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- using System.Collections;
- using System.Collections.Generic;
- using System;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.BT17
- {
- public class BT17_095 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Main Effect
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Play 1 [Agumon] or [Gabumon] from your hand or trash",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[Main] You may play 1 [Agumon]/[Gabumon] from your hand or trash without paying the cost. Then, place this card in the battle area.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- if (cardSource.IsDigimon)
- {
- return cardSource.EqualsCardName("Agumon") ||
- cardSource.EqualsCardName("Gabumon");
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
- {
- new(message: "From hand", value: true, spriteIndex: 0),
- new(message: "From trash", value: false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- if (!fromHand)
- {
- root = SelectCardEffect.Root.Trash;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root,
- activateETB: true));
- }
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
- }
- }
- #endregion
- #region Delay Effect
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(
- "DNA digivolve into a Digimon card with [Omnimon] in its name",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription());
- activateClass.SetHashString("DNAOmnimon_BT17_095");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[All Turns] When one of your level 6 Digimon with [Greymon]/[Garurumon] in its name would leave the battle area outside of a battle, [Delay]. ・That Digimon and a card in the hand may DNA digivolve into a Digimon card with [Omnimon] in its name in the hand.";
- }
- bool IsOwnerPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- return permanent.TopCard.IsLevel6 && (permanent.TopCard.ContainsCardName("Greymon") ||
- permanent.TopCard.ContainsCardName("Garurumon"));
- }
- return false;
- }
- bool IsOwnerPermanentToBeDeletedCondition(Permanent permanent)
- {
- return IsOwnerPermanentCondition(permanent) && permanent.willBeRemoveField;
- }
- bool IsLevel6HandCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.HasLevel && cardSource.Level == 6)
- {
- return true;
- }
- }
- return false;
- }
- bool IsOmnimonCardCondition(CardSource cardSource)
- {
- if (cardSource.IsDigimon)
- {
- if (cardSource.ContainsCardName("Omnimon") &&
- cardSource.HasLevel &&
- cardSource.Level == 7)
- {
- if (cardSource.jogressCondition.Count > 0)
- return true;
- }
- }
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.CanDeclareOptionDelayEffect(card))
- {
- if (CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, IsOwnerPermanentCondition))
- {
- if (!CardEffectCommons.IsByBattle(hashtable))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
- targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
- activateClass: activateClass, successProcess: _ => SuccessProcess(),
- failureProcess: null));
- }
- IEnumerator SuccessProcess()
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerPermanentToBeDeletedCondition))
- {
- CardSource selectedLevel7 = null;
- List<Permanent> allowedPermanents = new List<Permanent>();
- List<CardSource> allowedCards = new List<CardSource>();
- Permanent selectedPermanent = null;
- CardSource selectedCardSource = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, IsOmnimonCardCondition));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsOmnimonCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectDNACoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.",
- "The opponent is selecting 1 Digimon to DNA digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectDNACoroutine(CardSource cardSource)
- {
- selectedLevel7 = cardSource;
- yield return null;
- }
- if (selectedLevel7 != null)
- {
- JogressCondition dnaCondition = selectedLevel7.jogressCondition[0];
- if(selectedLevel7.jogressCondition.Count > 1)
- {
- #region select DNA condition
- SelectDNACondition selectDNACondition = GManager.instance.GetComponent<SelectDNACondition>();
- selectDNACondition.SetUp(selectedLevel7.Owner, selectedLevel7, SelectDNA);
- yield return ContinuousController.instance.StartCoroutine(selectDNACondition.Activate());
- IEnumerator SelectDNA(int dnaSelection)
- {
- dnaCondition = selectedLevel7.jogressCondition[dnaSelection];
- yield return null;
- }
- #endregion
- }
- JogressConditionElement[] elements = (JogressConditionElement[])dnaCondition.elements.Clone();
- for (int i = 0; i < elements.Length; i++)
- {
- bool added = false;
- foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents())
- {
- if (elements[i].EvoRootCondition(permanent))
- {
- allowedPermanents.Add(permanent);
