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- using System;
- using System.Collections;
- using System.Collections.Generic;
- //BT21_089 Takato
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_089 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Start of Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
- {
- if (card.Owner.CanAddMemory(activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- #region All turns
- if(timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Gain blocker and maybe +2k", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[All Turns] When any of your Digimon are played or digivolve, by suspending this Tamer, until your opponent's turn ends, 1 of your Digimon with [Guilmon], [Growlmon], [Gallantmon], or [Megidramon] in its name or the [Hero] trait gains <Blocker> and, it here are 10 or more total cards in both players' trashes, gets +2000 DP.";
- }
- bool MyDigimonPlayedDigid(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (isExistOnField(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, MyDigimonPlayedDigid))
- return true;
- if (CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, MyDigimonPlayedDigid))
- return true;
- }
- return false;
- }
- bool CanReceiveGainCondtion(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (
- permanent.TopCard.ContainsCardName("Guilmon") ||
- permanent.TopCard.ContainsCardName("Growlmon") ||
- permanent.TopCard.ContainsCardName("Gallantmon") ||
- permanent.TopCard.ContainsCardName("Megidramon") ||
- permanent.TopCard.EqualsTraits("Hero"));
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return isExistOnField(card)
- && CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanReceiveGainCondtion)
- && CardEffectCommons.CanActivateSuspendCostEffect(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
- new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- if (CardEffectCommons.HasMatchConditionPermanent(CanReceiveGainCondtion))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanReceiveGainCondtion));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanReceiveGainCondtion,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Blocker> and 2k DP if 10+ cards in trash.", "The opponent is selecting 1 Digimon that will gain <Blocker> and 2k DP if 10+ cards in trash.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
- if (card.Owner.TrashCards.Count + card.Owner.Enemy.TrashCards.Count >= 10)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(permanent, 2000, EffectDuration.UntilOpponentTurnEnd, activateClass));
- }
- }
- }
- }
- }
- #endregion
- #region Security
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
|