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1.8.4.5 build

mbunch_kascope il y a 1 an
Parent
commit
1b3c399091
37 fichiers modifiés avec 1057 ajouts et 309 suppressions
  1. 2 2
      Assets/CardBaseEntity/BT21/Blue/Digimon/BT21_039.asset
  2. 1 1
      Assets/CardEffect/BT12/Purple/BT12_083.cs
  3. 1 1
      Assets/CardEffect/BT16/Yellow/BT16_030.cs
  4. 8 13
      Assets/CardEffect/BT17/Yellow/BT17_041.cs
  5. 8 8
      Assets/CardEffect/BT19/Red/BT19_011.cs
  6. 2 1
      Assets/CardEffect/BT21/Black/BT21_060.cs
  7. 12 6
      Assets/CardEffect/BT21/Black/BT21_061.cs
  8. 2 1
      Assets/CardEffect/BT21/Blue/BT21_094.cs
  9. 2 2
      Assets/CardEffect/BT21/Purple/BT21_068.cs
  10. 13 16
      Assets/CardEffect/BT21/Purple/BT21_073.cs
  11. 1 1
      Assets/CardEffect/BT21/Purple/BT21_074.cs
  12. 1 1
      Assets/CardEffect/BT21/Purple/BT21_077.cs
  13. 1 1
      Assets/CardEffect/BT21/Purple/BT21_079.cs
  14. 1 1
      Assets/CardEffect/BT21/Purple/BT21_100.cs
  15. 84 38
      Assets/CardEffect/BT21/Red/BT21_020.cs
  16. 77 84
      Assets/CardEffect/BT21/Red/BT21_090.cs
  17. 76 78
      Assets/CardEffect/BT21/Red/BT21_091.cs
  18. 1 0
      Assets/CardEffect/BT21/Red/BT21_092.cs
  19. 1 0
      Assets/CardEffect/BT21/Red/BT21_093.cs
  20. 7 4
      Assets/CardEffect/BT21/White/BT21_102.cs
  21. 4 7
      Assets/CardEffect/EX3/Red/EX3_012.cs
  22. 1 1
      Assets/CardEffect/LM/Blue/LM_040.cs
  23. 1 1
      Assets/CardEffect/LM/Purple/LM_017.cs
  24. 1 1
      Assets/CardEffect/P/Black/P_183.cs
  25. 3 2
      Assets/CardEffect/P/Purple/P_187.cs
  26. 2 1
      Assets/CardEffect/P/Red/P_182.cs
  27. 25 16
      Assets/CardEffect/P/Red/P_186.cs
  28. 1 1
      Assets/CardEffect/ST20/Black/ST20_10.cs
  29. 8 3
      Assets/CardEffect/ST20/Green/ST20_09.cs
  30. 8 3
      Assets/CardEffect/ST20/Red/ST20_04.cs
  31. 8 3
      Assets/CardEffect/ST20/Yellow/ST20_06.cs
  32. 8 3
      Assets/CardEffect/ST21/Blue/ST21_04.cs
  33. 8 3
      Assets/CardEffect/ST21/Green/ST21_09.cs
  34. 1 1
      Assets/CardEffect/ST21/Purple/ST21_11.cs
  35. 8 3
      Assets/CardEffect/ST21/Yellow/ST21_06.cs
  36. 1 1
      ProjectSettings/ProjectSettings.asset
  37. 668 0
      lfs/objects/59/44/5944778eb5b52a81b1e362aad56ac159b335336636e5b81026632ab8d83f17f2

+ 2 - 2
Assets/CardBaseEntity/BT21/Blue/Digimon/BT21_039.asset

@@ -1,3 +1,3 @@
 version https://git-lfs.github.com/spec/v1
-oid sha256:e77d701336b1ec8dac97f1aca93985aa8ae0bcffd32027ebb36a9944e008f2d3
-size 1499
+oid sha256:8dfc34e95545b0e2a012c3acd59b618bbe81ad9a47e7c94efd5407c995002e3e
+size 1485

+ 1 - 1
Assets/CardEffect/BT12/Purple/BT12_083.cs

@@ -50,7 +50,7 @@ namespace DCGO.CardEffects.BT12
                         }
                     }
 
