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- using System.Collections;
- using System.Collections.Generic;
- namespace DCGO.CardEffects.EX8
- {
- public class EX8_004 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Your Turn - ESS
- if (timing == EffectTiming.OnEnterFieldAnyone)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("This Digimon may attack", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetIsInheritedEffect(true);
- activateClass.SetHashString("Attack_EX8_004");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return
- "[Your Turn] (Once Per Turn) When any of your other [NSp] trait Digimon are played, if this Digimon has the [NSp] trait, this Digimon may attack.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- CardEffectCommons.IsOwnerTurn(card) &&
- CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PlayedPermanentCondition);
- }
- bool PlayedPermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
- permanent.TopCard.EqualsTraits("NSp") &&
- permanent != card.PermanentOfThisCard();
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
- card.PermanentOfThisCard().TopCard.EqualsTraits("NSp") &&
- card.PermanentOfThisCard().CanAttack(activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
- selectAttackEffect.SetUp(
- attacker: card.PermanentOfThisCard(),
- canAttackPlayerCondition: () => true,
- defenderCondition: _ => true,
- cardEffect: activateClass);
- yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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