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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //EX10 Yujin Ozora
- namespace DCGO.CardEffects.EX10
- {
- public class EX10_062 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Start of Main Phase
- if (timing == EffectTiming.OnStartMainPhase)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
- cardEffects.Add(activateClass);
- string EffectDiscription()
- {
- return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (CardEffectCommons.IsOwnerTurn(card))
- {
- return true;
- }
- }
- return false;
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- if (CardEffectCommons.IsExistOnBattleArea(card))
- {
- if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1)
- {
- if (card.Owner.CanAddMemory(activateClass))
- {
- return true;
- }
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable _hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass));
- }
- }
- #endregion
- #region All Turns
- if (timing == EffectTiming.OnLinkCardDiscarded)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Suspend to draw on trash", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
- cardEffects.Add(activateClass);
- string EffectDescription() => "[All Turns] When effects trash any of your Digimon's link cards, by suspending this Tamer, <Draw 1>.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnField(card) &&
- CardEffectCommons.CanTriggerOnTrashLinkedCard(hashtable, perm => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(perm, card), cardEffect => cardEffect != null, source => source != null);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnField(card)
- && CardEffectCommons.CanActivateSuspendCostEffect(card);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(
- new List<Permanent>() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap());
- yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw());
- }
- }
- #endregion
- #region End of turn
- if (timing == EffectTiming.OnEndTurn)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("App fuse 1 digimon into digimon in hand", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetHashString("EX10_062_AppFusion");
- activateClass.SetIsSkippable(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[End of Your Turn] [Once Per Turn] 1 of your Digimon may app fuse into a Digimon card in the hand.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleArea(card)
- && CardEffectCommons.IsOwnerTurn(card);
- }
- bool CanSelectPermanent(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- {
- foreach (CardSource hand in card.Owner.HandCards)
- {
- if (hand.appFusionCondition != null)
- {
- if (hand.CanAppFusionFromTargetPermanent(permanent, true))
- return true;
- }
- }
- }
- return false;
- }
- bool CanSelectCard(CardSource card, Permanent permanent)
- {
- if (CardEffectCommons.IsExistOnHand(card))
- {
- if (card.appFusionCondition != null)
- {
- if (card.CanAppFusionFromTargetPermanent(permanent, true))
- return true;
- }
- }
- return false;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool executed = false;
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanent))
- {
- Permanent selectedPermanent = null;
- int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersPermanentCount(card, CanSelectPermanent));
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectPermanent,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to app fuse", "The opponent is selecting 1 digimon to app fuse");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- CardSource selectedCard = null;
- int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInHand(card, handCard => CanSelectCard(handCard, selectedPermanent)));
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: handCard => CanSelectCard(handCard, selectedPermanent),
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: maxCount1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select digimon to app fuse into.", "The opponent is selecting digimon to app fuse into.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Selected digimon");
- yield return StartCoroutine(selectHandEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (selectedCard != null && selectedCard.CanAppFusionFromTargetPermanent(selectedPermanent, true))
- {
- CardSource linkCard = selectedPermanent.LinkedCards.Where(x => selectedCard.appFusionCondition.linkedCondition(selectedPermanent, x)).First();
- PlayCardClass playCardClass = new PlayCardClass(new List<CardSource> { selectedCard }, hashtable, true, selectedPermanent, false, SelectCardEffect.Root.Hand, true);
- playCardClass.SetAppFusion(new int[] { selectedPermanent.PermanentFrame.FrameID, selectedPermanent.LinkedCards.IndexOf(linkCard) });
- executed = true;
- yield return ContinuousController.instance.StartCoroutine(playCardClass.PlayCard());
- }
- }
- }
- if (!executed) activateClass.RemoveUse();
- }
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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