- added = true;
- }
- }
- if (added)
- {
- int inverse = Mathf.Abs(i - 1);
- foreach (CardSource source in card.Owner.HandCards.Filter(IsLevel6HandCardCondition))
- {
- Permanent playedPermanent = new Permanent(new List<CardSource>() { source });
- card.Owner.FieldPermanents[0] = playedPermanent;
- if (elements[inverse].EvoRootCondition(playedPermanent))
- allowedCards.Add(source);
- card.Owner.FieldPermanents[0] = null;
- }
- }
- }
- #region Selecting Field Permanent for DNA
- bool PermanentDNASelection(Permanent permanent)
- {
- if (IsOwnerPermanentToBeDeletedCondition(permanent))
- {
- if (allowedPermanents.Contains(permanent))
- return true;
- }
- return false;
- }
- bool CardDNASelection(CardSource source)
- {
- if (IsLevel6HandCardCondition(source))
- {
- if (allowedCards.Contains(source))
- return true;
- }
- return false;
- }
- maxCount = Math.Min(1, allowedPermanents.Count);
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: PermanentDNASelection,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.",
- "The opponent is selecting 1 Digimon to DNA digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- #endregion
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- maxCount = Math.Min(1, allowedCards.Count);
- SelectHandEffect selectHandDNAEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandDNAEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CardDNASelection,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandDNAEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.",
- "The opponent is selecting 1 Digimon to DNA digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectHandDNAEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCardSource = cardSource;
- yield return null;
- }
- }
- }
- if (selectedLevel7 != null && selectedPermanent != null && selectedCardSource != null)
- {
- int frameID = -1;
- foreach (FieldCardFrame fieldCardFrame in selectedCardSource.Owner.fieldCardFrames)
- {
- if (selectedCardSource.CanPlayCardTargetFrame(fieldCardFrame, false, null))
- {
- if (fieldCardFrame.IsEmptyFrame())
- {
- frameID = fieldCardFrame.FrameID;
- break;
- }
- }
- }
- if (0 <= frameID && frameID < card.Owner.fieldCardFrames.Count)
- {
- var playedPermanent = new Permanent(new List<CardSource>() { selectedCardSource }) { IsSuspended = false };
- yield return ContinuousController.instance.StartCoroutine(
- CardObjectController.CreateNewPermanent(playedPermanent, frameID));
- }
- if (selectedLevel7.CanJogressFromTargetPermanent(selectedPermanent, false))
- {
- int[] jogressEvoRootsFrameIDs =
- {
- selectedPermanent.PermanentFrame.FrameID, selectedCardSource.PermanentOfThisCard().PermanentFrame.FrameID
- };
- PlayCardClass playCard = new PlayCardClass(
- cardSources: new List<CardSource>() { selectedLevel7 },
- hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
- payCost: true,
- targetPermanent: null,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true);
- playCard.SetJogress(jogressEvoRootsFrameIDs);
- yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
- }
- else
- {
- yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCard(selectedCardSource, false));
- }
- }
- }
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Play 1 [Tai Kamiya] or [Matt Ishida] from hand or trash and add this card to hand",
- CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[Security] You may play 1 card with [Tai Kamiya]/[Matt Ishida] in its name from your hand or trash without paying the cost. Then, add this card to the hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
- {
- if (cardSource.IsTamer)
- {
- return cardSource.ContainsCardName("Tai Kamiya") ||
- cardSource.ContainsCardName("Matt Ishida");
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
- bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
- if (canSelectHand || canSelectTrash)
- {
- if (canSelectHand && canSelectTrash)
- {
- List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
- {
- new(message: "From hand", value: true, spriteIndex: 0),
- new(message: "From trash", value: false, spriteIndex: 1),
- };
- string selectPlayerMessage = "From which area do you play a card?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
- selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
- notSelectPlayerMessage: notSelectPlayerMessage);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(canSelectHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
- .WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- }
- SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
- if (!fromHand)
- {
- root = SelectCardEffect.Root.Trash;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root,
- activateETB: true));
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|