ST14_01.cs 2.0 KB

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class ST14_01 : CEntity_Effect
  5. {
  6. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  7. {
  8. List<ICardEffect> cardEffects = new List<ICardEffect>();
  9. if (timing == EffectTiming.OnAllyAttack)
  10. {
  11. ActivateClass activateClass = new ActivateClass();
  12. activateClass.SetUpICardEffect("Trash 2 cards from deck top", CanUseCondition, card);
  13. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
  14. activateClass.SetIsInheritedEffect(true);
  15. activateClass.SetHashString("Trash_ST14_01");
  16. cardEffects.Add(activateClass);
  17. string EffectDiscription()
  18. {
  19. return "[When Attacking][Once Per Turn] If this Digimon has [Wizard] or [Demon Lord] in its traits, trash the top 2 cards of your deck.";
  20. }
  21. bool CanUseCondition(Hashtable hashtable)
  22. {
  23. return CardEffectCommons.CanTriggerOnAttack(hashtable, card);
  24. }
  25. bool CanActivateCondition(Hashtable hashtable)
  26. {
  27. if (CardEffectCommons.IsExistOnBattleArea(card))
  28. {
  29. if (card.PermanentOfThisCard().TopCard.EqualsTraits("Wizard"))
  30. {
  31. return true;
  32. }
  33. if (card.PermanentOfThisCard().TopCard.EqualsTraits("Demon Lord"))
  34. {
  35. return true;
  36. }
  37. }
  38. return false;
  39. }
  40. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  41. {
  42. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(2, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
  43. }
  44. }
  45. return cardEffects;
  46. }
  47. }