-                    int tamersCount = Combinations.GetDifferenetColorCardCount(tamerCards, true);
+                    int tamersCount = Combinations.GetDifferenetColorCardCount(tamerCards);
 
                     return maxLevel + tamersCount;
                 }

+ 1 - 1
Assets/CardEffect/BT16/Yellow/BT16_030.cs

@@ -200,7 +200,7 @@ namespace DCGO.CardEffects.BT16
 
                 string EffectDiscription()
                 {
-                    return "[Start of Main Phase] If it's your turn, 1 of your Digimomn may digivolve into a level 4 Digimon card with the [Holy Beast] or [Free] trait from your trash with the digivolution cost reduced by 1.";
+                    return "[On Play] If it's your turn, 1 of your Digimomn may digivolve into a level 4 Digimon card with the [Holy Beast] or [Free] trait from your trash with the digivolution cost reduced by 1.";
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)

+ 8 - 13
Assets/CardEffect/BT17/Yellow/BT17_041.cs

@@ -35,7 +35,7 @@ namespace DCGO.CardEffects.BT17
             {
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play 1 Tamer from hand, for each Tamer give and DP -5000", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -159,7 +159,7 @@ namespace DCGO.CardEffects.BT17
             {
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play 1 Tamer from hand, for each Tamer give and DP -5000", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -312,15 +312,7 @@ namespace DCGO.CardEffects.BT17
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    if (CardEffectCommons.IsExistOnBattleArea(card))
-                    {
-                        if (CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition) >= 2)
-                        {
-                            return true;
-                        }
-                    }
-
-                    return false;
+                    return CardEffectCommons.IsExistOnBattleArea(card);
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -329,7 +321,7 @@ namespace DCGO.CardEffects.BT17
 
                     if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
                     {
-                        int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
+                        int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition));
 
                         SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
 
@@ -392,11 +384,14 @@ namespace DCGO.CardEffects.BT17
                             }
                         }
 
-                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
+                        if(selectedPermanents.Count > 0)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
                             targetPermanent: card.PermanentOfThisCard(),
                             changeValue: selectedPermanents.Count(),
                             effectDuration: EffectDuration.UntilEachTurnEnd,
                             activateClass: activateClass));
+                        }
                     }                    
                 }
             }

+ 8 - 8
Assets/CardEffect/BT19/Red/BT19_011.cs

@@ -38,7 +38,7 @@ namespace DCGO.CardEffects.BT19
                 {
                     if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
                     {
-                        if (permanent.TopCard.CardDP <= card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
+                        if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
                         {
                             if (permanent.TopCard.HasDP)
                             {
@@ -59,7 +59,7 @@ namespace DCGO.CardEffects.BT19
 
                     foreach (Permanent permanent1 in permanents)
                     {
-                        sumDP += permanent1.TopCard.CardDP;
+                        sumDP += permanent1.DP;
                     }
 
                     if (sumDP > card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
@@ -74,10 +74,10 @@ namespace DCGO.CardEffects.BT19
 
                     foreach (Permanent permanent1 in permanents)
                     {
-                        sumDP += permanent1.TopCard.CardDP;
+                        sumDP += permanent1.DP;
                     }
 
-                    sumDP += permanent.TopCard.CardDP;
+                    sumDP += permanent.DP;
 
                     if (sumDP > card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
                         return false;
@@ -154,7 +154,7 @@ namespace DCGO.CardEffects.BT19
                 {
                     if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
                     {
-                        if (permanent.TopCard.CardDP <= card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
+                        if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
                         {
                             if (permanent.TopCard.HasDP)
                             {
@@ -175,7 +175,7 @@ namespace DCGO.CardEffects.BT19
 
                     foreach (Permanent permanent1 in permanents)
                     {
-                        sumDP += permanent1.TopCard.CardDP;
+                        sumDP += permanent1.DP;
                     }
 
                     if (sumDP > card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
@@ -190,10 +190,10 @@ namespace DCGO.CardEffects.BT19
 
                     foreach (Permanent permanent1 in permanents)
                     {
-                        sumDP += permanent1.TopCard.CardDP;
+                        sumDP += permanent1.DP;
                     }
 
