BT18_073.cs 29 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. namespace DCGO.CardEffects.BT18
  6. {
  7. public class BT18_073 : CEntity_Effect
  8. {
  9. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  10. {
  11. List<ICardEffect> cardEffects = new List<ICardEffect>();
  12. #region Alternate Digivolution Requirement
  13. if (timing == EffectTiming.None)
  14. {
  15. bool PermanentCondition(Permanent targetPermanent)
  16. {
  17. if (targetPermanent.TopCard.EqualsTraits("Composite"))
  18. {
  19. if (targetPermanent.TopCard.HasLevel)
  20. {
  21. if (targetPermanent.Level == 5)
  22. {
  23. return true;
  24. }
  25. }
  26. }
  27. return false;
  28. }
  29. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
  30. }
  31. #endregion
  32. #region Cost Reduction
  33. bool HasCompositeTraitInPlay(Permanent permanent)
  34. {
  35. if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent,card))
  36. return permanent.TopCard.EqualsTraits("Composite");
  37. return false;
  38. }
  39. #region Before Pay Cost - Condition Effect
  40. if (timing == EffectTiming.BeforePayCost)
  41. {
  42. ActivateClass activateClass = new ActivateClass();
  43. activateClass.SetUpICardEffect("Delete 1 of your [Composite] trait digimon to get Play Cost -4", CanUseCondition, card);
  44. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  45. activateClass.SetHashString("PlayCost-4_BT18_073");
  46. cardEffects.Add(activateClass);
  47. string EffectDiscription()
  48. {
  49. return "When this card would be played, by deleting 1 of your Digimon with the [Composite] trait, reduce the play cost by 4.";
  50. }
  51. bool CardCondition(CardSource cardSource)
  52. {
  53. return (cardSource == card);
  54. }
  55. bool CanNoSelect(CardSource cardSource)
  56. {
  57. if (cardSource != null)
  58. {
  59. if (cardSource.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardSource.Owner.MaxMemoryCost)
  60. {
  61. return false;
  62. }
  63. }
  64. return true;
  65. }
  66. bool CanUseCondition(Hashtable hashtable)
  67. {
  68. return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
  69. }
  70. bool CanActivateCondition(Hashtable hashtable)
  71. {
  72. return CardEffectCommons.HasMatchConditionPermanent(HasCompositeTraitInPlay);
  73. }
  74. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  75. {
  76. Permanent deletedCard = null;
  77. bool noSelect = CanNoSelect(CardEffectCommons.GetCardFromHashtable(_hashtable));
  78. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  79. selectPermanentEffect.SetUp(
  80. selectPlayer: card.Owner,
  81. canTargetCondition: HasCompositeTraitInPlay,
  82. canTargetCondition_ByPreSelecetedList: null,
  83. canEndSelectCondition: null,
  84. maxCount: 1,
  85. canNoSelect: true,
  86. canEndNotMax: false,
  87. selectPermanentCoroutine: SelectPermanentCoroutine,
  88. afterSelectPermanentCoroutine: null,
  89. mode: SelectPermanentEffect.Mode.Custom,
  90. cardEffect: activateClass);
  91. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  92. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  93. {
  94. deletedCard = permanent;
  95. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List<Permanent>() { deletedCard }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null));
  96. }
  97. IEnumerator SuccessProcess()
  98. {
  99. if (card.Owner.CanReduceCost(null, card))
  100. {
  101. ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
  102. }
  103. ChangeCostClass changeCostClass = new ChangeCostClass();
  104. changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition1, card);
  105. changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
  106. card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
  107. bool CanUseCondition1(Hashtable hashtable)
  108. {
  109. return true;
  110. }
  111. int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
  112. {
  113. if (CardSourceCondition(cardSource))
  114. {
  115. if (RootCondition(root))
  116. {
  117. if (PermanentsCondition(targetPermanents))
  118. {
  119. Cost -= 4;
  120. }
  121. }
  122. }
  123. return Cost;
  124. }
  125. bool PermanentsCondition(List<Permanent> targetPermanents)
  126. {
  127. if (targetPermanents == null)
  128. {
  129. return true;
  130. }
  131. else
  132. {
  133. if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
  134. {
  135. return true;
  136. }
  137. }
  138. return false;
  139. }
  140. bool CardSourceCondition(CardSource cardSource)
  141. {
  142. return cardSource == card;
  143. }
  144. bool RootCondition(SelectCardEffect.Root root)
  145. {
  146. return true;
  147. }
  148. bool isUpDown()
  149. {
