P_075.cs 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using System.Linq;
  5. using Photon;
  6. using System;
  7. using Photon.Pun;
  8. public class P_075 : CEntity_Effect
  9. {
  10. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  11. {
  12. List<ICardEffect> cardEffects = new List<ICardEffect>();
  13. if (timing == EffectTiming.BeforePayCost)
  14. {
  15. ActivateClass activateClass = new ActivateClass();
  16. activateClass.SetUpICardEffect("Opponent's Digimon gain effect", CanUseCondition, card);
  17. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  18. activateClass.SetHashString("Debuff_P_075");
  19. cardEffects.Add(activateClass);
  20. string EffectDiscription()
  21. {
  22. return "[Your Turn] When this Digimon digivolves into a card with [Insectoid] in its traits, all of your opponent's Digimon gain \"[All Turns] When this Digimon is suspended, lose 1 memory.\" until the end of your opponent's turn.";
  23. }
  24. bool CanUseCondition(Hashtable hashtable)
  25. {
  26. if (CardEffectCommons.IsExistOnBattleArea(card))
  27. {
  28. if (CardEffectCommons.IsOwnerTurn(card))
  29. {
  30. if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, (permanent) => permanent == card.PermanentOfThisCard(), (cardSource) => cardSource.CardTraits.Contains("Insectoid")))
  31. {
  32. return true;
  33. }
  34. }
  35. }
  36. return false;
  37. }
  38. bool CanActivateCondition(Hashtable hashtable)
  39. {
  40. return CardEffectCommons.IsExistOnBattleArea(card);
  41. }
  42. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  43. {
  44. bool PermanentCondition(Permanent permanent)
  45. {
  46. return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card);
  47. }
  48. foreach (Permanent permanent in card.Owner.Enemy.GetBattleAreaDigimons())
  49. {
  50. if (PermanentCondition(permanent))
  51. {
  52. yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateDebuffEffect(permanent));
  53. }
  54. }
  55. AddSkillClass addSkillClass = new AddSkillClass();
  56. addSkillClass.SetUpICardEffect("Memory -1", CanUseCondition1, card);
  57. addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects);
  58. card.Owner.UntilOpponentTurnEndEffects.Add((_timing) => addSkillClass);
  59. bool CanUseCondition1(Hashtable hashtable)
  60. {
  61. return true;
  62. }
  63. bool CardSourceCondition(CardSource cardSource)
  64. {
  65. if (PermanentCondition(cardSource.PermanentOfThisCard()))
  66. {
  67. if (cardSource == cardSource.PermanentOfThisCard().TopCard)
  68. {
  69. if (cardSource.PermanentOfThisCard().IsDigimon)
  70. {
  71. return true;
  72. }
  73. }
  74. }
  75. return false;
  76. }
  77. List<ICardEffect> GetEffects(CardSource cardSource, List<ICardEffect> cardEffects, EffectTiming _timing)
  78. {
  79. if (_timing == EffectTiming.OnTappedAnyone)
  80. {
  81. ActivateClass activateClass1 = new ActivateClass();
  82. activateClass1.SetUpICardEffect("Memory -1", CanUseCondition2, cardSource);
  83. activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1());
  84. cardEffects.Add(activateClass1);
  85. if (cardSource.PermanentOfThisCard() != null)
  86. {
  87. activateClass1.SetEffectSourcePermanent(cardSource.PermanentOfThisCard());
  88. }
  89. string EffectDiscription1()
  90. {
  91. return "[All Turns] When this Digimon is suspended, lose 1 memory.";
  92. }
  93. bool CanUseCondition2(Hashtable hashtable)
  94. {
  95. if (CardSourceCondition(cardSource))
  96. {
  97. if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, (permanent) => permanent == cardSource.PermanentOfThisCard()))
  98. {
  99. return true;
  100. }
  101. }
  102. return false;
  103. }
  104. bool CanActivateCondition1(Hashtable hashtable)
  105. {
  106. if (CardEffectCommons.IsExistOnBattleArea(cardSource))
  107. {
  108. return true;
  109. }
  110. return false;
  111. }
  112. IEnumerator ActivateCoroutine1(Hashtable _hashtable)
  113. {
  114. yield return ContinuousController.instance.StartCoroutine(cardSource.Owner.AddMemory(-1, activateClass1));
  115. }
  116. }
  117. return cardEffects;
  118. }
  119. }
  120. }
  121. if (timing == EffectTiming.OnDetermineDoSecurityCheck)
  122. {
  123. bool Condition()
  124. {
  125. if (CardEffectCommons.IsExistOnBattleArea(card))
  126. {
  127. if (CardEffectCommons.IsOwnerTurn(card))
  128. {
  129. if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Insectoid"))
  130. {
  131. return true;
  132. }
  133. }
  134. }
  135. return false;
  136. }
  137. cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: true, card: card, condition: Condition));
  138. }
  139. return cardEffects;
  140. }
  141. }