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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_077 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Ace - Blast Digivolve
- if (timing == EffectTiming.OnCounterTiming)
- {
- cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
- }
- #endregion
- #region Digivolution Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5)
- {
- if (targetPermanent.TopCard.EqualsTraits("Dark Dragon") || targetPermanent.TopCard.EqualsTraits("Evil Dragon"))
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region On Play/When Digivolving Shared
- bool CardTrashed(CardSource source)
- {
- return true;
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash until 4 left and play a Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] Trash cards in your hand until it has 4 left. Then, play 1 8000 DP or lower Digimon card from your trash without paying the cost. For each card this effect trashed, remove 2000 from this effect's DP maximum.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> trashed = new List<CardSource>();
- if (card.Owner.HandCards.Count > 4)
- {
- int maxCount = card.Owner.HandCards.Count - 4;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CardTrashed,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AllSelectedCards,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AllSelectedCards(List<CardSource> sources)
- {
- trashed = sources;
- yield return null;
- }
- }
- bool CanSelectCardInTrash(CardSource cardSource)
- {
- int maxDP = 8000 - (trashed.Count() * 2000);
- if (cardSource.IsDigimon && cardSource.HasDP)
- {
- if (cardSource.CardDP <= maxDP)
- {
- return true;
- }
- }
- return false;
- }
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash))
- {
- int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardInTrash,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true));
- }
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash until 4 left and play a Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] Trash cards in your hand until it has 4 left. Then, play 1 8000 DP or lower Digimon card from your trash without paying the cost. For each card this effect trashed, remove 2000 from this effect's DP maximum.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- List<CardSource> trashed = new List<CardSource>();
- if (card.Owner.HandCards.Count > 4)
- {
- int maxCount = card.Owner.HandCards.Count - 4;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CardTrashed,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AllSelectedCards,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator AllSelectedCards(List<CardSource> sources)
- {
- trashed = sources;
- yield return null;
- }
- }
- bool CanSelectCardInTrash(CardSource cardSource)
- {
- int maxDP = 8000 - (trashed.Count() * 2000);
- if (cardSource.IsDigimon && cardSource.HasDP)
- {
- if (cardSource.CardDP <= maxDP)
- {
- return true;
- }
- }
- return false;
- }
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash))
- {
- int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash));
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardInTrash,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards,
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true));
- }
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.None)
- {
- bool CanUseCondition()
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- return true;
- }
- return false;
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.EqualsTraits("Dark Dragon") || permanent.TopCard.EqualsTraits("Evil Dragon"))
- {
- return true;
- }
- }
- return false;
- }
- cardEffects.Add(CardEffectFactory.RushStaticEffect(
- permanentCondition: PermanentCondition,
- isInheritedEffect: false,
- card: card,
- condition: CanUseCondition));
- cardEffects.Add(CardEffectFactory.BlockerStaticEffect(
- permanentCondition: PermanentCondition,
- isInheritedEffect: false,
- card: card,
- condition: CanUseCondition));
- cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
- permanentCondition: PermanentCondition,
- changeValue: 2000,
- isInheritedEffect: false,
- card: card,
- condition: CanUseCondition,
- effectName: () => "Your Digimon with [Dark Dragon] or [Evil Dragon] traits gain DP +2000"));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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