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- using System.Collections;
- using System.Collections.Generic;
- // Muchomon
- namespace DCGO.CardEffects.BT24
- {
- public class BT24_044 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend 1 Digimon, then maybe search top 3.", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Play] You may suspend 1 level 6 or lower Digimon. If this effect suspended your Digimon, reveal the top 3 cards of your deck. Add 1 [Shoto Kazama] and 1 card with [Avian] or [Bird] in any of its traits or the [Vortex Warriors] trait among them to the hand. Return the rest to the bottom of the deck.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card)
- && CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)
- && permanent.TopCard.HasLevel
- && permanent.TopCard.Level <= 6;
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.ContainsCardName("Shoto Kazama");
- }
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- return cardSource.HasBirdTraits
- || cardSource.EqualsTraits("Vortex Warriors");
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- Permanent selectedPermanent = null;
- bool ownDigimon = false;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null &&
- selectedPermanent.TopCard &&
- !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
- !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend)
- {
- yield return ContinuousController.instance.StartCoroutine(
- new SuspendPermanentsClass(new List<Permanent>() { selectedPermanent },
- CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- ownDigimon = selectedPermanent.IsSuspended &&
- CardEffectCommons.IsOwnerPermanent(selectedPermanent, card);
- }
- if (ownDigimon && card.Owner.LibraryCards.Count >= 1)
- {
- yield return ContinuousController.instance.StartCoroutine(
- CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect(
- revealCount: 3,
- simplifiedSelectCardConditions:
- new SimplifiedSelectCardConditionClass[]
- {
- new(
- canTargetCondition: CanSelectCardCondition,
- message: "Select 1 [Shoto Kazama].",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- new(
- canTargetCondition: CanSelectCardCondition1,
- message: "Select 1 card with [Avian] or [Bird] in any of its traits or the [Vortex Warriors] trait.",
- mode: SelectCardEffect.Mode.AddHand,
- maxCount: 1,
- selectCardCoroutine: null),
- },
- remainingCardsPlace: RemainingCardsPlace.DeckBottom,
- activateClass: activateClass
- ));
- }
- }
- }
- #endregion
- #region All Turns - ESS
- if (timing == EffectTiming.OnEndBattle)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("BT24_044_Inherited");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[All Turns] [Once Per Turn] When this Digimon deletes your opponent's Digimon in battle, gain 1 memory.";
- }
- bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card);
- bool LoserCondition(Permanent permanent) => CardEffectCommons.IsOpponentPermanent(permanent, card);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.CanTriggerWhenDeleteOpponentDigimonByBattle(hashtable: hashtable,
- winnerCondition: WinnerCondition, loserCondition: LoserCondition, isOnlyWinnerSurvive: false);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|