return "[When Attacking] If you have a Tamer, this Digimon gains <Security A. +1> and <Piercing> for the turn.";
  130. }
  131. bool CanUseCondition(Hashtable hashtable)
  132. {
  133. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  134. }
  135. bool CanActivateCondition(Hashtable hashtable)
  136. {
  137. if (CardEffectCommons.IsExistOnBattleArea(card))
  138. {
  139. if (card.Owner.GetBattleAreaPermanents().Some(permanent => permanent.IsTamer))
  140. {
  141. return true;
  142. }
  143. }
  144. return false;
  145. }
  146. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  147. {
  148. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
  149. targetPermanent: card.PermanentOfThisCard(),
  150. changeValue: 1,
  151. effectDuration: EffectDuration.UntilEachTurnEnd,
  152. activateClass: activateClass));
  153. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
  154. targetPermanent: card.PermanentOfThisCard(),
  155. effectDuration: EffectDuration.UntilEachTurnEnd,
  156. activateClass: activateClass));
  157. }
  158. }
  159. return cardEffects;
  160. }
  161. }
  162. }