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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using System.Linq;
- using Photon;
- using System;
- using Photon.Pun;
- public class BT7_095 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- if (timing == EffectTiming.OptionSkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Main] For the turn, 1 of your Digimon gets +3000 DP and can also attack your opponent's unsuspended Digimon with no digivolution cards.";
- }
- bool CanSelectPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
- {
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanentCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: false,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects.");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
- targetPermanent: permanent,
- changeValue: 3000,
- effectDuration: EffectDuration.UntilEachTurnEnd,
- activateClass: activateClass));
- Permanent selectedPermanent = permanent;
- if (selectedPermanent != null)
- {
- CanAttackTargetDefendingPermanentClass canAttackTargetDefendingPermanentClass = new CanAttackTargetDefendingPermanentClass();
- canAttackTargetDefendingPermanentClass.SetUpICardEffect($"Can attack to unsuspended Digimon with no digivolution cards", CanUseCondition1, card);
- canAttackTargetDefendingPermanentClass.SetUpCanAttackTargetDefendingPermanentClass(
- attackerCondition: AttackerCondition,
- defenderCondition: DefenderCondition,
- cardEffectCondition: CardEffectCondition);
- selectedPermanent.UntilEachTurnEndEffects.Add((_timing) => canAttackTargetDefendingPermanentClass);
- bool CanUseCondition1(Hashtable hashtable)
- {
- if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent))
- {
- return true;
- }
- return false;
- }
- bool AttackerCondition(Permanent attacker)
- {
- return attacker == selectedPermanent;
- }
- bool DefenderCondition(Permanent defender)
- {
- if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(defender, card))
- {
- if (!defender.IsSuspended)
- {
- if (defender.HasNoDigivolutionCards)
- {
- return true;
- }
- }
- }
- return false;
- }
- bool CardEffectCondition(ICardEffect cardEffect)
- {
- return true;
- }
- }
- }
- }
- }
- }
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect($"Add this card to hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Security] Add this card to its owner's hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
- }
- }
- return cardEffects;
- }
- }
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