BT20_050.cs 4.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. namespace DCGO.CardEffects.BT20
  5. {
  6. public class BT20_050 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternate Digivolution Requirement
  12. if (timing == EffectTiming.None)
  13. {
  14. static bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel3 &&
  17. (targetPermanent.TopCard.EqualsTraits("Cyborg") || targetPermanent.TopCard.EqualsTraits("Machine"));
  18. }
  19. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
  20. }
  21. #endregion
  22. #region When Digivolving
  23. if (timing == EffectTiming.OnEnterFieldAnyone)
  24. {
  25. ActivateClass activateClass = new ActivateClass();
  26. activateClass.SetUpICardEffect("Flip security card face up", CanUseCondition, card);
  27. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  28. cardEffects.Add(activateClass);
  29. string EffectDiscription()
  30. {
  31. return "[When Digivolving] Flip your opponent's top face-down security card face up.";
  32. }
  33. bool CanUseCondition(Hashtable hashtable)
  34. {
  35. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  36. CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  37. }
  38. bool CanActivateCondition(Hashtable hashtable)
  39. {
  40. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  41. card.Owner.Enemy.SecurityCards.Count(source => source.IsFlipped) > 0;
  42. }
  43. IEnumerator ActivateCoroutine(Hashtable hashtable)
  44. {
  45. foreach(CardSource source in card.Owner.Enemy.SecurityCards)
  46. {
  47. if (!source.IsFlipped)
  48. continue;
  49. yield return ContinuousController.instance.StartCoroutine(new IFlipSecurity(source).FlipFaceUp());
  50. break;
  51. }
  52. yield return null;
  53. }
  54. }
  55. #endregion
  56. #region End of Attack
  57. if (timing == EffectTiming.OnEndAttack)
  58. {
  59. ActivateClass activateClass = new ActivateClass();
  60. activateClass.SetUpICardEffect("<Draw> 1", CanUseCondition, card);
  61. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  62. activateClass.SetHashString("EOA_BT20-050");
  63. cardEffects.Add(activateClass);
  64. string EffectDiscription()
  65. {
  66. return "[End of Attack] [Once Per Turn] <Draw 1>";
  67. }
  68. bool CanUseCondition(Hashtable hashtable)
  69. {
  70. return CardEffectCommons.CanTriggerOnEndAttack(hashtable, card);
  71. }
  72. bool CanActivateCondition(Hashtable hashtable)
  73. {
  74. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  75. }
  76. IEnumerator ActivateCoroutine(Hashtable hashtable)
  77. {
  78. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  79. }
  80. }
  81. #endregion
  82. #region All Turns
  83. if (timing == EffectTiming.None)
  84. {
  85. bool Condition()
  86. {
  87. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  88. }
  89. cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition));
  90. }
  91. #endregion
  92. return cardEffects;
  93. }
  94. }
  95. }