BT9_067.cs 23 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class BT9_067 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.OnEnterFieldAnyone)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Place cards in digivolution cards from trash to gain Memory", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. cardEffects.Add(activateClass);
  19. string EffectDiscription()
  20. {
  21. return "[On Play] Place 1 [Raijinmon], 1 [Fujinmon], and 1 [Suijinmon] from your trash under this Digimon in any order as its bottom digivolution cards. Gain 1 memory for each card placed.";
  22. }
  23. bool CanSelectCardCondition(CardSource cardSource)
  24. {
  25. return cardSource.CardNames.Contains("Raijinmon");
  26. }
  27. bool CanSelectCardCondition1(CardSource cardSource)
  28. {
  29. return cardSource.CardNames.Contains("Fujinmon");
  30. }
  31. bool CanSelectCardCondition2(CardSource cardSource)
  32. {
  33. return cardSource.CardNames.Contains("Suijinmon");
  34. }
  35. bool CanUseCondition(Hashtable hashtable)
  36. {
  37. return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
  38. }
  39. bool CanActivateCondition(Hashtable hashtable)
  40. {
  41. if (CardEffectCommons.IsExistOnBattleArea(card))
  42. {
  43. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource)))
  44. {
  45. return true;
  46. }
  47. }
  48. return false;
  49. }
  50. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  51. {
  52. List<CardSource> selectedCards = new List<CardSource>();
  53. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource)))
  54. {
  55. int maxCount = 0;
  56. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  57. {
  58. maxCount++;
  59. }
  60. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource)))
  61. {
  62. maxCount++;
  63. }
  64. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition2(cardSource)))
  65. {
  66. maxCount++;
  67. }
  68. if (maxCount >= 1)
  69. {
  70. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  71. selectCardEffect.SetUp(
  72. canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource),
  73. canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
  74. canEndSelectCondition: CanEndSelectCondition,
  75. canNoSelect: () => false,
  76. selectCardCoroutine: SelectCardCoroutine,
  77. afterSelectCardCoroutine: null,
  78. message: "Select cards to place in Digivolution cards\n(cards will be placed so that cards with lower numbers are on top).",
  79. maxCount: maxCount,
  80. canEndNotMax: false,
  81. isShowOpponent: true,
  82. mode: SelectCardEffect.Mode.Custom,
  83. root: SelectCardEffect.Root.Trash,
  84. customRootCardList: null,
  85. canLookReverseCard: true,
  86. selectPlayer: card.Owner,
  87. cardEffect: activateClass);
  88. selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards");
  89. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  90. bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
  91. {
  92. if (cardSources.Count(CanSelectCardCondition) >= 1)
  93. {
  94. if (CanSelectCardCondition(cardSource))
  95. {
  96. return false;
  97. }
  98. }
  99. if (cardSources.Count(CanSelectCardCondition1) >= 1)
  100. {
  101. if (CanSelectCardCondition1(cardSource))
  102. {
  103. return false;
  104. }
  105. }
  106. if (cardSources.Count(CanSelectCardCondition2) >= 1)
  107. {
  108. if (CanSelectCardCondition2(cardSource))
  109. {
  110. return false;
  111. }
  112. }
  113. return true;
  114. }
  115. bool CanEndSelectCondition(List<CardSource> cardSources)
  116. {
  117. if (cardSources.Count(CanSelectCardCondition) >= 2)
  118. {
  119. return false;
  120. }
  121. if (cardSources.Count(CanSelectCardCondition) == 0)
  122. {
  123. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  124. {
  125. return false;
  126. }
  127. }
  128. if (cardSources.Count(CanSelectCardCondition1) >= 2)
  129. {
  130. return false;
  131. }
  132. if (cardSources.Count(CanSelectCardCondition1) == 0)
  133. {
  134. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1))
  135. {
  136. return false;
  137. }
  138. }
  139. if (cardSources.Count(CanSelectCardCondition2) >= 2)
  140. {
  141. return false;
  142. }
  143. if (cardSources.Count(CanSelectCardCondition2) == 0)
  144. {
  145. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition2))
  146. {
  147. return false;
  148. }
  149. }
  150. return true;
  151. }
  152. IEnumerator SelectCardCoroutine(CardSource cardSource)
  153. {
  154. selectedCards.Add(cardSource);
  155. yield return null;
  156. }
  157. if (selectedCards.Count >= 1)
  158. {
  159. foreach (CardSource selectedCard in selectedCards)
