BT22_088.cs 10 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212
  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. // Arisa Kinosaki
  6. namespace DCGO.CardEffects.BT22
  7. {
  8. public class BT22_088 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Start Of Your Main Phase
  14. if (timing == EffectTiming.OnStartMainPhase)
  15. {
  16. ActivateClass activateClass = new ActivateClass();
  17. activateClass.SetUpICardEffect("By bottom decking, Play 1 [Arisa Kinosaki] from hand. then if you have no digimon, Play 1 [Shoemon] from trash", CanUseCondition, card);
  18. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  19. cardEffects.Add(activateClass);
  20. string EffectDiscription()
  21. {
  22. return "[Start of Your Main Phase] By returning this Tamer to the bottom of the deck, you may play 1 [Arisa Kinosaki] from your hand without paying the cost. Then, if you don't have a Digimon, you may play 1 [Shoemon] from your trash without paying the cost.";
  23. }
  24. bool CanUseCondition(Hashtable hashtable)
  25. {
  26. return CardEffectCommons.IsExistOnBattleArea(card) &&
  27. CardEffectCommons.IsOwnerTurn(card);
  28. }
  29. bool CanActivateCondition(Hashtable hashtable)
  30. {
  31. return CardEffectCommons.IsExistOnBattleArea(card);
  32. }
  33. bool IsArisaKinosaki(CardSource cardSource)
  34. {
  35. return CardEffectCommons.IsExistOnHand(cardSource)
  36. && cardSource.EqualsCardName("Arisa Kinosaki")
  37. && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass);
  38. }
  39. bool IsShoemon(CardSource cardSource)
  40. {
  41. return CardEffectCommons.IsExistOnTrash(cardSource)
  42. && cardSource.EqualsCardName("Shoemon")
  43. && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass, SelectCardEffect.Root.Trash);
  44. }
  45. IEnumerator ActivateCoroutine(Hashtable hashtable)
  46. {
  47. yield return ContinuousController.instance.StartCoroutine(
  48. CardEffectCommons.DeckBouncePeremanentAndProcessAccordingToResult(
  49. targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
  50. activateClass: activateClass,
  51. successProcess: SuccessProcess(),
  52. failureProcess: null));
  53. IEnumerator SuccessProcess()
  54. {
  55. if (CardEffectCommons.HasMatchConditionOwnersHand(card, IsArisaKinosaki))
  56. {
  57. CardSource selectedHandCard = null;
  58. #region Select Hand card
  59. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, IsArisaKinosaki));
  60. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  61. selectHandEffect.SetUp(
  62. selectPlayer: card.Owner,
  63. canTargetCondition: IsArisaKinosaki,
  64. canTargetCondition_ByPreSelecetedList: null,
  65. canEndSelectCondition: null,
  66. maxCount: maxCount,
  67. canNoSelect: true,
  68. canEndNotMax: false,
  69. isShowOpponent: true,
  70. selectCardCoroutine: SelectCardCoroutine,
  71. afterSelectCardCoroutine: null,
  72. mode: SelectHandEffect.Mode.Custom,
  73. cardEffect: activateClass);
  74. IEnumerator SelectCardCoroutine(CardSource cardSource)
  75. {
  76. selectedHandCard = cardSource;
  77. yield return null;
  78. }
  79. selectHandEffect.SetUpCustomMessage("Select 1 [Arisa Kinosaki] to play", "The opponent is selecting 1 [Arisa Kinosaki] to play");
  80. selectHandEffect.SetUpCustomMessage_ShowCard("Selected card");
  81. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  82. #endregion
  83. if (selectedHandCard != null) yield return ContinuousController.instance.StartCoroutine(
  84. CardEffectCommons.PlayPermanentCards(
  85. cardSources: new List<CardSource>() { selectedHandCard },
  86. activateClass: activateClass,
  87. payCost: false,
  88. isTapped: false,
  89. root: SelectCardEffect.Root.Hand,
  90. activateETB: true));
  91. }
  92. if (!card.Owner.GetBattleAreaDigimons().Any() && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsShoemon))
  93. {
  94. CardSource selectedTrashCard = null;
  95. #region Select Trash card
  96. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  97. selectCardEffect.SetUp(
  98. canTargetCondition: IsShoemon,
  99. canTargetCondition_ByPreSelecetedList: null,
  100. canEndSelectCondition: null,
  101. canNoSelect: () => true,
  102. selectCardCoroutine: SelectCardCoroutine,
  103. afterSelectCardCoroutine: null,
  104. message: "Select 1 [Shoemon] to play",
  105. maxCount: 1,
  106. canEndNotMax: false,
  107. isShowOpponent: true,
  108. mode: SelectCardEffect.Mode.Custom,
  109. root: SelectCardEffect.Root.Trash,
  110. customRootCardList: null,
  111. canLookReverseCard: true,
  112. selectPlayer: card.Owner,
  113. cardEffect: activateClass);
  114. IEnumerator SelectCardCoroutine(CardSource cardSource)
  115. {
  116. selectedTrashCard = cardSource;
  117. yield return null;
  118. }
  119. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  120. #endregion
  121. if (selectedTrashCard != null) yield return ContinuousController.instance.StartCoroutine(
  122. CardEffectCommons.PlayPermanentCards(
  123. cardSources: new List<CardSource>() { selectedTrashCard },
  124. activateClass: activateClass,
  125. payCost: false,
  126. isTapped: false,
  127. root: SelectCardEffect.Root.Trash,
  128. activateETB: true));
  129. }
  130. }
  131. }
  132. }
  133. #endregion
  134. #region All turns
  135. if (timing == EffectTiming.OnEnterFieldAnyone)
  136. {
  137. ActivateClass activateClass = new ActivateClass();
  138. activateClass.SetUpICardEffect("Draw 1", CanUseCondition, card);
  139. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  140. cardEffects.Add(activateClass);
  141. string EffectDiscription()
  142. {
  143. return "[All Turns] When any of your Tokens or [Puppet] trait Digimon are played, by suspending this Tamer, <Draw 1> (Draw 1 card from your deck.)";
  144. }
  145. bool CanUseCondition(Hashtable hashtable)
  146. {
  147. return CardEffectCommons.IsExistOnBattleArea(card)
  148. && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition);
  149. }
  150. bool CanActivateCondition(Hashtable hashtable)
  151. {
  152. return CardEffectCommons.IsExistOnBattleArea(card)
  153. && CardEffectCommons.CanActivateSuspendCostEffect(card);
  154. }
  155. bool PermanentCondition(Permanent permanent)
  156. {
  157. return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
  158. && (permanent.IsToken || permanent.TopCard.HasPuppetTraits);
  159. }
  160. IEnumerator ActivateCoroutine(Hashtable hashtable)
  161. {
  162. yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List<Permanent> { card.PermanentOfThisCard() }, hashtable).Tap());
  163. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  164. }
  165. }
  166. #endregion
  167. #region Security
  168. if (timing == EffectTiming.SecuritySkill)
  169. {
  170. cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
  171. }
  172. #endregion
  173. return cardEffects;
  174. }
  175. }
  176. }