BT24_062.cs 9.6 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System;
  5. //MasterBlimpmon
  6. namespace DCGO.CardEffects.BT24
  7. {
  8. public class BT24_062 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Alternate Digivolution
  14. if (timing == EffectTiming.None)
  15. {
  16. bool PermanentCondition(Permanent targetPermanent)
  17. {
  18. return targetPermanent.TopCard.IsLevel4
  19. && (targetPermanent.TopCard.HasTSTraits
  20. || targetPermanent.TopCard.EqualsTraits("Machine")
  21. || targetPermanent.TopCard.EqualsTraits("Cyborg"));
  22. }
  23. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null));
  24. }
  25. #endregion
  26. #region Blocker
  27. if (timing == EffectTiming.None)
  28. {
  29. cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(
  30. isInheritedEffect: false,
  31. card: card,
  32. condition: null));
  33. }
  34. #endregion
  35. #region Armor Purge
  36. if (timing == EffectTiming.WhenPermanentWouldBeDeleted)
  37. {
  38. cardEffects.Add(CardEffectFactory.ArmorPurgeEffect(card));
  39. }
  40. #endregion
  41. #region Assembly
  42. if (timing == EffectTiming.None)
  43. {
  44. AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass();
  45. addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card);
  46. addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly);
  47. addAssemblyConditionClass.SetNotShowUI(true);
  48. cardEffects.Add(addAssemblyConditionClass);
  49. bool CanUseCondition(Hashtable hashtable)
  50. {
  51. return true;
  52. }
  53. AssemblyCondition GetAssembly(CardSource cardSource)
  54. {
  55. if (cardSource == card)
  56. {
  57. AssemblyConditionElement element = new AssemblyConditionElement(CanSelectCardCondition);
  58. bool CanSelectCardCondition(CardSource cardSource)
  59. {
  60. return cardSource.EqualsCardName("Blimpmon")
  61. || (cardSource.IsTamer
  62. && cardSource.HasTSTraits);
  63. }
  64. AssemblyCondition assemblyCondition = new AssemblyCondition(
  65. element: element,
  66. CanTargetCondition_ByPreSelecetedList: null,
  67. selectMessage: "[Blimpmon]/Tamer Card w/ [TS] trait",
  68. elementCount: 1,
  69. reduceCost: 2);
  70. return assemblyCondition;
  71. }
  72. return null;
  73. }
  74. }
  75. #endregion
  76. #region Shared EOA / EOOT OPT
  77. string SharedEffectName = "Play a 5- Cost [Machine]/[Cyborg]/[TS] from digivolution cards.";
  78. string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may play 1 play cost 5 or lower card with the [Machine], [Cyborg] or [TS] trait from this Digimon's digivolution cards without paying the cost.";
  79. string SharedEffectHash = "BT24_062_EOT_EOOT";
  80. bool SharedCanActivateCondition(Hashtable hashtable, ActivateClass activateClass)
  81. {
  82. return CardEffectCommons.IsExistOnBattleArea(card)
  83. && card.PermanentOfThisCard().DigivolutionCards.Any(cardSource => CanSelectCardCondition(cardSource));
  84. }
  85. bool CanSelectCardCondition(CardSource cardSource)
  86. {
  87. return cardSource.HasPlayCost
  88. && cardSource.GetCostItself <= 5
  89. && (cardSource.HasTSTraits
  90. || cardSource.EqualsTraits("Machine")
  91. || cardSource.EqualsTraits("Cyborg"));
  92. }
  93. IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
  94. {
  95. Permanent selectedPermanent = card.PermanentOfThisCard();
  96. List<CardSource> selectedCards = new List<CardSource>();
  97. int maxCount = Math.Min(1, selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition));
  98. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  99. selectCardEffect.SetUp(
  100. canTargetCondition: CanSelectCardCondition,
  101. canTargetCondition_ByPreSelecetedList: null,
  102. canEndSelectCondition: null,
  103. canNoSelect: () => true,
  104. selectCardCoroutine: SelectCardCoroutine,
  105. afterSelectCardCoroutine: null,
  106. message: "Select 1 card to play.",
  107. maxCount: maxCount,
  108. canEndNotMax: false,
  109. isShowOpponent: true,
  110. mode: SelectCardEffect.Mode.Custom,
  111. root: SelectCardEffect.Root.Custom,
  112. customRootCardList: selectedPermanent.DigivolutionCards,
  113. canLookReverseCard: false,
  114. selectPlayer: card.Owner,
  115. cardEffect: activateClass);
  116. selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play.");
  117. selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
  118. yield return StartCoroutine(selectCardEffect.Activate());
  119. IEnumerator SelectCardCoroutine(CardSource cardSource)
  120. {
  121. selectedCards.Add(cardSource);
  122. yield return null;
  123. }
  124. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
  125. cardSources: selectedCards,
  126. activateClass: activateClass,
  127. payCost: false,
  128. isTapped: false,
  129. root: SelectCardEffect.Root.DigivolutionCards,
  130. activateETB: true));
  131. }
  132. #endregion
  133. #region End of Attack
  134. if (timing == EffectTiming.OnEndAttack)
  135. {
  136. ActivateClass activateClass = new ActivateClass();
  137. activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
  138. activateClass.SetUpActivateClass(hash => SharedCanActivateCondition(hash, activateClass), hash => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("End of Attack"));
  139. activateClass.SetHashString(SharedEffectHash);
  140. cardEffects.Add(activateClass);
  141. bool CanUseCondition(Hashtable hashtable)
  142. {
  143. return CardEffectCommons.IsExistOnBattleArea(card)
  144. && CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  145. }
  146. }
  147. #endregion
  148. #region End of Opponent's Turn
  149. if (timing == EffectTiming.OnEndTurn)
  150. {
  151. ActivateClass activateClass = new ActivateClass();
  152. activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
  153. activateClass.SetUpActivateClass(hash => SharedCanActivateCondition(hash, activateClass), hash => SharedActivateCoroutine(hash, activateClass), 1, true, SharedEffectDescription("End of Opponent's Turn"));
  154. activateClass.SetHashString(SharedEffectHash);
  155. cardEffects.Add(activateClass);
  156. bool CanUseCondition(Hashtable hashtable)
  157. {
  158. return CardEffectCommons.IsExistOnBattleArea(card)
  159. && CardEffectCommons.IsOpponentTurn(card);
  160. }
  161. }
  162. #endregion
  163. #region Your Turn - ESS
  164. if (timing == EffectTiming.None)
  165. {
  166. CanNotSwitchAttackTargetClass canNotSwitchAttackTargetClass = new CanNotSwitchAttackTargetClass();
  167. canNotSwitchAttackTargetClass.SetUpICardEffect("This Digimon's attack target can't be switched.", CanUseCondition, card);
  168. canNotSwitchAttackTargetClass.SetUpCanNotSwitchAttackTargetClass(PermanentCondition: PermanentCondition);
  169. canNotSwitchAttackTargetClass.SetIsInheritedEffect(true);
  170. cardEffects.Add(canNotSwitchAttackTargetClass);
  171. bool CanUseCondition(Hashtable hashtable)
  172. {
  173. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  174. CardEffectCommons.IsOwnerTurn(card);
  175. }
  176. bool PermanentCondition(Permanent permanent)
  177. {
  178. return permanent != null && permanent.TopCard != null && permanent == card.PermanentOfThisCard();
  179. }
  180. }
  181. #endregion
  182. return cardEffects;
  183. }
  184. }
  185. }