  160. {
  161. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard));
  162. }
  163. }
  164. }
  165. }
  166. if (selectedCards.Count >= 1)
  167. {
  168. List<CardSource> digivolutionCards_fixed = new List<CardSource>();
  169. foreach (CardSource cardSource in selectedCards)
  170. {
  171. digivolutionCards_fixed.Add(cardSource);
  172. }
  173. if (digivolutionCards_fixed.Count >= 1)
  174. {
  175. if (CardEffectCommons.IsExistOnBattleArea(card))
  176. {
  177. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(digivolutionCards_fixed, activateClass));
  178. int plusMemory = digivolutionCards_fixed.Count;
  179. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(plusMemory, activateClass));
  180. }
  181. }
  182. }
  183. }
  184. }
  185. if (timing == EffectTiming.OnEnterFieldAnyone)
  186. {
  187. ActivateClass activateClass = new ActivateClass();
  188. activateClass.SetUpICardEffect("Place cards in digivolution cards from trash to gain Memory", CanUseCondition, card);
  189. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  190. cardEffects.Add(activateClass);
  191. string EffectDiscription()
  192. {
  193. return "[When Digivolving] Place 1 [Raijinmon], 1 [Fujinmon], and 1 [Suijinmon] from your trash under this Digimon in any order as its bottom digivolution cards. Gain 1 memory for each card placed.";
  194. }
  195. bool CanSelectCardCondition(CardSource cardSource)
  196. {
  197. return cardSource.CardNames.Contains("Raijinmon");
  198. }
  199. bool CanSelectCardCondition1(CardSource cardSource)
  200. {
  201. return cardSource.CardNames.Contains("Fujinmon");
  202. }
  203. bool CanSelectCardCondition2(CardSource cardSource)
  204. {
  205. return cardSource.CardNames.Contains("Suijinmon");
  206. }
  207. bool CanUseCondition(Hashtable hashtable)
  208. {
  209. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  210. }
  211. bool CanActivateCondition(Hashtable hashtable)
  212. {
  213. if (CardEffectCommons.IsExistOnBattleArea(card))
  214. {
  215. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource)))
  216. {
  217. return true;
  218. }
  219. }
  220. return false;
  221. }
  222. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  223. {
  224. List<CardSource> selectedCards = new List<CardSource>();
  225. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource)))
  226. {
  227. int maxCount = 0;
  228. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition(cardSource)))
  229. {
  230. maxCount++;
  231. }
  232. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource)))
  233. {
  234. maxCount++;
  235. }
  236. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition2(cardSource)))
  237. {
  238. maxCount++;
  239. }
  240. if (maxCount >= 1)
  241. {
  242. SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
  243. selectCardEffect.SetUp(
  244. canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource),
  245. canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList,
  246. canEndSelectCondition: CanEndSelectCondition,
  247. canNoSelect: () => false,
  248. selectCardCoroutine: SelectCardCoroutine,
  249. afterSelectCardCoroutine: null,
  250. message: "Select cards to place in Digivolution cards\n(cards will be placed so that cards with lower numbers are on top).",
  251. maxCount: maxCount,
  252. canEndNotMax: false,
  253. isShowOpponent: true,
  254. mode: SelectCardEffect.Mode.Custom,
  255. root: SelectCardEffect.Root.Trash,
  256. customRootCardList: null,
  257. canLookReverseCard: true,
  258. selectPlayer: card.Owner,
  259. cardEffect: activateClass);
  260. selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards");
  261. yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
  262. bool CanTargetCondition_ByPreSelecetedList(List<CardSource> cardSources, CardSource cardSource)
  263. {
  264. if (cardSources.Count(CanSelectCardCondition) >= 1)
  265. {
  266. if (CanSelectCardCondition(cardSource))
  267. {
  268. return false;
  269. }
  270. }
  271. if (cardSources.Count(CanSelectCardCondition1) >= 1)
  272. {
  273. if (CanSelectCardCondition1(cardSource))
  274. {
  275. return false;
  276. }
  277. }
  278. if (cardSources.Count(CanSelectCardCondition2) >= 1)
  279. {
  280. if (CanSelectCardCondition2(cardSource))
  281. {
  282. return false;
  283. }
  284. }
  285. return true;
  286. }
  287. bool CanEndSelectCondition(List<CardSource> cardSources)
  288. {
  289. if (cardSources.Count(CanSelectCardCondition) >= 2)
  290. {
  291. return false;
  292. }
  293. if (cardSources.Count(CanSelectCardCondition) == 0)
