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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Lamiamon
- namespace DCGO.CardEffects.BT21
- {
- public class BT21_025 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Progress
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.ProgressSelfStaticEffect(false, card, null));
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.OnAttackTargetChanged)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("trash top security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("YT_BT21-025");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[Your Turn] [Once Per Turn] When any of your [Reptile]/[Dragonkin] trait Digimon's attack targets change, trash your opponent's top security card.";
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, PermanentCondition))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- bool PermanentCondition(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- if (permanent.TopCard.EqualsTraits("Reptile") || permanent.TopCard.EqualsTraits("Dragonkin"))
- {
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- #region All Turns (ESS)
- if (timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Reptile] or [Dragonkin] from hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("PlayDigimon_BT21_025");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- => "[All Turns] [Once Per Turn] When your opponent's security is removed from, you may play 1 [Reptile]/[Dragonkin] trait Digimon card with 5000 DP or less from your hand without paying the cost.";
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, PlayerCondition))
- {
- if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition))
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
- {
- return true;
- }
- return false;
- }
- bool PlayerCondition(Player player)
- {
- if (player == card.Owner.Enemy)
- {
- return true;
- }
- return false;
- }
- bool CanSelectCardCondition(CardSource source)
- {
- if (source.IsDigimon)
- {
- if (source.EqualsTraits("Reptile") || source.EqualsTraits("Dragonkin"))
- {
- if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: source, payCost: false, cardEffect: activateClass))
- {
- if (source.CardDP <= 5000)
- {
- return true;
- }
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- CardSource selectedCard = null;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|