BT6_075.cs 8.4 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT6_075 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.None)
  14. {
  15. cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
  16. }
  17. if (timing == EffectTiming.OnEnterFieldAnyone)
  18. {
  19. ActivateClass activateClass = new ActivateClass();
  20. activateClass.SetUpICardEffect("Place cards from trash in digivolution cards", CanUseCondition, card);
  21. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
  22. cardEffects.Add(activateClass);
  23. string EffectDiscription()
  24. {
  25. return "[On Play] You may place 1 [Kinkakumon] and 1 [Ginkakumon] from your trash in this card's digivolution cards in any order. If you place 2 cards with this effect, trigger <Draw 1> (Draw 1 card from your deck) and gain 1 memory.";
  26. }
  27. bool CanSelectCardCondition(CardSource cardSource)
  28. {
  29. if (cardSource != null)
  30. {
  31. if (cardSource.Owner == card.Owner)
  32. {
  33. if (cardSource.CardNames.Contains("Kinkakumon"))
  34. {
  35. return true;
  36. }
  37. }
  38. }
  39. return false;
  40. }
  41. bool CanSelectCardCondition1(CardSource cardSource)
  42. {
  43. if (cardSource != null)
  44. {
  45. if (cardSource.Owner == card.Owner)
  46. {
  47. if (cardSource.CardNames.Contains("Ginkakumon"))
  48. {
  49. return true;
  50. }
  51. }
  52. }
  53. return false;
  54. }
  55. bool CanUseCondition(Hashtable hashtable)
  56. {
  57. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  58. }
  59. bool CanActivateCondition(Hashtable hashtable)
  60. {
  61. if (CardEffectCommons.IsExistOnBattleArea(card))
  62. {
  63. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource)))
  64. {
  65. return true;
  66. }
  67. }
  68. return false;
  69. }
  70. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  71. {
  72. if (isExistOnField(card))
  73. {
  74. if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard()))
  75. {
  76. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource)))
  77. {
  78. int maxCount = Math.Min(2, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource)));
  79. List<CardSource> selectedCards = new List<CardSource>();
  80. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  81. selectCardEffect.SetUp(
  82. canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource),
  83. canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
  84. canEndSelectCondition: CanEndSelectCondition,
  85. canNoSelect: () => true,
  86. selectCardCoroutine: SelectCardCoroutine,
  87. afterSelectCardCoroutine: null,
  88. message: "Select cards to place in Digivolution cards\n(cards will be placed in the digivolution cards so that cards with lower numbers are on top).",
  89. maxCount: maxCount,
  90. canEndNotMax: false,
  91. isShowOpponent: true,
  92. mode: SelectCardEffect.Mode.Custom,
  93. root: SelectCardEffect.Root.Trash,
  94. customRootCardList: null,
  95. canLookReverseCard: true,
  96. selectPlayer: card.Owner,
  97. cardEffect: activateClass);
  98. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  99. bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
  100. {
  101. if (cardSources.Count(CanSelectCardCondition) >= 1)
  102. {
  103. if (CanSelectCardCondition(cardSource))
  104. {
  105. return false;
  106. }
  107. }
  108. if (cardSources.Count(CanSelectCardCondition1) >= 1)
  109. {
  110. if (CanSelectCardCondition1(cardSource))
  111. {
  112. return false;
  113. }
  114. }
  115. return true;
  116. }
  117. bool CanEndSelectCondition(List<CardSource> cardSources)
  118. {
  119. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  120. {
  121. if (cardSources.Count(CanSelectCardCondition) == 0)
  122. {
  123. return false;
  124. }
  125. }
  126. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1))
  127. {
  128. if (cardSources.Count(CanSelectCardCondition1) == 0)
  129. {
  130. return false;
  131. }
  132. }
  133. if (cardSources.Count(CanSelectCardCondition) >= 2)
  134. {
  135. return false;
  136. }
  137. if (cardSources.Count(CanSelectCardCondition1) >= 2)
  138. {
  139. return false;
  140. }
  141. return true;
  142. }
  143. IEnumerator SelectCardCoroutine(CardSource cardSource)
  144. {
  145. selectedCards.Add(cardSource);
  146. yield return null;
  147. }
  148. if (selectedCards.Count >= 1)
  149. {
  150. selectedCards.Reverse();
  151. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsTop(selectedCards, activateClass));
  152. if (selectedCards.Count == 2)
  153. {
  154. yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
  155. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
  156. }
  157. }
  158. }
  159. }
  160. }
  161. }
  162. }
  163. return cardEffects;
  164. }
  165. }