-                    sumDP += permanent.TopCard.CardDP;
+                    sumDP += permanent.DP;
 
                     if (sumDP > card.Owner.MaxDP_DeleteEffect(maxDP, activateClass))
                         return false;

+ 2 - 1
Assets/CardEffect/BT21/Black/BT21_060.cs

@@ -120,7 +120,8 @@ namespace DCGO.CardEffects.BT21
 
                     IEnumerator SelectPermanentCoroutine(Permanent permanent)
                     {
-                        yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, VemmonInSourceDividedBy2(), activateClass).Degeneration());
+                        for (int i = 0; i < VemmonInSourceDividedBy2(); i++)
+                            yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration());
                     }
                 }
             }

+ 12 - 6
Assets/CardEffect/BT21/Black/BT21_061.cs

@@ -91,7 +91,8 @@ namespace DCGO.CardEffects.BT21
 
                     IEnumerator SelectPermanentCoroutine(Permanent permanent)
                     {
-                        yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, OwnerTamerColorCountDividedBy2(), activateClass).Degeneration());
+                        for (int i = 0; i < OwnerTamerColorCountDividedBy2(); i++)
+                            yield return ContinuousController.instance.StartCoroutine(new IDegeneration(permanent, 1, activateClass).Degeneration());
                     }
                 }
             }
@@ -155,7 +156,7 @@ namespace DCGO.CardEffects.BT21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-BT21-061");
+                activateClass.SetHashString("alliance-attack-BT21_061");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -206,7 +207,12 @@ namespace DCGO.CardEffects.BT21
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -220,14 +226,14 @@ namespace DCGO.CardEffects.BT21
                         {
                             Permanent permanent = CardEffectCommons.GetPermanentFromHashtable(hashtable1);
 
-                            if(permanent != null)
+                            if (permanent != null)
                                 etbPermanents.Add(permanent);
                         }
 
                         etbPermanents = etbPermanents.Filter(MyDigimonAdventurePlayedDigid);
                     }
 
-                    if(etbPermanents.Count > 0)
+                    if (etbPermanents.Count > 0)
                     {
                         if (CardEffectCommons.HasMatchConditionPermanent(MyDigimonAlliance))
                         {
@@ -286,7 +292,7 @@ namespace DCGO.CardEffects.BT21
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 2 - 1
Assets/CardEffect/BT21/Blue/BT21_094.cs

@@ -90,7 +90,8 @@ namespace DCGO.CardEffects.BT21
 
                 bool TrashedCardCondition(CardSource cardSource)
                 {
-                    return cardSource.EqualsTraits("Armor Form");
+                    return cardSource.Owner == card.Owner &&
+                           cardSource.EqualsTraits("Armor Form");
                 }
 
                 bool CanUseCondition(Hashtable hashtable)

+ 2 - 2
Assets/CardEffect/BT21/Purple/BT21_068.cs

@@ -57,7 +57,7 @@ namespace DCGO.CardEffects.BT21
                 {
                     if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
                     {
-                        return permanent.DP <= card.Owner.MaxDP_DeleteEffect(3000, activateClass);
+                        return permanent.DP <= card.Owner.MaxDP_DeleteEffect(4000, activateClass);
                     }
                     return false;
                 }
@@ -132,7 +132,7 @@ namespace DCGO.CardEffects.BT21
                 {
                     if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card))
                     {
-                        return permanent.DP <= card.Owner.MaxDP_DeleteEffect(3000, activateClass);
+                        return permanent.DP <= card.Owner.MaxDP_DeleteEffect(4000, activateClass);
                     }
                     return false;
                 }

+ 13 - 16
Assets/CardEffect/BT21/Purple/BT21_073.cs

@@ -120,7 +120,7 @@ namespace DCGO.CardEffects.BT21
             {
                 return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && 
                     (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanLinkCondition) ||
-                    card.PermanentOfThisCard().DigivolutionCards.Exists(CanLinkCondition));
+                    card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCondition));
             }
             #endregion
 
@@ -145,16 +145,17 @@ namespace DCGO.CardEffects.BT21
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
                     bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanLinkCondition);
-                    bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Exists(CanLinkCondition);
+                    bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCondition);
 
