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- using System;
- using System.Collections;
- using System.Collections.Generic;
- // Nezhamon
- namespace DCGO.CardEffects.EX12
- {
- public class EX12_019 : CEntity_Effect
- {
- public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
- {
- List<ICardEffect> cardEffects = new List<ICardEffect>();
- #region Alternative Digivolve Condition
- if (timing == EffectTiming.None)
- {
- static bool PermanentCondition(Permanent targetPermanent)
- {
- return targetPermanent.TopCard.EqualsTraits("Shambala");
- }
- cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null, level: 5));
- }
- #endregion
- #region Rush
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.RushSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Collision
- if (timing == EffectTiming.OnCounterTiming)
- {
- cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(false, card, null));
- }
- #endregion
- #region Piercing
- if (timing == EffectTiming.OnDetermineDoSecurityCheck)
- {
- cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Blocker
- if (timing == EffectTiming.None)
- {
- cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region Engage
- if (timing == EffectTiming.OnEndTurn)
- {
- cardEffects.Add(CardEffectFactory.EngageSelfStaticEffect(isInheritedEffect: false, card: card, condition: null));
- }
- #endregion
- #region AT Attack Change
- if (timing == EffectTiming.OnAttackTargetChanged)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("Become Digimon effect immune and gain 4K DP until enemy turn ends", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
- activateClass.SetHashString("EX12_019_AT_1");
- cardEffects.Add(activateClass);
- string EffectDescription()
- {
- return "[All Turns] [Once Per Turn] When attack targets change, until your opponent's turn ends, their Digimon effects don't affect this Digimon and it gets +4000 DP.";
- }
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
- && CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, permanent => true);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass);
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- card.PermanentOfThisCard().UntilOpponentTurnEndEffects.Add((_timing) => PermanentEffectFactory.DigimonEffectImmunity(card.PermanentOfThisCard()));
- yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().CreateBuffEffect(card.PermanentOfThisCard()));
- yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP
- (
- card.PermanentOfThisCard(),
- +4000,
- EffectDuration.UntilOpponentTurnEnd,
- activateClass
- ));
- }
- }
- #endregion
- #region AT Security Removed
- if (timing == EffectTiming.OnLoseSecurity)
- {
- ActivateClass activateClass = new ActivateClass();
- activateClass.SetUpICardEffect("This Digimon may unsuspend", CanUseCondition, card);
- activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription());
- activateClass.SetHashString("EX12_019_AT_2");
- cardEffects.Add(activateClass);
- string EffectDescription() => "[All Turns] [Once Per Turn] When security stacks are removed from, this Digimon may unsuspend.";
- bool CanUseCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass)
- && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, _ => true);
- }
- bool CanActivateCondition(Hashtable hashtable)
- {
- return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass)
- && card.PermanentOfThisCard().CanUnsuspend;
- }
- IEnumerator ActivateCoroutine(Hashtable hashtable)
- {
- yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(
- permanents: new List<Permanent>() { card.PermanentOfThisCard() },
- cardEffect: activateClass).Unsuspend());
- }
- }
- #endregion
- return cardEffects;
- }
- }
- }
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