BT17_095.cs 30 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System;
  4. using System.Linq;
  5. using UnityEngine;
  6. namespace DCGO.CardEffects.BT17
  7. {
  8. public class BT17_095 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Main Effect
  14. if (timing == EffectTiming.OptionSkill)
  15. {
  16. ActivateClass activateClass = new ActivateClass();
  17. activateClass.SetUpICardEffect($"Play 1 [Agumon] or [Gabumon] from your hand or trash",
  18. CanUseCondition, card);
  19. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
  20. cardEffects.Add(activateClass);
  21. string EffectDescription()
  22. {
  23. return
  24. "[Main] You may play 1 [Agumon]/[Gabumon] from your hand or trash without paying the cost. Then, place this card in the battle area.";
  25. }
  26. bool CanUseCondition(Hashtable hashtable)
  27. {
  28. return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
  29. }
  30. bool CanSelectCardCondition(CardSource cardSource)
  31. {
  32. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  33. {
  34. if (cardSource.IsDigimon)
  35. {
  36. return cardSource.EqualsCardName("Agumon") ||
  37. cardSource.EqualsCardName("Gabumon");
  38. }
  39. }
  40. return false;
  41. }
  42. IEnumerator ActivateCoroutine(Hashtable hashtable)
  43. {
  44. bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
  45. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
  46. if (canSelectHand || canSelectTrash)
  47. {
  48. if (canSelectHand && canSelectTrash)
  49. {
  50. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
  51. {
  52. new(message: "From hand", value: true, spriteIndex: 0),
  53. new(message: "From trash", value: false, spriteIndex: 1),
  54. };
  55. string selectPlayerMessage = "From which area do you play a card?";
  56. string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
  57. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
  58. selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
  59. notSelectPlayerMessage: notSelectPlayerMessage);
  60. }
  61. else
  62. {
  63. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  64. }
  65. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
  66. .WaitForEndSelect());
  67. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  68. List<CardSource> selectedCards = new List<CardSource>();
  69. IEnumerator SelectCardCoroutine(CardSource cardSource)
  70. {
  71. selectedCards.Add(cardSource);
  72. yield return null;
  73. }
  74. if (fromHand)
  75. {
  76. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  77. selectHandEffect.SetUp(
  78. selectPlayer: card.Owner,
  79. canTargetCondition: CanSelectCardCondition,
  80. canTargetCondition_ByPreSelecetedList: null,
  81. canEndSelectCondition: null,
  82. maxCount: 1,
  83. canNoSelect: true,
  84. canEndNotMax: false,
  85. isShowOpponent: true,
  86. selectCardCoroutine: SelectCardCoroutine,
  87. afterSelectCardCoroutine: null,
  88. mode: SelectHandEffect.Mode.Custom,
  89. cardEffect: activateClass);
  90. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  91. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  92. yield return StartCoroutine(selectHandEffect.Activate());
  93. }
  94. else
  95. {
  96. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  97. selectCardEffect.SetUp(
  98. canTargetCondition: CanSelectCardCondition,
  99. canTargetCondition_ByPreSelecetedList: null,
  100. canEndSelectCondition: null,
  101. canNoSelect: () => true,
  102. selectCardCoroutine: SelectCardCoroutine,
  103. afterSelectCardCoroutine: null,
  104. message: "Select 1 card to play.",
  105. maxCount: 1,
  106. canEndNotMax: false,
  107. isShowOpponent: true,
  108. mode: SelectCardEffect.Mode.Custom,
  109. root: SelectCardEffect.Root.Trash,
  110. customRootCardList: null,
  111. canLookReverseCard: true,
  112. selectPlayer: card.Owner,
  113. cardEffect: activateClass);
  114. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  115. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  116. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  117. }
  118. SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
  119. if (!fromHand)
  120. {
  121. root = SelectCardEffect.Root.Trash;
  122. }
  123. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  124. cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root,
  125. activateETB: true));
  126. }
  127. yield return ContinuousController.instance.StartCoroutine(
  128. CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
  129. }
  130. }
  131. #endregion
  132. #region Delay Effect
  133. if (timing == EffectTiming.WhenRemoveField)
  134. {
  135. ActivateClass activateClass = new ActivateClass();
  136. activateClass.SetUpICardEffect(