-                    if(canSelectSources || canSelectTrash)
+                    if (canSelectSources || canSelectTrash)
                     {
-                        if(canSelectTrash && canSelectSources)
+                        if (canSelectTrash && canSelectSources)
                         {
                             List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>
                             {
-                                new(message: "From sources", value: true, spriteIndex: 0),
-                                new(message: "From trash", value: false, spriteIndex: 1),
+                                new(message: "From trash", value: true, spriteIndex: 0),
+                                new(message: "From sources", value: false, spriteIndex: 1),
+
                             };
 
                             string selectPlayerMessage = "From which area do you select a card?";
@@ -165,12 +166,12 @@ namespace DCGO.CardEffects.BT21
 
                         else
                         {
-                            GManager.instance.userSelectionManager.SetBool(canSelectSources);
+                            GManager.instance.userSelectionManager.SetBool(canSelectTrash);
                         }
 
                         yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
 
-                        bool fromSources = GManager.instance.userSelectionManager.SelectedBoolValue;
+                        bool fromTrash = GManager.instance.userSelectionManager.SelectedBoolValue;
 
 
                         List<CardSource> selectedCards = new List<CardSource>();
@@ -182,8 +183,9 @@ namespace DCGO.CardEffects.BT21
                             yield return null;
                         }
 
-                        if (fromSources)
+                        if (fromTrash)
                         {
+
                             SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
                             selectCardEffect.SetUp(
                                 canTargetCondition: CanLinkCondition,
@@ -203,7 +205,6 @@ namespace DCGO.CardEffects.BT21
                                 selectPlayer: card.Owner,
                                 cardEffect: activateClass);
 
-
                             selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to link.", "The opponent is selecting 1 digivolution card to link.");
                             selectCardEffect.SetUpCustomMessage_ShowCard("Linked Card");
 
@@ -243,8 +244,6 @@ namespace DCGO.CardEffects.BT21
                             yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddLinkCard(selectedCards[0], activateClass));
                         }
                     }
-                
-                    
                 }
             }
             #endregion
@@ -270,7 +269,7 @@ namespace DCGO.CardEffects.BT21
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
                     bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanLinkCondition);
-                    bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Exists(CanLinkCondition);
+                    bool canSelectSources = card.PermanentOfThisCard().DigivolutionCards.Any(CanLinkCondition);
 
                     if (canSelectSources || canSelectTrash)
                     {
@@ -291,7 +290,7 @@ namespace DCGO.CardEffects.BT21
 
                         else
                         {
-                            GManager.instance.userSelectionManager.SetBool(canSelectSources);
+                            GManager.instance.userSelectionManager.SetBool(canSelectTrash);
                         }
 
                         yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
@@ -369,8 +368,6 @@ namespace DCGO.CardEffects.BT21
                             yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddLinkCard(selectedCards[0], activateClass));
                         }
                     }
-
-
                 }
             }
             #endregion

+ 1 - 1
Assets/CardEffect/BT21/Purple/BT21_074.cs

@@ -457,7 +457,7 @@ namespace DCGO.CardEffects.BT21
             bool CanActivateConditionAtkShared(Hashtable hashtable)
             {
                 return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && 
-                       card.PermanentOfThisCard().DigivolutionCards.Some(CanTuckOrTrash);
+                       CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition);
             }
 
             bool CanSelectPermanentCondition(Permanent permanent)

+ 1 - 1
Assets/CardEffect/BT21/Purple/BT21_077.cs

@@ -34,7 +34,7 @@ namespace DCGO.CardEffects.BT21
 
             bool CanActivateConditionShared(Hashtable hashtable)
             {
-                return isExistOnField(card);
+                return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
             }
 
             bool CanTrashCard(CardSource card)

+ 1 - 1
Assets/CardEffect/BT21/Purple/BT21_079.cs

@@ -93,7 +93,7 @@ namespace DCGO.CardEffects.BT21
             if(timing == EffectTiming.OnDestroyedAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("Play guilmon or growlmonname", CanUseCondition, card);
+                activateClass.SetUpICardEffect("Play guilmon or growlmon in name", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/CardEffect/BT21/Purple/BT21_100.cs

