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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.BT20
- {
- public class BT20_001 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.None)
- {
- bool CanActivateCondition()
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (card.Owner.LibraryCards.Count >= 1)
- {
- if (card.PermanentOfThisCard().DigivolutionCards.Count >= 4)
- {
- return true;
- }
- }
- }
- }
-
- return false;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: CanActivateCondition));
-
- }
- return cardEffects;
- }
- }
- }
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