BT22_079.cs 11 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using UnityEngine;
  5. // Eater (Species Form)
  6. namespace DCGO.CardEffects.BT22
  7. {
  8. public class BT22_079 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Blocker
  14. if (timing == EffectTiming.None)
  15. {
  16. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  17. }
  18. #endregion
  19. #region On Play
  20. if (timing == EffectTiming.OnEnterFieldAnyone)
  21. {
  22. ActivateClass activateClass = new ActivateClass();
  23. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  24. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  25. cardEffects.Add(activateClass);
  26. string EffectDiscription()
  27. {
  28. return "[On Play] <Draw 1> (Draw 1 card from your deck).";
  29. }
  30. bool CanUseCondition(Hashtable hashtable)
  31. {
  32. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  33. }
  34. bool CanActivateCondition(Hashtable hashtable)
  35. {
  36. return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
  37. }
  38. IEnumerator ActivateCoroutine(Hashtable hashtable)
  39. {
  40. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  41. }
  42. }
  43. #endregion
  44. #region ESS
  45. #region Reduce Cost Effect
  46. ActivateClass activateClass2 = new ActivateClass();
  47. activateClass2.SetUpICardEffect("Reduce play cost", CanUseCondition2, card);
  48. activateClass2.SetUpActivateClass(CanActivateCondition2, ActivateCoroutine2, 1, true, EffectDiscription2());
  49. activateClass2.SetHashString("Reduce_BT22_079");
  50. activateClass2.SetIsInheritedEffect(true);
  51. string EffectDiscription2()
  52. {
  53. return "[Breeding] [Your Turn] [Once Per Turn] When any of your Digimon cards with the [Eater] trait would be played, you may reduce the play costs by 1.";
  54. }
  55. bool CardCondition(CardSource cardSource)
  56. {
  57. if (cardSource.Owner == card.Owner)
  58. {
  59. if (cardSource.IsDigimon)
  60. {
  61. if (cardSource.HasEaterTraits)
  62. {
  63. return true;
  64. }
  65. }
  66. }
  67. return false;
  68. }
  69. bool CanUseCondition2(Hashtable hashtable)
  70. {
  71. if (CardEffectCommons.IsExistOnBreedingArea(card))
  72. {
  73. if (CardEffectCommons.IsOwnerTurn(card))
  74. {
  75. if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition))
  76. {
  77. return true;
  78. }
  79. }
  80. }
  81. return false;
  82. }
  83. bool CanActivateCondition2(Hashtable hashtable)
  84. {
  85. if (CardEffectCommons.IsExistOnBreedingArea(card))
  86. {
  87. PlayCardClass playCardClass = CardEffectCommons.GetPlayCardClassFromHashtable(hashtable);
  88. if (playCardClass != null)
  89. {
  90. if (playCardClass.PayCost)
  91. {
  92. return true;
  93. }
  94. }
  95. }
  96. return false;
  97. }
  98. IEnumerator ActivateCoroutine2(Hashtable _hashtable)
  99. {
  100. if (CardEffectCommons.IsExistOnBreedingArea(card))
  101. {
  102. ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
  103. ChangeCostClass changeCostClass = new ChangeCostClass();
  104. changeCostClass.SetUpICardEffect($"Play Cost -1", CanUseCondition1, card);
  105. changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
  106. card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
  107. yield return new WaitForSeconds(0.4f);
  108. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
  109. bool CanUseCondition1(Hashtable hashtable)
  110. {
  111. return true;
  112. }
  113. int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
  114. {
  115. if (CardSourceCondition(cardSource))
  116. {
  117. if (RootCondition(root))
  118. {
  119. if (PermanentsCondition(targetPermanents))
  120. {
  121. Cost -= 1;
  122. }
  123. }
  124. }
  125. return Cost;
  126. }
  127. bool PermanentsCondition(List<Permanent> targetPermanents)
  128. {
  129. if (targetPermanents == null)
  130. {
  131. return true;
  132. }
  133. else
  134. {
  135. if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
  136. {
  137. return true;
  138. }
  139. }
  140. return false;
  141. }
  142. bool CardSourceCondition(CardSource cardSource)
  143. {
  144. CardSource Card = CardEffectCommons.GetCardFromHashtable(_hashtable);
  145. if (Card != null)
  146. {
  147. if (cardSource == Card)
  148. {
  149. return true;
  150. }
  151. }
  152. return false;
  153. }
  154. bool RootCondition(SelectCardEffect.Root root)
  155. {
  156. return true;
  157. }
  158. bool isUpDown()
  159. {
  160. return true;
  161. }
  162. }
  163. }
  164. #endregion
  165. #region Before Pay Cost
  166. if (timing == EffectTiming.BeforePayCost)
  167. {
  168. cardEffects.Add(activateClass2);
  169. }
  170. #endregion
  171. #region Before Pay Cost (Not Shown)
  172. if (timing == EffectTiming.None)
  173. {
  174. ChangeCostClass changeCostClass = new ChangeCostClass();
  175. changeCostClass.SetUpICardEffect("Play Cost -1", CanUseCondition, card);
  176. changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
  177. changeCostClass.SetNotShowUI(true);
  178. cardEffects.Add(changeCostClass);
  179. bool CanUseCondition(Hashtable hashtable)
  180. {
  181. if (!card.Owner.isYou && GManager.instance.IsAI)
  182. {
  183. return false;
  184. }
  185. if (CardEffectCommons.IsExistOnBreedingArea(card))
  186. {
  187. if (CardEffectCommons.IsOwnerTurn(card))
  188. {
  189. if (activateClass2 != null)
  190. {
  191. if (!card.cEntity_EffectController.isOverMaxCountPerTurn(activateClass2, activateClass2.MaxCountPerTurn))
  192. {
  193. return true;
  194. }
  195. }
  196. }
  197. }
  198. return false;
  199. }
  200. int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
  201. {
  202. if (CardSourceCondition(cardSource))
  203. {
  204. if (RootCondition(root))
  205. {
  206. if (PermanentsCondition(targetPermanents))
  207. {
  208. Cost -= 1;
  209. }
  210. }
  211. }
  212. return Cost;
  213. }
  214. bool PermanentsCondition(List<Permanent> targetPermanents)
  215. {
  216. if (targetPermanents == null)
  217. {
  218. return true;
  219. }
  220. else
  221. {
  222. if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
  223. {
  224. return true;
  225. }
  226. }
  227. return false;
  228. }
  229. bool CardSourceCondition(CardSource cardSource)
  230. {
  231. if (cardSource.IsDigimon)
  232. {
  233. if (cardSource.HasEaterTraits)
  234. {
  235. return true;
  236. }
  237. }
  238. return false;
  239. }
  240. bool RootCondition(SelectCardEffect.Root root)
  241. {
  242. return true;
  243. }
  244. bool isUpDown()
  245. {
  246. return true;
  247. }
  248. }
  249. #endregion
  250. #endregion
  251. return cardEffects;
  252. }
  253. }
  254. }