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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // Lilamon
- namespace DCGO.CardEffects.BT23
- {
- public class BT23_044 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.IsLevel4
- && targetPermanent.TopCard.HasCSTraits;
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region Reduce Cost
- bool IsCSOrYuuko(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)
- && permanent.IsDigimon && permanent.TopCard.HasCSTraits
- || permanent.IsTamer && permanent.TopCard.EqualsCardName("Yuuko Kamishiro");
- }
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play cost reduction -3", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("BT23_031_ReducePlayCost");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played from the hand, if you have [Yuuko Kamishiro] or a [CS] trait Digimon, reduce the play cost by 3.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnHand(card)
- && CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko);
- }
- bool CardCondition(CardSource cardSource)
- {
- return CardEffectCommons.IsExistOnHand(cardSource)
- && cardSource == card;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko))
- {
- Cost -= 3;
- }
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return root == SelectCardEffect.Root.Hand;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -3", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- if (card.Owner.HandCards.Contains(card))
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Play cost reduction -3");
- if (activateClass != null)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko))
- {
- return true;
- }
- }
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsCSOrYuuko))
- {
- Cost -= 3;
- }
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return root == SelectCardEffect.Root.Hand;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #endregion
- #region OP/WD Shared
- bool IsUnSuspendedDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)
- && !permanent.IsSuspended;
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon))
- {
- Permanent selectedPermament = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsUnSuspendedDigimon));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsUnSuspendedDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Tap,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermament = permanent;
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (selectedPermament != null && selectedPermament.IsSuspended)
- {
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && (permanent.TopCard.EqualsTraits("Vegetation")
- || permanent.TopCard.EqualsTraits("Plant")
- || permanent.TopCard.EqualsTraits("Fairy")
- || permanent.TopCard.HasCSTraits);
- }
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition))
- {
- Permanent selectedPermament1 = null;
- int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect1.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount1,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine1,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine1(Permanent permanent)
- {
- selectedPermament1 = permanent;
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate());
- if (selectedPermament1 != null)
- {
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return CardEffectCommons.IsOpponentEffect(cardEffect, card);
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToHand(
- targetPermanent: selectedPermament1,
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to hand by opponent's effects"));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotReturnToDeck(
- targetPermanent: selectedPermament1,
- cardEffectCondition: CardEffectCondition,
- effectDuration: EffectDuration.UntilOpponentTurnEnd,
- activateClass: activateClass,
- effectName: "Can't return to deck by opponent's effects"));
- }
- }
- }
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("By suspending 1 digimon, 1 digimon cant be bounced to hand & deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] By suspending 1 Digimon, until your opponent's turn ends, their effects can't return 1 of your Digimon with [Vegetation], [Plant] or [Fairy] in any of its traits or the [CS] trait to hands or decks.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("By suspending 1 digimon, 1 digimon cant be bounced to hand & deck", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] By suspending 1 Digimon, until your opponent's turn ends, their effects can't return 1 of your Digimon with [Vegetation], [Plant] or [Fairy] in any of its traits or the [CS] trait to hands or decks.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionPermanent(IsUnSuspendedDigimon);
- }
- }
- #endregion
- #region ESS
- if (timing == EffectTiming.OnEndBattle)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Trash opponent top security", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("BT23_044_AT");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[All Turns] [Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, trash their top security card.";
- }
- bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
- bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable,
- winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
- player: card.Owner.Enemy,
- destroySecurityCount: 1,
- cardEffect: activateClass,
- fromTop: true).DestroySecurity());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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