ST14_06.cs 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class ST14_06 : CEntity_Effect
  5. {
  6. public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
  7. {
  8. List<ICardEffect> cardEffects = new List<ICardEffect>();
  9. if (timing == EffectTiming.OnEnterFieldAnyone)
  10. {
  11. ActivateClass activateClass = new ActivateClass();
  12. activateClass.SetUpICardEffect("Trash 3 cards from deck top", CanUseCondition, card);
  13. activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
  14. cardEffects.Add(activateClass);
  15. string EffectDiscription()
  16. {
  17. return "[When Digivolving] Trash the top 3 cards of your deck.";
  18. }
  19. bool CanUseCondition(Hashtable hashtable)
  20. {
  21. return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
  22. }
  23. bool CanActivateCondition(Hashtable hashtable)
  24. {
  25. if (CardEffectCommons.IsExistOnBattleArea(card))
  26. {
  27. if (card.Owner.LibraryCards.Count >= 1)
  28. {
  29. return true;
  30. }
  31. }
  32. return false;
  33. }
  34. IEnumerator ActivateCoroutine(Hashtable _hashtable)
  35. {
  36. yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(3, card.Owner, activateClass).AddTrashCardsFromLibraryTop());
  37. }
  38. }
  39. if (timing == EffectTiming.None)
  40. {
  41. bool Condition()
  42. {
  43. if (CardEffectCommons.IsOwnerTurn(card))
  44. {
  45. if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Wizard"))
  46. {
  47. return true;
  48. }
  49. if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("Demon Lord"))
  50. {
  51. return true;
  52. }
  53. if (card.PermanentOfThisCard().TopCard.CardTraits.Contains("DemonLord"))
  54. {
  55. return true;
  56. }
  57. }
  58. return false;
  59. }
  60. cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition));
  61. }
  62. return cardEffects;
  63. }
  64. }