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- using System.Collections;
- using System.Collections.Generic;
- //ST20-01 Koromon
- namespace DCGO.CardEffects.ST20
- {
- public class ST20_01 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Inherited Effect
- if (timing == EffectTiming.None)
- {
- bool condition()
- {
- return card.PermanentOfThisCard().TopCard.HasAdventureTraits;
- }
- cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(
- changeValue: 1000,
- isInheritedEffect: true,
- card: card,
- condition: condition));
- }
- #endregion
- return cardEffects;
- }
- }
- }
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