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- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- //ST21 Gennai's House
- namespace DCGO.CardEffects.ST21
- {
- public class ST21_15 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Ignore Color Requirement
- if (timing == EffectTiming.None)
- {
- IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
- ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
- ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
- cardEffects.Add(ignoreColorConditionClass);
- bool CanUseCondition(Hashtable hashtable)
- {
- return !card.Owner.SecurityCards.Any(card => card.EqualsCardName("Gennai's House") && !card.IsFlipped);
- }
- bool CardCondition(CardSource cardSource)
- {
- return cardSource == card;
- }
- }
- #endregion
- #region Your Turn - Security
- if (timing == EffectTiming.None)
- {
- bool CanUseCondition()
- {
- return CardEffectCommons.IsExistInSecurity(card, false) && CardEffectCommons.IsOwnerTurn(card);
- }
- bool PermanentCondition(Permanent permanent)
- {
- return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)
- && permanent.Level >= 3;
- }
- string EffectDescription()
- {
- return "(Security) [Your Turn] All of your level 3 or higher Digimon gain +3000 DP";
- }
- cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
- permanentCondition: PermanentCondition,
- changeValue: 3000,
- isInheritedEffect: false,
- card: card,
- condition: CanUseCondition,
- effectName: EffectDescription));
- }
- #endregion
- #region Main Effect
- if (timing == EffectTiming.OptionSkill)
- {
- cardEffects.Add(CardEffectFactory.ReplaceBottomSecurityWithFaceUpOptionMainEffect(card));
- }
- #endregion
- #region Security Effect
- if (timing == EffectTiming.SecuritySkill)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Play 1 level 3 digimon from trash", CanUseCondition, card);
- activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription());
- activateClass.SetIsSecurityEffect(true);
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[Security] You may play 1 level 3 Digimon card from your trash without paying the cost.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
- }
- bool CanSelectCardCondition(CardSource cardSource)
- {
- return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level == 3 &&
- CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
- {
- List<CardSource> selectedCards = new List<CardSource>();
- SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
- selectCardEffect.SetUp(
- canTargetCondition: CanSelectCardCondition,
- canTargetCondition_ByPreSelecetedList: null,
- canEndSelectCondition: null,
- canNoSelect: () => true,
- selectCardCoroutine: SelectCardCoroutine,
- afterSelectCardCoroutine: null,
- message: "Select 1 level 3 digimon to play.",
- maxCount: 1,
- canEndNotMax: false,
- isShowOpponent: true,
- mode: SelectCardEffect.Mode.Custom,
- root: SelectCardEffect.Root.Trash,
- customRootCardList: null,
- canLookReverseCard: true,
- selectPlayer: card.Owner,
- cardEffect: activateClass);
- selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
- selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
- yield return StartCoroutine(selectCardEffect.Activate());
- IEnumerator SelectCardCoroutine(CardSource cardSource)
- {
- selectedCards.Add(cardSource);
- yield return null;
- }
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
- cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
- root: SelectCardEffect.Root.Trash, activateETB: true));
- }
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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