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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using UnityEngine;
- namespace DCGO.CardEffects.BT17
- {
- public class BT17_075 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
-
- #region Alternate Digivolution
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return (targetPermanent.TopCard.EqualsCardName("Eosmon") && targetPermanent.TopCard.Level == 4);
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play Tamer then De-Digivolve 1 on play", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
- EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return
- "[On Play] Your opponent may play 1 Tamer card from their hand without paying the cost. If they don't, you may play 1 white Tamer card with a play cost of 4 or less from your hand without paying the cost. Then, <De-Digivolve1> 1 of your opponent's Digimon for every 2 Tamers.";
- }
- bool CanSelectTamerOpponentCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false,
- cardEffect: activateClass,
- root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false))
- if (cardSource.IsTamer)
- return true;
- return false;
- }
- bool CanSelectWhiteTamerCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false,
- cardEffect: activateClass,
- root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false))
- {
- if (cardSource.IsTamer)
- if (cardSource.HasCardColor(CardColor.White) && cardSource.GetCostItself <= 4)
- return true;
- }
- return false;
- }
- bool CheckForTamersOnFieldCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
- {
- if (permanent.IsTamer)
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectPermanentDigimonCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return (CardEffectCommons.CanTriggerOnPlay(hashtable, card));
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return (CardEffectCommons.IsExistOnBattleAreaDigimon(card));
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool hasSelectedTamerOpponent = false;
- #region Opponent has tamer to play
- if (card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition) > 0)
- {
- List<CardSource> selectedCardsOpponent = new List<CardSource>();
- int maxCount = Math.Min(1, card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition));
-
- SelectHandEffect selectHandEffectOpponent = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffectOpponent.SetUp(
- selectPlayer: card.Owner.Enemy,
- canTargetCondition: CanSelectTamerOpponentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutineOpponent,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffectOpponent.SetUpCustomMessage("Select 1 Tamer to play.",
- "The opponent is selecting 1 Tamer to play.");
- selectHandEffectOpponent.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffectOpponent.Activate());
- IEnumerator SelectCardCoroutineOpponent(CardSource cardSource)
- {
- if (cardSource != null)
- {
- selectedCardsOpponent.Add(cardSource);
- hasSelectedTamerOpponent = true;
- }
- yield return null;
- }
- if (hasSelectedTamerOpponent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCardsOpponent,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- #endregion
- #region I play tamer
- if(!hasSelectedTamerOpponent)
- {
- if (card.Owner.HandCards.Count > 0)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- bool hasSelectedWhiteTamer = false;
- int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectWhiteTamerCondition));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectWhiteTamerCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- hasSelectedWhiteTamer = true;
- yield return null;
- }
- if (hasSelectedWhiteTamer)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- }
- #endregion
- #region De Digivolve
- //then De-Digivolve statement
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentDigimonCondition))
- {
- int totalTamers = CardEffectCommons.MatchConditionPermanentCount(CheckForTamersOnFieldCondition);
- int maxCountDeDigivolve = Math.Max(0, Mathf.FloorToInt(totalTamers / 2));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentDigimonCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- for(int i = 0; i < maxCountDeDigivolve; i++)
- yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
- }
- }
- }
- #endregion
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play Tamer then De-Digivolve 1 on play", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
- EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return
- "[When Digivolving] Your opponent may play 1 Tamer card from their hand without paying the cost. If they don't, you may play 1 white Tamer card with a play cost of 4 or less from your hand without paying the cost. Then, <De-Digivolve1> 1 of your opponent's Digimon for every 2 Tamers.";
- }
- bool CanSelectTamerOpponentCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false,
- cardEffect: activateClass,
- root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false))
- if (cardSource.IsTamer)
- return true;
- return false;
- }
- bool CanSelectWhiteTamerCondition(CardSource cardSource)
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false,
- cardEffect: activateClass,
- root: SelectCardEffect.Root.Hand, isBreedingArea: false, isPlayOption: false))
- {
- if (cardSource.IsTamer)
- if (cardSource.HasCardColor(CardColor.White) && cardSource.GetCostItself <= 4)
- return true;
- }
- return false;
- }
- bool CheckForTamersOnFieldCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent))
- {
- if (permanent.IsTamer)
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectPermanentDigimonCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card));
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return (CardEffectCommons.IsExistOnBattleAreaDigimon(card));
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool hasSelectedTamerOpponent = false;
- #region Opponent has tamer to play
- if (card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition) > 0)
- {
- List<CardSource> selectedCardsOpponent = new List<CardSource>();
- int maxCount = Math.Min(1, card.Owner.Enemy.HandCards.Count(CanSelectTamerOpponentCondition));
- SelectHandEffect selectHandEffectOpponent = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffectOpponent.SetUp(
- selectPlayer: card.Owner.Enemy,
- canTargetCondition: CanSelectTamerOpponentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutineOpponent,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffectOpponent.SetUpCustomMessage("Select 1 Tamer to play.",
- "The opponent is selecting 1 Tamer to play.");
- selectHandEffectOpponent.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffectOpponent.Activate());
- IEnumerator SelectCardCoroutineOpponent(CardSource cardSource)
- {
- if (cardSource != null)
- {
- selectedCardsOpponent.Add(cardSource);
- hasSelectedTamerOpponent = true;
- }
- yield return null;
- }
- if (hasSelectedTamerOpponent)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCardsOpponent,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- #endregion
- #region I play tamer
- if (!hasSelectedTamerOpponent)
- {
- if (card.Owner.HandCards.Count > 0)
- {
- List<CardSource> selectedCards = new List<CardSource>();
- bool hasSelectedWhiteTamer = false;
- int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectWhiteTamerCondition));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectWhiteTamerCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.",
- "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- hasSelectedWhiteTamer = true;
- yield return null;
- }
- if (hasSelectedWhiteTamer)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Hand,
- activateETB: true));
- }
- }
- }
- #endregion
- #region De Digivolve
- //then De-Digivolve statement
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentDigimonCondition))
- {
- int totalTamers = CardEffectCommons.MatchConditionPermanentCount(CheckForTamersOnFieldCondition);
- int maxCountDeDigivolve = Math.Max(0, Mathf.FloorToInt(totalTamers / 2));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentDigimonCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select Digimon to De-Digivolve.", "The opponent is selecting Digimon to De-Digivolve.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- for (int i = 0; i < maxCountDeDigivolve; i++)
- yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
- }
- }
- }
- #endregion
- }
- }
- #endregion
- #region Inherited Effect - Opponent's Turn
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Switch attack target", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true,
- EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("Eosmon_SwitchTarget_BT17_075");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return (
- "[Opponent's Turn] [Once Per Turn] When an opponent's Digimon attacks, you may switch the attack target to 1 of your [Eosmon].");
- }
- bool IsOpponentAttacking(Permanent permanent)
- {
- return CardEffectCommons.IsOpponentPermanent(permanent, card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- if (permanent.TopCard.EqualsCardName("Eosmon"))
- return true;
- return false;
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, IsOpponentAttacking);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- return CardEffectCommons.IsOpponentTurn(card);
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1,
- CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect =
- GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
-
- selectPermanentEffect.SetUpCustomMessage("Select 1 card to be targeted by opponent's attack.", "Opponent is selecting a card to be targeted.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
-
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender(
- activateClass,
- false,
- permanent));
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|