EX7_030.cs 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. namespace DCGO.CardEffects.EX7
  5. {
  6. public class EX7_030 : CEntity_Effect
  7. {
  8. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  9. {
  10. List<ICardEffect> cardEffects = new List<ICardEffect>();
  11. #region Overclock
  12. if (timing == EffectTiming.OnEndTurn)
  13. {
  14. cardEffects.Add(CardEffectFactory.OverclockSelfEffect(trait: "Puppet", isInheritedEffect: false, card: card,
  15. condition: null));
  16. }
  17. #endregion
  18. #region Start of Your Main Phase
  19. if (timing == EffectTiming.OnStartMainPhase)
  20. {
  21. ActivateClass activateClass = new ActivateClass();
  22. activateClass.SetUpICardEffect("Play 1 [Familiar] Token", CanUseCondition, card);
  23. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
  24. cardEffects.Add(activateClass);
  25. string EffectDescription()
  26. {
  27. return
  28. "[Start of Your Main Phase] You may play 1 [Familiar] Token (Digimon/Yellow/3000 DP/ [On Deletion] 1 of your opponent's Digimon gets -3000 DP for the turn).";
  29. }
  30. bool CanUseCondition(Hashtable hashtable)
  31. {
  32. return CardEffectCommons.IsOwnerTurn(card);
  33. }
  34. bool CanActivateCondition(Hashtable hashtable)
  35. {
  36. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  37. card.Owner.fieldCardFrames.Count(frame => frame.IsEmptyFrame()) >= 1;
  38. }
  39. IEnumerator ActivateCoroutine(Hashtable hashtable)
  40. {
  41. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayFamiliarToken(activateClass));
  42. }
  43. }
  44. #endregion
  45. #region When Digivolving
  46. if (timing == EffectTiming.OnEnterFieldAnyone)
  47. {
  48. ActivateClass activateClass = new ActivateClass();
  49. activateClass.SetUpICardEffect("Play 1 [Familiar] Token", CanUseCondition, card);
  50. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription());
  51. cardEffects.Add(activateClass);
  52. string EffectDescription()
  53. {
  54. return
  55. "[When Digivolving] You may play 1 [Familiar] Token (Digimon/Yellow/3000 DP/ [On Deletion] 1 of your opponent's Digimon gets -3000 DP for the turn).";
  56. }
  57. bool CanUseCondition(Hashtable hashtable)
  58. {
  59. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  60. }
  61. bool CanActivateCondition(Hashtable hashtable)
  62. {
  63. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  64. card.Owner.fieldCardFrames.Count(frame => frame.IsEmptyFrame()) >= 1;
  65. }
  66. IEnumerator ActivateCoroutine(Hashtable hashtable)
  67. {
  68. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayFamiliarToken(activateClass));
  69. }
  70. }
  71. #endregion
  72. #region When Attacking
  73. if (timing == EffectTiming.OnAllyAttack)
  74. {
  75. ActivateClass activateClass = new ActivateClass();
  76. activateClass.SetUpICardEffect("DP -6000", CanUseCondition, card);
  77. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false,
  78. EffectDescription());
  79. cardEffects.Add(activateClass);
  80. string EffectDescription()
  81. {
  82. return "[When Attacking] 1 of your opponent's Digimon gets -6000 DP for the turn.";
  83. }
  84. bool CanUseCondition(Hashtable hashtable)
  85. {
  86. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  87. }
  88. bool CanSelectPermanentCondition(Permanent permanent)
  89. {
  90. return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
  91. }
  92. bool CanActivateCondition(Hashtable hashtable)
  93. {
  94. return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
  95. CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
  96. }
  97. IEnumerator ActivateCoroutine(Hashtable hashtable)
  98. {
  99. if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
  100. {
  101. SelectPermanentEffect selectPermanentEffect =
  102. GManager.instance.GetComponent<SelectPermanentEffect>();
  103. selectPermanentEffect.SetUp(
  104. selectPlayer: card.Owner,
  105. canTargetCondition: CanSelectPermanentCondition,
  106. canTargetCondition_ByPreSelecetedList: null,
  107. canEndSelectCondition: null,
  108. maxCount: 1,
  109. canNoSelect: false,
  110. canEndNotMax: false,
  111. selectPermanentCoroutine: SelectPermanentCoroutine,
  112. afterSelectPermanentCoroutine: null,
  113. mode: SelectPermanentEffect.Mode.Custom,
  114. cardEffect: activateClass);
  115. selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.",
  116. "The opponent is selecting 1 Digimon that will get DP -6000.");
  117. yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
  118. IEnumerator SelectPermanentCoroutine(Permanent permanent)
  119. {
  120. yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(
  121. targetPermanent: permanent,
  122. changeValue: -6000,
  123. effectDuration: EffectDuration.UntilEachTurnEnd,
  124. activateClass: activateClass));
  125. }
  126. }
  127. }
  128. }
  129. #endregion
  130. return cardEffects;
  131. }
  132. }
  133. }