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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- // BanchoLeomon
- namespace DCGO.CardEffects.BT23
- {
- public class BT23_036 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.IsLevel5
- && (targetPermanent.TopCard.ContainsCardName("Leomon") || targetPermanent.TopCard.HasCSTraits);
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(
- permanentCondition: PermanentCondition,
- digivolutionCost: 3,
- ignoreDigivolutionRequirement: false,
- card: card,
- condition: null)
- );
- }
- #endregion
- #region Reduce Play Cost
- bool HasValidDigimon(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
- {
- if (permanent.DP >= 10000)
- {
- return true;
- }
- }
- return false;
- }
- #region Before Pay Cost - Condition Effect
- if (timing == EffectTiming.BeforePayCost)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Reduce the play cost by 5", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetHashString("PlayCost-5_BT23_036");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "When this card would be played, if your opponent has a Digimon with 10000 DP or more, reduce the play cost by 5.";
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card
- && CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (card.Owner.CanReduceCost(null, card))
- {
- ContinuousController.instance.PlaySE(GManager.instance.GetComponent<Effects>().BuffSE);
- }
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition1, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
- card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- return true;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int targetCost = 0;
- if (CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon))
- targetCost += 5;
- Cost -= targetCost;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable));
- }
- }
- #endregion
- #region Reduce Play Cost - Not Shown
- if (timing == EffectTiming.None)
- {
- ChangeCostClass changeCostClass = new ChangeCostClass();
- changeCostClass.SetUpICardEffect("Play Cost -5", CanUseCondition, card);
- changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
- changeCostClass.SetNotShowUI(true);
- cardEffects.Add(changeCostClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- ICardEffect activateClass = card.EffectList(EffectTiming.BeforePayCost).Find(cardEffect => cardEffect.EffectName == "Reduce the play cost by 5");
- if (activateClass != null)
- {
- return CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon);
- }
- return false;
- }
- int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List<Permanent> targetPermanents)
- {
- if (CardSourceCondition(cardSource))
- {
- if (RootCondition(root))
- {
- if (PermanentsCondition(targetPermanents))
- {
- int targetCount = 0;
- if (CardEffectCommons.HasMatchConditionPermanent(HasValidDigimon))
- targetCount += 5;
- Cost -= targetCount;
- }
- }
- }
- return Cost;
- }
- bool PermanentsCondition(List<Permanent> targetPermanents)
- {
- if (targetPermanents == null)
- {
- return true;
- }
- else
- {
- if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0)
- {
- return true;
- }
- }
- return false;
- }
- bool CardSourceCondition(CardSource cardSource)
- {
- if (cardSource != null)
- {
- if (cardSource == card)
- {
- return true;
- }
- }
- return false;
- }
- bool RootCondition(SelectCardEffect.Root root)
- {
- return true;
- }
- bool isUpDown()
- {
- return true;
- }
- }
- #endregion
- #endregion
- #region OP/WD Shared
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent != card.PermanentOfThisCard();;
- }
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- Permanent selectedPermament = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermament = permanent;
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve.", "The opponent is selecting 1 Digimon.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- bool CardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon
- && cardSource.HasLevel && cardSource.Level <= 6
- && (cardSource.ContainsCardName("Leomon") || cardSource.HasCSTraits)
- && cardSource.CanPlayCardTargetFrame(selectedPermament.PermanentFrame, false, activateClass);
- }
- if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
- targetPermanent: selectedPermament,
- cardCondition: CardCondition,
- payCost: false,
- reduceCostTuple: null,
- fixedCostTuple: null,
- ignoreDigivolutionRequirementFixedCost: -1,
- isHand: true,
- activateClass: activateClass,
- successProcess: null,
- isOptional: true));
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve into a level 6 with [Leomon] in name or [CS] trait", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[On Play] 1 of your other Digimon may digivolve into a level 6 or lower Digimon card with [Leomon] in its name or the [CS] trait in the hand without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionOwnersPermanent(card, OtherDigimon);
- }
- bool OtherDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent != card.PermanentOfThisCard();
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Digivolve into a level 6 with [Leomon] in name or [CS] trait", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, true, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[When Digivolving] 1 of your other Digimon may digivolve into a level 6 or lower Digimon card with [Leomon] in its name or the [CS] trait in the hand without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.HasMatchConditionOwnersPermanent(card, OtherDigimon);
- }
- bool OtherDigimon(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent != card.PermanentOfThisCard();
- }
- }
- #endregion
- #region End of Your Turn - OPT
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Give 1 digimon raid, then it may attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
- activateClass.SetHashString("BT23_036_EOYT");
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[End of Your Turn] [Once Per Turn] 1 of your Digimon gains <Raid> for the turn, Then that Digimon may attack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanSelectPermamentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermamentCondition))
- {
- Permanent selectedPermament = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermamentCondition));
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermamentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermament = permanent;
- yield return null;
- }
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to gain raid and attack", "The opponent is selecting 1 Digimon to gain raid and attack.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- if (selectedPermament != null)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRaid(
- targetPermanent: selectedPermament,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- if (selectedPermament.CanAttack(activateClass))
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: selectedPermament,
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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