  150. return true;
  151. }
  152. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
  153. }
  154. }
  155. }
  156. #endregion
  157. #region Reduce Play Cost - Not Shown
  158. if (timing == EffectTiming.None)
  159. {
  160. ChangeCostClass changeCostClass = new ChangeCostClass();
  161. changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition, card);
  162. changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
  163. changeCostClass.SetNotShowUI(true);
  164. cardEffects.Add(changeCostClass);
  165. bool CanUseCondition(Hashtable hashtable)
  166. {
  167. ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Delete 1 of your [Composite] trait digimon to get Play Cost -4");
  168. if (activateClass != null)
  169. {
  170. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTraitInPlay))
  171. {
  172. return true;
  173. }
  174. }
  175. return false;
  176. }
  177. int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
  178. {
  179. if (CardSourceCondition(cardSource))
  180. {
  181. if (RootCondition(root))
  182. {
  183. if (PermanentsCondition(targetPermanents))
  184. {
  185. int targetCount = 0;
  186. if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTraitInPlay))
  187. targetCount += 4;
  188. Cost -= targetCount;
  189. }
  190. }
  191. }
  192. return Cost;
  193. }
  194. bool PermanentsCondition(List<Permanent> targetPermanents)
  195. {
  196. if (targetPermanents == null)
  197. {
  198. return true;
  199. }
  200. else
  201. {
  202. if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
  203. {
  204. return true;
  205. }
  206. }
  207. return false;
  208. }
  209. bool CardSourceCondition(CardSource cardSource)
  210. {
  211. if (cardSource != null)
  212. {
  213. if (cardSource == card)
  214. {
  215. return true;
  216. }
  217. }
  218. return false;
  219. }
  220. bool RootCondition(SelectCardEffect.Root root)
  221. {
  222. return true;
  223. }
  224. bool isUpDown()
  225. {
  226. return true;
  227. }
  228. }
  229. #endregion
  230. #endregion
  231. #region On Play
  232. if (timing == EffectTiming.OnEnterFieldAnyone)
  233. {
  234. ActivateClass activateClass = new ActivateClass();
  235. activateClass.SetUpICardEffect("De-Digivolve 1 all opponents digimon", CanUseCondition, card);
  236. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  237. cardEffects.Add(activateClass);
  238. string EffectDiscription()
  239. {
  240. return "[On Play] <De-Digivolve 1> all of your opponent's Digimon.";
  241. }
  242. bool CanSelectPermanentCondition(Permanent permanent)
  243. {
  244. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
  245. !permanent.TopCard.CanNotBeAffected(activateClass);
  246. }
  247. bool CanUseCondition(Hashtable hashtable)
  248. {
  249. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  250. }
  251. bool CanActivateCondition(Hashtable hashtable)
  252. {
  253. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  254. card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1;
  255. }
  256. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  257. {
  258. foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons())
  259. {
  260. if (CanSelectPermanentCondition(permanent))
  261. {
  262. yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration());
  263. }
  264. }
  265. }
  266. }
  267. #endregion
  268. #region When Digivolving
  269. if (timing == EffectTiming.OnEnterFieldAnyone)
  270. {
  271. ActivateClass activateClass = new ActivateClass();
  272. activateClass.SetUpICardEffect("De-Digivolve 1 all opponents digimon", CanUseCondition, card);
  273. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  274. cardEffects.Add(activateClass);
  275. string EffectDiscription()
  276. {
  277. return "[When Digivolving] <De-Digivolve 1> all of your opponent's Digimon.";
  278. }
  279. bool CanSelectPermanentCondition(Permanent permanent)
  280. {
  281. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) &&
  282. !permanent.TopCard.CanNotBeAffected(activateClass);
  283. }
  284. bool CanUseCondition(Hashtable hashtable)
  285. {
  286. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  287. CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  288. }
  289. bool CanActivateCondition(Hashtable hashtable)
  290. {
  291. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  292. card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1;
  293. }
  294. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  295. {
  296. foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons())
  297. {
  298. if (CanSelectPermanentCondition(permanent))
  299. {