  137. "DNA digivolve into a Digimon card with [Omnimon] in its name",
  138. CanUseCondition, card);
  139. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription());
  140. activateClass.SetHashString("DNAOmnimon_BT17_095");
  141. cardEffects.Add(activateClass);
  142. string EffectDescription()
  143. {
  144. return
  145. "[All Turns] When one of your level 6 Digimon with [Greymon]/[Garurumon] in its name would leave the battle area outside of a battle, [Delay]. ・That Digimon and a card in the hand may DNA digivolve into a Digimon card with [Omnimon] in its name in the hand.";
  146. }
  147. bool IsOwnerPermanentCondition(Permanent permanent)
  148. {
  149. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
  150. {
  151. return permanent.TopCard.IsLevel6 && (permanent.TopCard.ContainsCardName("Greymon") ||
  152. permanent.TopCard.ContainsCardName("Garurumon"));
  153. }
  154. return false;
  155. }
  156. bool IsOwnerPermanentToBeDeletedCondition(Permanent permanent)
  157. {
  158. return IsOwnerPermanentCondition(permanent) && permanent.willBeRemoveField;
  159. }
  160. bool IsLevel6HandCardCondition(CardSource cardSource)
  161. {
  162. if (cardSource.IsDigimon)
  163. {
  164. if (cardSource.HasLevel && cardSource.Level == 6)
  165. {
  166. return true;
  167. }
  168. }
  169. return false;
  170. }
  171. bool IsOmnimonCardCondition(CardSource cardSource)
  172. {
  173. if (cardSource.IsDigimon)
  174. {
  175. if (cardSource.ContainsCardName("Omnimon") &&
  176. cardSource.HasLevel &&
  177. cardSource.Level == 7)
  178. {
  179. if (cardSource.jogressCondition.Count > 0)
  180. return true;
  181. }
  182. }
  183. return false;
  184. }
  185. bool CanUseCondition(Hashtable hashtable)
  186. {
  187. if (CardEffectCommons.CanDeclareOptionDelayEffect(card))
  188. {
  189. if (CardEffectCommons.CanTriggerWhenPermanentRemoveField(hashtable, IsOwnerPermanentCondition))
  190. {
  191. if (!CardEffectCommons.IsByBattle(hashtable))
  192. {
  193. return true;
  194. }
  195. }
  196. }
  197. return false;
  198. }
  199. IEnumerator ActivateCoroutine(Hashtable hashtable)
  200. {
  201. yield return ContinuousController.instance.StartCoroutine(
  202. CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
  203. targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
  204. activateClass: activateClass, successProcess: _ => SuccessProcess(),
  205. failureProcess: null));
  206. }
  207. IEnumerator SuccessProcess()
  208. {
  209. if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerPermanentToBeDeletedCondition))
  210. {
  211. CardSource selectedLevel7 = null;
  212. List<Permanent> allowedPermanents = new List<Permanent>();
  213. List<CardSource> allowedCards = new List<CardSource>();
  214. Permanent selectedPermanent = null;
  215. CardSource selectedCardSource = null;
  216. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, IsOmnimonCardCondition));
  217. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  218. selectHandEffect.SetUp(
  219. selectPlayer: card.Owner,
  220. canTargetCondition: IsOmnimonCardCondition,
  221. canTargetCondition_ByPreSelecetedList: null,
  222. canEndSelectCondition: null,
  223. maxCount: maxCount,
  224. canNoSelect: false,
  225. canEndNotMax: false,
  226. isShowOpponent: true,
  227. selectCardCoroutine: SelectDNACoroutine,
  228. afterSelectCardCoroutine: null,
  229. mode: SelectHandEffect.Mode.Custom,
  230. cardEffect: activateClass);
  231. selectHandEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.",
  232. "The opponent is selecting 1 Digimon to DNA digivolve.");
  233. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  234. IEnumerator SelectDNACoroutine(CardSource cardSource)
  235. {
  236. selectedLevel7 = cardSource;
  237. yield return null;
  238. }
  239. if (selectedLevel7 != null)
  240. {
  241. JogressCondition dnaCondition = selectedLevel7.jogressCondition[0];
  242. if(selectedLevel7.jogressCondition.Count > 1)
  243. {
  244. #region select DNA condition
  245. SelectDNACondition selectDNACondition = GManager.instance.GetComponent<SelectDNACondition>();
  246. selectDNACondition.SetUp(selectedLevel7.Owner, selectedLevel7, SelectDNA);
  247. yield return ContinuousController.instance.StartCoroutine(selectDNACondition.Activate());
  248. IEnumerator SelectDNA(int dnaSelection)
  249. {
  250. dnaCondition = selectedLevel7.jogressCondition[dnaSelection];
  251. yield return null;
  252. }
  253. #endregion
  254. }
  255. JogressConditionElement[] elements = (JogressConditionElement[])dnaCondition.elements.Clone();
  256. for (int i = 0; i < elements.Length; i++)
  257. {
  258. bool added = false;
