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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Titamon + Skullbaluchimon
- namespace DCGO.CardEffects.BT24
- {
- public class BT24_081: CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Execute
- if (timing == EffectTiming.OnEndTurn)
- {
- cardEffects.Add(CardEffectFactory.ExecuteSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Piercing
- if (timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Rush
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Assembly
- if (timing == EffectTiming.None)
- {
- AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass();
- addAssemblyConditionClass.SetUpICardEffect($"Assembly", CanUseCondition, card);
- addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly);
- addAssemblyConditionClass.SetNotShowUI(true);
- cardEffects.Add(addAssemblyConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return true;
- }
- AssemblyCondition GetAssembly(CardSource cardSource)
- {
- if (cardSource == card)
- {
- AssemblyConditionElement element1 = new AssemblyConditionElement(CanSelectCardCondition1, selectMessage: "[Titamon]", elementCount: 1);
- AssemblyConditionElement element2 = new AssemblyConditionElement(CanSelectCardCondition2, selectMessage: "[SkullBaluchimon]", elementCount: 1);
- bool CanSelectCardCondition1(CardSource cardSource)
- {
- return cardSource != null &&
- cardSource.Owner == card.Owner &&
- cardSource.IsDigimon &&
- cardSource.EqualsCardName("Titamon");
- }
- bool CanSelectCardCondition2(CardSource cardSource)
- {
- return cardSource != null &&
- cardSource.Owner == card.Owner &&
- cardSource.IsDigimon &&
- cardSource.EqualsCardName("SkullBaluchimon");
- }
- AssemblyCondition assemblyCondition = new AssemblyCondition(
- elements:new List<AssemblyConditionElement>() { element1, element2 },
- reduceCost: 6);
- return assemblyCondition;
- }
- return null;
- }
- }
- #endregion
- #region Shared OP WD WA
- string SharedEffectName()
- {
- return "Trash a card to delete all opponent's lowest digimon.";
- }
- string SharedEffectDescription(string tag)
- {
- return $"[{tag}] By trashing 1 card in your hand, delete all of your opponent's Digimon with the lowest level.";
- }
- bool SharedCanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- return true;
- }
- }
- return false;
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy);
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- if (card.Owner.HandCards.Count >= 1)
- {
- bool discarded = false;
- int discardCount = 1;
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: (cardSource) => true,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: discardCount,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: null,
- afterSelectCardCoroutine: AfterSelectCardCoroutine,
- mode: SelectHandEffect.Mode.Discard,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 Card to trash.", "The opponent is selecting 1 card to trash from their hand.");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- IEnumerator AfterSelectCardCoroutine(List<CardSource> cardSources)
- {
- if (cardSources.Count >= 1)
- {
- discarded = true;
- yield return null;
- }
- }
- if (discarded && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- List<Permanent> deleteTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(CanSelectPermanentCondition);
- yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(deleteTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy());
- }
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnPlay(hashtable, card)
- && CardEffectCommons.IsExistOnBattleArea(card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)
- && CardEffectCommons.IsExistOnBattleArea(card);
- }
- }
- #endregion
- #region When Attacking
- if (timing == EffectTiming.OnAllyAttack)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName(), CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition,(hash) => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Attacking"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnAttack(hashtable, card)
- && CardEffectCommons.IsExistOnBattleArea(card);
- }
- }
- #endregion
- #region On Deletion
- if (timing == EffectTiming.OnDestroyedAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("You may play 1 Titamon or level 5 or lower Titan Digimon", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[On Deletion] You may play 1 [Titamon] or 1 level 5 or lower Digimon card with the [Titan] trait from your trash without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasCorrectTrait);
- }
- bool HasCorrectTrait(CardSource cardSource)
- {
- return cardSource.IsDigimon &&
- (cardSource.EqualsCardName("Titamon") || (
- cardSource.EqualsTraits("Titan") &&
- cardSource.HasLevel && cardSource.Level <= 5
- )) &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, HasCorrectTrait))
- {
- CardSource selectedCard = null;
- #region Select Digimon
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, HasCorrectTrait));
- selectCardEffect.SetUp(
- canTargetCondition: HasCorrectTrait,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 Digimon card to play.",
- maxCount: maxCount,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- selectCardEffect.SetUpCustomMessage("Select 1 Digimon card to play.", "The opponent is selecting 1 Digimon card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- #endregion
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: new List<CardSource>() { selectedCard },
- activateClass: activateClass,
- payCost: false,
- isTapped: false,
- root: SelectCardEffect.Root.Trash,
- activateETB: true)
- );
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
|