BT24_021.cs 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System;
  5. // SnowGoblimon
  6. namespace DCGO.CardEffects.BT24
  7. {
  8. public class BT24_021 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. #region Alt Digivolution Condition
  14. if (timing == EffectTiming.None)
  15. {
  16. static bool PermanentCondition(Permanent targetPermanent)
  17. {
  18. return targetPermanent.TopCard.EqualsCardName("Tsunomon") ||
  19. (targetPermanent.TopCard.IsLevel2 && targetPermanent.TopCard.HasTSTraits);
  20. }
  21. cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));
  22. }
  23. #endregion
  24. #region On Play
  25. if (timing == EffectTiming.OnEnterFieldAnyone)
  26. {
  27. ActivateClass activateClass = new ActivateClass();
  28. activateClass.SetUpICardEffect("Reveal 3 from deck. Add 1 [Demon] or [Shaman] and 1 [Titan]. Trash 1 card if you added any.", CanUseCondition, card);
  29. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
  30. cardEffects.Add(activateClass);
  31. string EffectDescription()
  32. {
  33. return "[On Play] Reveal the top 3 cards of your deck. Add 1 Digimon card with the [Demon] or [Shaman] trait and 1 card with the [Titan] trait among them to the hand. Return the rest to the bottom of the deck. If this effect added, trash 1 card in your hand.";
  34. }
  35. bool CanUseCondition(Hashtable hashtable)
  36. {
  37. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  38. }
  39. bool CanActivateCondition(Hashtable hashtable)
  40. {
  41. return CardEffectCommons.IsExistOnBattleArea(card);
  42. }
  43. bool CanSelectCardCondition(CardSource card)
  44. {
  45. return card.IsDigimon &&
  46. (card.EqualsTraits("Demon") || card.EqualsTraits("Shaman"));
  47. }
  48. bool CanSelectCardCondition1(CardSource card)
  49. {
  50. return card.EqualsTraits("Titan");
  51. }
  52. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  53. {
  54. bool addedCard = false;
  55. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
  56. revealCount: 3,
  57. simplifiedSelectCardConditions:
  58. new SimplifiedSelectCardConditionClass[]
  59. {
  60. new (
  61. canTargetCondition:CanSelectCardCondition,
  62. message: "Select 1 Digimon with [Demon] or [Shaman] in its traits.",
  63. mode: SelectCardEffect.Mode.AddHand,
  64. maxCount: 1,
  65. selectCardCoroutine: null),
  66. new (
  67. canTargetCondition:CanSelectCardCondition1,
  68. message: "Select 1 card with [Titan] in its traits.",
  69. mode: SelectCardEffect.Mode.AddHand,
  70. maxCount: 1,
  71. selectCardCoroutine: null),
  72. },
  73. remainingCardsPlace: RemainingCardsPlace.DeckBottom,
  74. activateClass: activateClass,
  75. revealedCardsCoroutine: RevealedCardsCoroutine
  76. ));
  77. IEnumerator RevealedCardsCoroutine(List<CardSource> revealedCards)
  78. {
  79. addedCard = revealedCards.Count(cardSource => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource)) >= 1;
  80. yield return null;
  81. }
  82. if (addedCard && card.Owner.HandCards.Count >= 1)
  83. {
  84. int discardCount = 1;
  85. SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
  86. selectHandEffect.SetUp(
  87. selectPlayer: card.Owner,
  88. canTargetCondition: (card) => true,
  89. canTargetCondition_ByPreSelecetedList: null,
  90. canEndSelectCondition: null,
  91. maxCount: discardCount,
  92. canNoSelect: false,
  93. canEndNotMax: false,
  94. isShowOpponent: true,
  95. selectCardCoroutine: null,
  96. afterSelectCardCoroutine: null,
  97. mode: SelectHandEffect.Mode.Discard,
  98. cardEffect: activateClass);
  99. selectHandEffect.SetUpCustomMessage("Select 1 Card to trash.", "The opponent is selecting 1 card to trash from their hand.");
  100. yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
  101. }
  102. }
  103. }
  104. #endregion
  105. #region ESS
  106. if (timing == EffectTiming.OnDiscardHand)
  107. {
  108. ActivateClass activateClass = new ActivateClass();
  109. activateClass.SetUpICardEffect("When your hand is trashed from, digivolve", CanUseCondition, card);
  110. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
  111. activateClass.SetIsInheritedEffect(true);
  112. activateClass.SetHashString("BT24_021_YT_ESS");
  113. cardEffects.Add(activateClass);
  114. string EffectDescription()
  115. {
  116. return "[Your Turn] [Once Per Turn] When your hand is trashed from, this [Demon] or [Titan] trait Digimon may digivolve into [Titamon] or a [Titan] trait Digimon card in the trash with the digivolution cost reduced by 1.";
  117. }
  118. bool CanSelectCardCondition(CardSource cardSource)
  119. {
  120. return cardSource.IsDigimon &&
  121. (cardSource.EqualsCardName("Titamon") || cardSource.EqualsTraits("Titan")) &&
  122. cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,
  123. false,
  124. activateClass);
  125. }
  126. bool CanUseCondition(Hashtable hashtable)
  127. {
  128. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  129. && CardEffectCommons.CanTriggerOnTrashHand(hashtable, null, cardSource => cardSource.Owner == card.Owner)
  130. && CardEffectCommons.IsOwnerTurn(card);
  131. }
  132. bool CanActivateCondition(Hashtable hashtable)
  133. {
  134. return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
  135. && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)
  136. && (card.PermanentOfThisCard().TopCard.EqualsTraits("Demon")
  137. || card.PermanentOfThisCard().TopCard.EqualsTraits("Titan"));
  138. }
  139. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  140. {
  141. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
  142. targetPermanent: card.PermanentOfThisCard(),
  143. cardCondition: CanSelectCardCondition,
  144. payCost: true,
  145. reduceCostTuple: (reduceCost: 1, reduceCostCardCondition: null),
  146. fixedCostTuple: null,
  147. ignoreDigivolutionRequirementFixedCost: -1,
  148. isHand: false,
  149. activateClass: activateClass,
  150. successProcess: null));
  151. }
  152. }
  153. #endregion
  154. return cardEffects;
  155. }
  156. }
  157. }