  259. foreach (Permanent permanent in card.Owner.GetBattleAreaPermanents())
  260. {
  261. if (elements[i].EvoRootCondition(permanent))
  262. {
  263. allowedPermanents.Add(permanent);
  264. added = true;
  265. }
  266. }
  267. if (added)
  268. {
  269. int inverse = Mathf.Abs(i - 1);
  270. foreach (CardSource source in card.Owner.HandCards.Filter(IsLevel6HandCardCondition))
  271. {
  272. Permanent playedPermanent = new Permanent(new List<CardSource>() { source });
  273. card.Owner.FieldPermanents[0] = playedPermanent;
  274. if (elements[inverse].EvoRootCondition(playedPermanent))
  275. allowedCards.Add(source);
  276. card.Owner.FieldPermanents[0] = null;
  277. }
  278. }
  279. }
  280. #region Selecting Field Permanent for DNA
  281. bool PermanentDNASelection(Permanent permanent)
  282. {
  283. if (IsOwnerPermanentToBeDeletedCondition(permanent))
  284. {
  285. if (allowedPermanents.Contains(permanent))
  286. return true;
  287. }
  288. return false;
  289. }
  290. bool CardDNASelection(CardSource source)
  291. {
  292. if (IsLevel6HandCardCondition(source))
  293. {
  294. if (allowedCards.Contains(source))
  295. return true;
  296. }
  297. return false;
  298. }
  299. maxCount = Math.Min(1, allowedPermanents.Count);
  300. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  301. selectPermanentEffect.SetUp(
  302. selectPlayer: card.Owner,
  303. canTargetCondition: PermanentDNASelection,
  304. canTargetCondition_ByPreSelecetedList: null,
  305. canEndSelectCondition: null,
  306. maxCount: maxCount,
  307. canNoSelect: false,
  308. canEndNotMax: false,
  309. selectPermanentCoroutine: SelectPermanentCoroutine,
  310. afterSelectPermanentCoroutine: null,
  311. mode: SelectPermanentEffect.Mode.Custom,
  312. cardEffect: activateClass);
  313. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.",
  314. "The opponent is selecting 1 Digimon to DNA digivolve.");
  315. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  316. #endregion
  317. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  318. {
  319. selectedPermanent = permanent;
  320. yield return null;
  321. }
  322. if (selectedPermanent != null)
  323. {
  324. maxCount = Math.Min(1, allowedCards.Count);
  325. SelectHandEffect selectHandDNAEffect = GManager.instance.GetComponent<SelectHandEffect>();
  326. selectHandDNAEffect.SetUp(
  327. selectPlayer: card.Owner,
  328. canTargetCondition: CardDNASelection,
  329. canTargetCondition_ByPreSelecetedList: null,
  330. canEndSelectCondition: null,
  331. maxCount: maxCount,
  332. canNoSelect: false,
  333. canEndNotMax: false,
  334. isShowOpponent: true,
  335. selectCardCoroutine: SelectCardCoroutine,
  336. afterSelectCardCoroutine: null,
  337. mode: SelectHandEffect.Mode.Custom,
  338. cardEffect: activateClass);
  339. selectHandDNAEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.",
  340. "The opponent is selecting 1 Digimon to DNA digivolve.");
  341. yield return ContinuousController.instance.StartCoroutine(selectHandDNAEffect.Activate());
  342. IEnumerator SelectCardCoroutine(CardSource cardSource)
  343. {
  344. selectedCardSource = cardSource;
  345. yield return null;
  346. }
  347. }
  348. }
  349. if (selectedLevel7 != null && selectedPermanent != null && selectedCardSource != null)
  350. {
  351. int frameID = -1;
  352. foreach (FieldCardFrame fieldCardFrame in selectedCardSource.Owner.fieldCardFrames)
  353. {
  354. if (selectedCardSource.CanPlayCardTargetFrame(fieldCardFrame, false, null))
  355. {
  356. if (fieldCardFrame.IsEmptyFrame())
  357. {
  358. frameID = fieldCardFrame.FrameID;
  359. break;
  360. }
  361. }
  362. }
  363. if (0 <= frameID && frameID < card.Owner.fieldCardFrames.Count)
  364. {
  365. var playedPermanent = new Permanent(new List<CardSource>() { selectedCardSource }) { IsSuspended = false };
  366. yield return ContinuousController.instance.StartCoroutine(
  367. CardObjectController.CreateNewPermanent(playedPermanent, frameID));
  368. }
  369. if (selectedLevel7.CanJogressFromTargetPermanent(selectedPermanent, false))
  370. {
  371. int[] jogressEvoRootsFrameIDs =
  372. {
  373. selectedPermanent.PermanentFrame.FrameID, selectedCardSource.PermanentOfThisCard().PermanentFrame.FrameID
  374. };
  375. PlayCardClass playCard = new PlayCardClass(
  376. cardSources: new List<CardSource>() { selectedLevel7 },
  377. hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
  378. payCost: true,
  379. targetPermanent: null,
  380. isTapped: false,
  381. root: SelectCardEffect.Root.Hand,
  382. activateETB: true);
  383. playCard.SetJogress(jogressEvoRootsFrameIDs);
  384. yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
  385. }
  386. else
  387. {