  300. yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration());
  301. }
  302. }
  303. }
  304. }
  305. #endregion
  306. #region On Deletion
  307. if (timing == EffectTiming.OnDestroyedAnyone)
  308. {
  309. ActivateClass activateClass = new ActivateClass();
  310. activateClass.SetUpICardEffect("DNA into [Millenniummon]", CanUseCondition, card);
  311. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  312. cardEffects.Add(activateClass);
  313. string EffectDiscription()
  314. {
  315. return "[On Deletion] 1 of your [Kimeramon] in play and 1 [Machinedramon] in the trash may DNA Digivolve into [Millenniummon] in the hand.";
  316. }
  317. bool HasKimeramon(Permanent permanent)
  318. {
  319. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
  320. permanent.TopCard.EqualsCardName("Kimeramon");
  321. }
  322. bool HasMachinedramon(CardSource source)
  323. {
  324. return CardEffectCommons.IsExistOnTrash(source) &&
  325. source.EqualsCardName("Machinedramon");
  326. }
  327. bool HasMillenniummon(CardSource source)
  328. {
  329. return CardEffectCommons.IsExistOnHand(source) &&
  330. source.EqualsCardName("Millenniummon") &&
  331. source.jogressCondition.Count > 0;
  332. }
  333. bool CanUseCondition(Hashtable hashtable)
  334. {
  335. return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
  336. }
  337. bool CanActivateCondition(Hashtable hashtable)
  338. {
  339. return CardEffectCommons.CanActivateOnDeletion(card, activateClass) &&
  340. CardEffectCommons.HasMatchConditionPermanent(HasKimeramon) &&
  341. CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasMachinedramon) &&
  342. CardEffectCommons.HasMatchConditionOwnersHand(card, HasMillenniummon);
  343. }
  344. IEnumerator ActivateCoroutine(Hashtable hashtable)
  345. {
  346. CardSource dnaTarget = null;
  347. Permanent selectedPermanent = null;
  348. CardSource selectedCardSource = null;
  349. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  350. selectHandEffect.SetUp(
  351. selectPlayer: card.Owner,
  352. canTargetCondition: HasMillenniummon,
  353. canTargetCondition_ByPreSelecetedList: null,
  354. canEndSelectCondition: null,
  355. maxCount: 1,
  356. canNoSelect: false,
  357. canEndNotMax: false,
  358. isShowOpponent: true,
  359. selectCardCoroutine: SelectDNACardCoroutine,
  360. afterSelectCardCoroutine: null,
  361. mode: SelectHandEffect.Mode.Custom,
  362. cardEffect: activateClass);
  363. selectHandEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve.");
  364. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  365. IEnumerator SelectDNACardCoroutine(CardSource source)
  366. {
  367. dnaTarget = source;
  368. yield return null;
  369. }
  370. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  371. selectPermanentEffect.SetUp(
  372. selectPlayer: card.Owner,
  373. canTargetCondition: HasKimeramon,
  374. canTargetCondition_ByPreSelecetedList: null,
  375. canEndSelectCondition: null,
  376. maxCount: 1,
  377. canNoSelect: false,
  378. canEndNotMax: false,
  379. selectPermanentCoroutine: SelectPermanentCoroutine,
  380. afterSelectPermanentCoroutine: null,
  381. mode: SelectPermanentEffect.Mode.Custom,
  382. cardEffect: activateClass);
  383. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to DNA digivolve.", "The opponent is selecting 1 Digimon to DNA digivolve.");
  384. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  385. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  386. {
  387. selectedPermanent = permanent;
  388. yield return null;
  389. }
  390. if(selectedPermanent != null)
  391. {
  392. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  393. selectCardEffect.SetUp(
  394. canTargetCondition: HasMachinedramon,
  395. canTargetCondition_ByPreSelecetedList: null,
  396. canEndSelectCondition: null,
  397. canNoSelect: () => false,
  398. selectCardCoroutine: SelectCardCoroutine,
  399. afterSelectCardCoroutine: null,
  400. message: "Select 1 Digimon to DNA digivolve.",
  401. maxCount: 1,
  402. canEndNotMax: false,
  403. isShowOpponent: false,
  404. mode: SelectCardEffect.Mode.Custom,
  405. root: SelectCardEffect.Root.Trash,
  406. customRootCardList: null,
  407. canLookReverseCard: true,
  408. selectPlayer: card.Owner,
  409. cardEffect: activateClass);
  410. selectCardEffect.SetNotShowCard();
  411. selectCardEffect.SetNotAddLog();
  412. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  413. }
  414. IEnumerator SelectCardCoroutine(CardSource cardSource)
  415. {
  416. selectedCardSource = cardSource;
  417. yield return null;
  418. }
  419. if(selectedCardSource != null)
  420. {
  421. #region play card from trash