  294. {
  295. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
  296. {
  297. return false;
  298. }
  299. }
  300. if (cardSources.Count(CanSelectCardCondition1) >= 2)
  301. {
  302. return false;
  303. }
  304. if (cardSources.Count(CanSelectCardCondition1) == 0)
  305. {
  306. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1))
  307. {
  308. return false;
  309. }
  310. }
  311. if (cardSources.Count(CanSelectCardCondition2) >= 2)
  312. {
  313. return false;
  314. }
  315. if (cardSources.Count(CanSelectCardCondition2) == 0)
  316. {
  317. if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition2))
  318. {
  319. return false;
  320. }
  321. }
  322. return true;
  323. }
  324. IEnumerator SelectCardCoroutine(CardSource cardSource)
  325. {
  326. selectedCards.Add(cardSource);
  327. yield return null;
  328. }
  329. if (selectedCards.Count >= 1)
  330. {
  331. foreach (CardSource selectedCard in selectedCards)
  332. {
  333. yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard));
  334. }
  335. }
  336. }
  337. }
  338. if (selectedCards.Count >= 1)
  339. {
  340. List<CardSource> digivolutionCards_fixed = new List<CardSource>();
  341. foreach (CardSource cardSource in selectedCards)
  342. {
  343. digivolutionCards_fixed.Add(cardSource);
  344. }
  345. if (digivolutionCards_fixed.Count >= 1)
  346. {
  347. if (CardEffectCommons.IsExistOnBattleArea(card))
  348. {
  349. yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(digivolutionCards_fixed, activateClass));
  350. int plusMemory = digivolutionCards_fixed.Count;
  351. yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(plusMemory, activateClass));
  352. }
  353. }
  354. }
  355. }
  356. }
  357. if (timing == EffectTiming.OnAllyAttack)
  358. {
  359. int colorCount()
  360. {
  361. if (!CardEffectCommons.IsExistOnBattleArea(card)) return 0;
  362. List<CardColor> cardColors = card.PermanentOfThisCard().DigivolutionCards
  363. .Filter(digivolutionCard => digivolutionCard.HasLevel && digivolutionCard.Level == 6)
  364. .Map(digivolutionCard => digivolutionCard.CardColors.Concat(digivolutionCard.DualCardColors).ToList())
  365. .Flat()
  366. .Distinct()
  367. .ToList();
  368. return cardColors.Count;
  369. }
  370. ActivateClass activateClass = new ActivateClass();
  371. activateClass.SetUpICardEffect("DP +3000 and De-Digivolve 1 to 1 Digimon", CanUseCondition, card);
  372. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  373. cardEffects.Add(activateClass);
  374. string EffectDiscription()
  375. {
  376. return "[When Attacking] If the level 6 cards in this Digimon's digivolution cards have 3 or more colors among them, this Digimon gets +3000 DP until the end of your opponent's turn. If they have 4 or more colors, <De-Digivolve 1> 1 of your opponent's Digimon.";
  377. }
  378. bool CanSelectPermanentCondition(Permanent permanent)
  379. {
  380. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  381. }
  382. bool CanUseCondition(Hashtable hashtable)
  383. {
  384. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  385. }
  386. bool CanActivateCondition(Hashtable hashtable)
  387. {
  388. if (CardEffectCommons.IsExistOnBattleArea(card))
  389. {
  390. if (colorCount() >= 3)
  391. {
  392. return true;
  393. }
  394. }
  395. return false;
  396. }
  397. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  398. {
  399. if (colorCount() >= 3)
  400. {
  401. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 3000, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass));
  402. }
  403. if (colorCount() >= 4)
  404. {
  405. int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
  406. SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
  407. selectPermanentEffect.SetUp(
  408. selectPlayer: card.Owner,
  409. canTargetCondition: CanSelectPermanentCondition,
  410. canTargetCondition_ByPreSelecetedList: null,
  411. canEndSelectCondition: null,
  412. maxCount: maxCount,
  413. canNoSelect: false,
  414. canEndNotMax: false,
  415. selectPermanentCoroutine: SelectPermanentCoroutine,
  416. afterSelectPermanentCoroutine: null,
  417. mode: SelectPermanentEffect.Mode.Custom,
  418. cardEffect: activateClass);
  419. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve.");
  420. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  421. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  422. {
  423. Permanent selectedPermanent = permanent;
  424. yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration());
  425. }
  426. }
  427. }
  428. }
  429. return cardEffects;
  430. }
  431. }