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- using System.Collections;
- using System.Collections.Generic;
- // Mulemon
- namespace DCGO.CardEffects.EX11
- {
- public class EX11_040 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alt Digivolution Condition
- if (timing == EffectTiming.None)
- {
- bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsCardName("Maquinamon");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null));
- }
- #endregion
- #region Shared OP / WD
- string SharedEffectName = "Link [Maquinamon] from hand or digivolution cards for free.";
- string SharedEffectDescription(string tag) => $"[{tag}] You may link 1 [Maquinamon] from your hand or this Digimon's digivolution cards to 1 of your Digimon without paying the cost.";
- bool SharedCanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card);
- bool IsLinkableMaquinamonCard(CardSource cardSource)
- {
- return cardSource.EqualsCardName("Maquinamon")
- && cardSource.CanLink(false);
- }
- IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass)
- {
- bool validHandCard = CardEffectCommons.HasMatchConditionOwnersHand(card, IsLinkableMaquinamonCard);
- bool validDigivolutionCard = card.PermanentOfThisCard().DigivolutionCards.Some(IsLinkableMaquinamonCard);
- if (validHandCard || validDigivolutionCard)
- {
- List<SelectionElement<int>> selectionElements = new List<SelectionElement<int>>();
- if (validHandCard)
- {
- selectionElements.Add(new (message: $"Link Maquinamon from hand", value : 1, spriteIndex: 0));
- }
- if (validDigivolutionCard)
- {
- selectionElements.Add(new (message: $"Link Maquinamon from this Digimon's Digivolution Cards", value : 2, spriteIndex: 0));
- };
- selectionElements.Add(new (message: $"Don't link", value: 3, spriteIndex: 1));
- string selectPlayerMessage = "Will you link a Maquinamon?";
- string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool doLink = GManager.instance.userSelectionManager.SelectedIntValue != 3;
- bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1;
- if (doLink)
- {
- CardSource selectedCard = null;
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCard = cardSource;
- yield return null;
- }
- if (fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsLinkableMaquinamonCard,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
- yield return StartCoroutine(selectHandEffect.Activate());
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: IsLinkableMaquinamonCard,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to link.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Custom,
- customRootCardList: card.PermanentOfThisCard().DigivolutionCards,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to link.", "The opponent is selecting 1 card to link.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Linked Cards");
- yield return StartCoroutine(selectCardEffect.Activate());
- }
- if (selectedCard != null)
- {
- bool CanSelectDigimon(Permanent permanent)
- {
- if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
- return selectedCard.CanLinkToTargetPermanent(permanent, false);
- return false;
- }
- if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectDigimon))
- {
- Permanent selectedPermanent = null;
- SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
- selectPermanentEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: CanSelectDigimon,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- selectPermanentCoroutine: SelectPermanentCoroutine,
- afterSelectPermanentCoroutine: null,
- mode: SelectPermanentEffect.Mode.Custom,
- cardEffect: activateClass);
- selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to add link", "The opponent is selecting 1 digimon to add link");
- yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
- IEnumerator SelectPermanentCoroutine(Permanent permanent)
- {
- selectedPermanent = permanent;
- yield return null;
- }
- if (selectedPermanent != null)
- {
- yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddLinkCard(selectedCard, activateClass));
- }
- }
- }
- }
- }
- }
- #endregion
- #region On Play
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("On Play"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerOnPlay(hashtable, card);
- }
- }
- #endregion
- #region When Digivolving
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect(SharedEffectName, CanUseCondition, card);
- activateClass.SetUpActivateClass(SharedCanActivateCondition, hash => SharedActivateCoroutine(hash, activateClass), -1, false, SharedEffectDescription("When Digivolving"));
- cardEffects.Add(activateClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
- }
- }
- #endregion
- #region Your Turn
- if (timing == EffectTiming.WhenLinked)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 [Unchained] form hand or trash", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("EX11_040_YT");
- cardEffects.Add(activateClass);
- string EffectDescription() => "[Your Turn] [Once Per Turn] When this Digimon gets linked, if you have 1 or fewer Tamers, you may play 1 [Unchained] from your hand or trash without paying the cost.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.IsOwnerTurn(card)
- && CardEffectCommons.CanTriggerWhenLinked(hashtable, PermanentCondition, null);
- }
- bool PermanentCondition(Permanent permanent) => permanent == card.PermanentOfThisCard();
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card)
- && CardEffectCommons.MatchConditionOwnersPermanentCount(card, permanent => permanent.IsTamer) <= 1
- && (CardEffectCommons.HasMatchConditionOwnersHand(card, IsUnchained)
- || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsUnchained));
- }
- bool IsUnchained(CardSource cardSource) => cardSource.EqualsCardName("Unchained");
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- bool isValidHand = CardEffectCommons.HasMatchConditionOwnersHand(card, IsUnchained);
- bool isValidTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, IsUnchained);
- if (isValidHand && isValidTrash)
- {
- List<SelectionElement<bool>> selectionElements1 = new List<SelectionElement<bool>>()
- {
- new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
- new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
- };
- string selectPlayerMessage1 = "From which area do you select a card?";
- string notSelectPlayerMessage1 = "The opponent is choosing from which area to select a card.";
- GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements1, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage1, notSelectPlayerMessage: notSelectPlayerMessage1);
- }
- else
- {
- GManager.instance.userSelectionManager.SetBool(isValidHand);
- }
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
- bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
- List<CardSource> selectedCards = new List<CardSource>();
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- if(fromHand)
- {
- SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
- selectHandEffect.SetUp(
- selectPlayer: card.Owner,
- canTargetCondition: IsUnchained,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- maxCount: 1,
- canNoSelect: true,
- canEndNotMax: false,
- isShowOpponent: true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- mode: SelectHandEffect.Mode.Custom,
- cardEffect: activateClass);
- selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectHandEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectHandEffect.Activate());
- if (selectedCards.Count > 0)
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true));
- }
- else
- {
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: IsUnchained,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 card to play",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play", "The opponent is selecting 1 card to play");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
- if (selectedCards.Count > 0)
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true));
- }
- }
- }
- #endregion
- #region ESS - Reboot
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: true, card: card, condition: null));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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