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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace DCGO.CardEffects.BT19
- {
- public class BT19_075 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternate Digivolution Requirement
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Millenniummon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region On Play/When Digivolving Shared
- bool CardTrashed(CardSource source)
- {
- return true;
- }
- bool IsTamer(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
- permanent.IsTamer;
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Your opponent trashes cards in their hand so that 5 remain", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> trashed = new List<CardSource>();
- if(card.Owner.Enemy.HandCards.Count > 5)
- {
- int maxCount = card.Owner.Enemy.HandCards.Count - 5;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner.Enemy,
- canTargetCondition: CardTrashed,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AllSelectedCards,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AllSelectedCards(List<CardSource> sources)
- {
- trashed = sources;
- yield return null;
- }
- if(trashed.Count >= 2)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsTamer))
- {
- int maxDeletes = Math.Min(Mathf.FloorToInt(trashed.Count/2), CardEffectCommons.MatchConditionPermanentCount(IsTamer));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsTamer,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxDeletes,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage($"Select {maxDeletes} Tamer(s) to delete.", $"The opponent is selecting {maxDeletes} Tamer(s) to delete.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Your opponent trashes cards in their hand so that 5 remain", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Your opponent trashes cards in their hand so that 5 remain. For every 2 trashed by this effect, delete 1 of their Tamers.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) &&
- CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> trashed = new List<CardSource>();
- if (card.Owner.Enemy.HandCards.Count > 5)
- {
- int maxCount = card.Owner.Enemy.HandCards.Count - 5;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner.Enemy,
- canTargetCondition: CardTrashed,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AllSelectedCards,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AllSelectedCards(List<CardSource> sources)
- {
- trashed = sources;
- yield return null;
- }
- if (trashed.Count >= 2)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsTamer))
- {
- int maxDeletes = Math.Min(Mathf.FloorToInt(trashed.Count / 2), CardEffectCommons.MatchConditionPermanentCount(IsTamer));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsTamer,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxDeletes,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: null,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Destroy,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage($"Select {maxDeletes} Tamer(s) to delete.", $"The opponent is selecting {maxDeletes} Tamer(s) to delete.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- }
- }
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.WhenRemoveField)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Delete [Composite] trait digimon to prevent removal", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] When this Digimon would leave the battle area, by deleting 1 of your Digimon with the [Composite] trait, it doesn't leave.";
- }
- bool HasCompositeTrait(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.TopCard.EqualsTraits("Composite");
-
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.HasMatchConditionOwnersPermanent(card, HasCompositeTrait);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool deleted = false;
- Permanent selectedPermanent = card.PermanentOfThisCard();
- if (CardEffectCommons.HasMatchConditionPermanent(HasCompositeTrait))
- {
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: HasCompositeTrait,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectCompositeDigimon,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectCompositeDigimon(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
- targetPermanents: new List<Permanent>() { permanent },
- activateClass: activateClass,
- successProcess: permanents => SuccessProcess(),
- failureProcess: null));
- }
- IEnumerator SuccessProcess()
- {
- deleted = true;
- yield return null;
- }
- if (deleted)
- {
- selectedPermanent.willBeRemoveField = false;
- selectedPermanent.HideDeleteEffect();
- selectedPermanent.HideHandBounceEffect();
- selectedPermanent.HideDeckBounceEffect();
- selectedPermanent.HideWillRemoveFieldEffect();
- }
- }
-
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash your opponent's top security card", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("TrashSecurity_BT19-075");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When other Digimon or Tamers are deleted, trash your opponent's top security card.";
- }
- bool OtherPermanentDeleted(Permanent permanent)
- {
- return permanent.IsDigimon || permanent.IsTamer &&
- permanent != card.PermanentOfThisCard();
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) &&
- CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, OtherPermanentDeleted, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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