  388. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCard(selectedCardSource, false));
  389. }
  390. }
  391. }
  392. }
  393. }
  394. #endregion
  395. #region Security Effect
  396. if (timing == EffectTiming.SecuritySkill)
  397. {
  398. ActivateClass activateClass = new ActivateClass();
  399. activateClass.SetUpICardEffect($"Play 1 [Tai Kamiya] or [Matt Ishida] from hand or trash and add this card to hand",
  400. CanUseCondition, card);
  401. activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
  402. activateClass.SetIsSecurityEffect(true);
  403. cardEffects.Add(activateClass);
  404. string EffectDescription()
  405. {
  406. return
  407. "[Security] You may play 1 card with [Tai Kamiya]/[Matt Ishida] in its name from your hand or trash without paying the cost. Then, add this card to the hand.";
  408. }
  409. bool CanUseCondition(Hashtable hashtable)
  410. {
  411. return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
  412. }
  413. bool CanSelectCardCondition(CardSource cardSource)
  414. {
  415. if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass))
  416. {
  417. if (cardSource.IsTamer)
  418. {
  419. return cardSource.ContainsCardName("Tai Kamiya") ||
  420. cardSource.ContainsCardName("Matt Ishida");
  421. }
  422. }
  423. return false;
  424. }
  425. IEnumerator ActivateCoroutine(Hashtable hashtable)
  426. {
  427. bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1;
  428. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
  429. if (canSelectHand || canSelectTrash)
  430. {
  431. if (canSelectHand && canSelectTrash)
  432. {
  433. List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
  434. {
  435. new(message: "From hand", value: true, spriteIndex: 0),
  436. new(message: "From trash", value: false, spriteIndex: 1),
  437. };
  438. string selectPlayerMessage = "From which area do you play a card?";
  439. string notSelectPlayerMessage = "The opponent is choosing from which area to play a card.";
  440. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
  441. selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
  442. notSelectPlayerMessage: notSelectPlayerMessage);
  443. }
  444. else
  445. {
  446. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  447. }
  448. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
  449. .WaitForEndSelect());
  450. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  451. List<CardSource> selectedCards = new List<CardSource>();
  452. IEnumerator SelectCardCoroutine(CardSource cardSource)
  453. {
  454. selectedCards.Add(cardSource);
  455. yield return null;
  456. }
  457. if (fromHand)
  458. {
  459. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  460. selectHandEffect.SetUp(
  461. selectPlayer: card.Owner,
  462. canTargetCondition: CanSelectCardCondition,
  463. canTargetCondition_ByPreSelecetedList: null,
  464. canEndSelectCondition: null,
  465. maxCount: 1,
  466. canNoSelect: true,
  467. canEndNotMax: false,
  468. isShowOpponent: true,
  469. selectCardCoroutine: SelectCardCoroutine,
  470. afterSelectCardCoroutine: null,
  471. mode: SelectHandEffect.Mode.Custom,
  472. cardEffect: activateClass);
  473. selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  474. selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
  475. yield return StartCoroutine(selectHandEffect.Activate());
  476. }
  477. else
  478. {
  479. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  480. selectCardEffect.SetUp(
  481. canTargetCondition: CanSelectCardCondition,
  482. canTargetCondition_ByPreSelecetedList: null,
  483. canEndSelectCondition: null,
  484. canNoSelect: () => true,
  485. selectCardCoroutine: SelectCardCoroutine,
  486. afterSelectCardCoroutine: null,
  487. message: "Select 1 card to play.",
  488. maxCount: 1,
  489. canEndNotMax: false,
  490. isShowOpponent: true,
  491. mode: SelectCardEffect.Mode.Custom,
  492. root: SelectCardEffect.Root.Trash,
  493. customRootCardList: null,
  494. canLookReverseCard: true,
  495. selectPlayer: card.Owner,
  496. cardEffect: activateClass);
  497. selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
  498. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  499. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  500. }
  501. SelectCardEffect.Root root = SelectCardEffect.Root.Hand;
  502. if (!fromHand)
  503. {
  504. root = SelectCardEffect.Root.Trash;
  505. }
  506. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  507. cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root,
  508. activateETB: true));
  509. }
  510. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
  511. }
  512. }
  513. #endregion
  514. return cardEffects;
  515. }
  516. }
  517. }