BT22_049.cs 8.3 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. //Vegiemon
  4. namespace DCGO.CardEffects.BT22
  5. {
  6. public class BT22_049 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Alternative Digivolution Condition
  12. if (timing == EffectTiming.None)
  13. {
  14. bool PermanentCondition(Permanent targetPermanent)
  15. {
  16. return targetPermanent.TopCard.IsLevel3 && targetPermanent.TopCard.HasDMTraits;
  17. }
  18. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
  19. permanentCondition: PermanentCondition,
  20. digivolutionCost: 2,
  21. ignoreDigivolutionRequirement: false,
  22. card: card,
  23. condition: null)
  24. );
  25. }
  26. #endregion
  27. #region End of Turn
  28. if (timing == EffectTiming.OnEndTurn)
  29. {
  30. ActivateClass activateClass = new ActivateClass();
  31. activateClass.SetUpICardEffect("Digivolve into a [Ver.2]", CanUseCondition, card);
  32. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
  33. activateClass.SetHashString("Digivolve_BT22-049");
  34. cardEffects.Add(activateClass);
  35. string EffectDiscription()
  36. {
  37. return "[End Of Your Turn] [Once Per Turn] By placing 3 Digimon cards with the [Ver.2] trait from your trash face down as this Digimon's bottom digivolution cards, it may digivolve into a Digimon card with the [Ver.2] trait in the hand or trash.";
  38. }
  39. bool CanUseCondition(Hashtable hashtable)
  40. {
  41. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  42. CardEffectCommons.IsOwnerTurn(card);
  43. }
  44. bool CanActivateCondition(Hashtable hashtable)
  45. {
  46. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  47. CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition) >= 3;
  48. }
  49. bool CanSelectCardCondition(CardSource cardSource)
  50. {
  51. return cardSource.IsDigimon &&
  52. cardSource.EqualsTraits("Ver.2");
  53. }
  54. bool CanSelectCardCondition1(CardSource cardSource)
  55. {
  56. if (cardSource.EqualsTraits("Ver.2"))
  57. {
  58. if (cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass))
  59. {
  60. return true;
  61. }
  62. }
  63. return false;
  64. }
  65. IEnumerator ActivateCoroutine(Hashtable hashtable)
  66. {
  67. List<CardSource> selectedCards = new List<CardSource>();
  68. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  69. selectCardEffect.SetUp(
  70. canTargetCondition: CanSelectCardCondition,
  71. canTargetCondition_ByPreSelecetedList: null,
  72. canEndSelectCondition: null,
  73. canNoSelect: () => true,
  74. selectCardCoroutine: null,
  75. afterSelectCardCoroutine: AfterSelectCardCoroutine,
  76. message: "Select 3 cards to add as source",
  77. maxCount: 3,
  78. canEndNotMax: false,
  79. isShowOpponent: true,
  80. mode: SelectCardEffect.Mode.Custom,
  81. root: SelectCardEffect.Root.Trash,
  82. customRootCardList: null,
  83. canLookReverseCard: true,
  84. selectPlayer: card.Owner,
  85. cardEffect: activateClass);
  86. selectCardEffect.SetUpCustomMessage("Select 3 cards to add as source.", "The opponent is selecting 3 cards to add as source.");
  87. selectCardEffect.SetUpCustomMessage_ShowCard("Selected Cards");
  88. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  89. IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
  90. {
  91. selectedCards.AddRange(cardSources);
  92. yield return null;
  93. }
  94. if (selectedCards.Count == 3)
  95. {
  96. foreach (var selectedCard in selectedCards)
  97. {
  98. yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard));
  99. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List<CardSource>() { selectedCard }, activateClass, isFacedown: true));
  100. }
  101. bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition1);
  102. bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1);
  103. if (canSelectHand || canSelectTrash)
  104. {
  105. if (canSelectHand && canSelectTrash)
  106. {
  107. List<SelectionElement<bool>> selectionElements1 = new List<SelectionElement<bool>>()
  108. {
  109. new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
  110. new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
  111. };
  112. string selectPlayerMessage1 = "From which area do you select a card?";
  113. string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card.";
  114. GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1);
  115. }
  116. else
  117. {
  118. GManager.instance.userSelectionManager.SetBool(canSelectHand);
  119. }
  120. yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
  121. bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
  122. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
  123. targetPermanent: card.PermanentOfThisCard(),
  124. cardCondition: CanSelectCardCondition1,
  125. payCost: true,
  126. reduceCostTuple: null,
  127. fixedCostTuple: null,
  128. ignoreDigivolutionRequirementFixedCost: -1,
  129. isHand: fromHand,
  130. activateClass: activateClass,
  131. successProcess: null));
  132. }
  133. }
  134. }
  135. }
  136. #endregion
  137. #region Piercing - ESS
  138. if (timing == EffectTiming.OnDetermineDoSecurityCheck)
  139. {
  140. cardEffects.Add(CardEffectFactory.PierceSelfEffect(
  141. isInheritedEffect: true,
  142. card: card,
  143. condition: null));
  144. }
  145. #endregion
  146. return cardEffects;
  147. }
  148. }
  149. }