  422. Permanent playedPermanent = null;
  423. int frameID = selectedCardSource.PreferredFrame().FrameID;
  424. if (0 <= frameID && frameID < card.Owner.fieldCardFrames.Count)
  425. {
  426. playedPermanent = new Permanent(new List<CardSource>() { selectedCardSource }) { IsSuspended = false };
  427. yield return ContinuousController.instance.StartCoroutine(CardObjectController.CreateNewPermanent(playedPermanent, frameID));
  428. }
  429. #endregion
  430. int[] JogressEvoRootsFrameIDs = { selectedPermanent.PermanentFrame.FrameID, playedPermanent.PermanentFrame.FrameID };
  431. if (dnaTarget.CanPlayJogress(true))
  432. {
  433. PlayCardClass playCard = new PlayCardClass(
  434. cardSources: new List<CardSource>() { dnaTarget },
  435. hashtable: CardEffectCommons.CardEffectHashtable(activateClass),
  436. payCost: true,
  437. targetPermanent: null,
  438. isTapped: false,
  439. root: SelectCardEffect.Root.Hand,
  440. activateETB: true);
  441. playCard.SetJogress(JogressEvoRootsFrameIDs);
  442. yield return ContinuousController.instance.StartCoroutine(playCard.PlayCard());
  443. }
  444. else
  445. {
  446. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddTrashCard(selectedCardSource));
  447. }
  448. }
  449. }
  450. }
  451. #endregion
  452. #region Opponents Turn - ESS
  453. if (timing == EffectTiming.OnAllyAttack)
  454. {
  455. ActivateClass activateClass = new ActivateClass();
  456. activateClass.SetUpICardEffect("Switch attack target", CanUseCondition, card);
  457. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  458. activateClass.SetHashString("SwitchTarget_BT18-073");
  459. activateClass.SetIsInheritedEffect(true);
  460. cardEffects.Add(activateClass);
  461. string EffectDiscription()
  462. {
  463. return "[Opponent's Turn] [Once Per Turn] When any of your opponent's Digimon attack, you may change the attack target to 1 of your Digimon with the [Composite] or [Wicked God] trait.";
  464. }
  465. bool CanSelectPermanentCondition(Permanent permanent)
  466. {
  467. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
  468. (permanent.TopCard.EqualsTraits("Composite") || permanent.TopCard.EqualsTraits("Wicked God"));
  469. }
  470. bool PermanentCondition(Permanent permanent)
  471. {
  472. return CardEffectCommons.IsOpponentPermanent(permanent, card);
  473. }
  474. bool CanUseCondition(Hashtable hashtable)
  475. {
  476. if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
  477. {
  478. if (CardEffectCommons.IsOpponentTurn(card))
  479. {
  480. if (CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition))
  481. {
  482. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  483. {
  484. return true;
  485. }
  486. }
  487. }
  488. }
  489. return false;
  490. }
  491. bool CanActivateCondition(Hashtable hashtable)
  492. {
  493. if (CardEffectCommons.IsExistOnBattleArea(card))
  494. {
  495. if (GManager.instance.attackProcess.IsAttacking)
  496. {
  497. if (GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget)
  498. {
  499. return true;
  500. }
  501. }
  502. }
  503. return false;
  504. }
  505. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  506. {
  507. if (CardEffectCommons.IsExistOnBattleArea(card))
  508. {
  509. if (CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(GManager.instance.attackProcess.AttackingPermanent, card))
  510. {
  511. if (GManager.instance.attackProcess.IsAttacking)
  512. {
  513. if (GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget)
  514. {
  515. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  516. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  517. selectPermanentEffect.SetUp(
  518. selectPlayer: card.Owner,
  519. canTargetCondition: CanSelectPermanentCondition,
  520. canTargetCondition_ByPreSelecetedList: null,
  521. canEndSelectCondition: null,
  522. maxCount: maxCount,
  523. canNoSelect: false,
  524. canEndNotMax: false,
  525. selectPermanentCoroutine: SelectPermanentCoroutine,
  526. afterSelectPermanentCoroutine: null,
  527. mode: SelectPermanentEffect.Mode.Custom,
  528. cardEffect: activateClass);
  529. selectPermanentEffect.SetUpCustomMessage(
  530. "Select 1 Digimon to switch the attack to.",
  531. "The opponent is selecting 1 Digimon to switch the attack to.");
  532. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  533. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  534. {
  535. yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender(
  536. activateClass,
  537. false,
  538. permanent));
  539. }
  540. }
  541. }
  542. }
  543. }
  544. }
  545. }
  546. #endregion
  547. return cardEffects;
  548. }
  549. }
  550. }