@@ -119,7 +119,7 @@ namespace DCGO.CardEffects.BT21
                     {
                         if (permanent.TopCard.ContainsCardName("Guilmon") || permanent.TopCard.ContainsCardName("Growlmon"))
                         {
-                            foreach (CardSource cardSource in card.Owner.HandCards)
+                            foreach (CardSource cardSource in card.Owner.TrashCards)
                             {
                                 if (CanSelectCardCondition(cardSource))
                                 {

+ 84 - 38
Assets/CardEffect/BT21/Red/BT21_020.cs

@@ -214,55 +214,81 @@ namespace DCGO.CardEffects.BT21
 
                 IEnumerator OnDeletionActivateCoroutine(Hashtable hashtable)
                 {
-                    SelectCardEffect.Root? rootmode = null!;
+                    CardSource selectedCard = null;
                     bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCard);
                     bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCard);
 
-                    if (canSelectHand && !canSelectTrash) rootmode = SelectCardEffect.Root.Hand;
-
-                    if (!canSelectHand && canSelectTrash) rootmode = SelectCardEffect.Root.Trash;
-
-                    if (canSelectHand && canSelectTrash)
+                    if (canSelectHand || canSelectTrash)
                     {
-                        List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
                             {
                                 new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
                                 new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
                             };
 
-                        string selectPlayerMessage = "From which area do you select a card?";
-                        string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
+                            string selectPlayerMessage = "From which area do you select a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
 
-                        GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
-                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
-                        rootmode = GManager.instance.userSelectionManager.SelectedBoolValue ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
-                    }
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
 
-                    if (rootmode != null)
-                    {
-                        CardSource selectedCard = null;
-                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
 
-                        selectCardEffect.SetUp(
-                            canTargetCondition: CanSelectCard,
-                            canTargetCondition_ByPreSelecetedList: null,
-                            canEndSelectCondition: null,
-                            canNoSelect: () => true,
-                            selectCardCoroutine: SelectCardCoroutine,
-                            afterSelectCardCoroutine: null,
-                            message: "Select 1 tamer.",
-                            maxCount: 1,
-                            canEndNotMax: false,
-                            isShowOpponent: true,
-                            mode: SelectCardEffect.Mode.Custom,
-                            root: (SelectCardEffect.Root)rootmode!,
-                            customRootCardList: null,
-                            canLookReverseCard: true,
-                            selectPlayer: card.Owner,
-                            cardEffect: activateClass);
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
 
-                        selectCardEffect.SetUpCustomMessage("Select 1 tamer.", "The opponent is selecting 1 tamer.");
-                        yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        if (fromHand)
+                        {
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCard,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectHandEffect.SetUpCustomMessage("Select 1 tamer.", "The opponent is selecting 1 tamer.");
+
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                        else
+                        {
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCard,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 tamer.",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 tamer.", "The opponent is selecting 1 tamer.");
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
 
                         IEnumerator SelectCardCoroutine(CardSource cardSource)
                         {
@@ -270,9 +296,29 @@ namespace DCGO.CardEffects.BT21
                             yield return null;
                         }
 
-                        if (selectedCard)
+                        if (selectedCard != null)
                         {
-                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: (SelectCardEffect.Root)rootmode, activateETB: true));
+                            if (fromHand)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                       cardSources: new List<CardSource>() { selectedCard },
+                                       activateClass: activateClass,
+                                       payCost: false,
+                                       isTapped: false,
+                                       root: SelectCardEffect.Root.Hand,
+                                       activateETB: true));
+                            }
+
+                            else
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                                       cardSources: new List<CardSource>() { selectedCard },
+                                       activateClass: activateClass,
+                                       payCost: false,
+                                       isTapped: false,
+                                       root: SelectCardEffect.Root.Trash,
+                                       activateETB: true));
+                            }
                         }
                     }
                 }

+ 77 - 84
Assets/CardEffect/BT21/Red/BT21_090.cs

@@ -222,6 +222,7 @@ namespace DCGO.CardEffects.BT21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play a 4 play cost or less card with [Gammamon] in text", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                activateClass.SetIsSecurityEffect(true);
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -231,28 +232,17 @@ namespace DCGO.CardEffects.BT21
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
-                    {
-                        return true;
-                    }
-                    return false;
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
-                    {
-                        if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)))
-                        {
-                            return true;
-                        }
-                    }
-                    return false;
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)
                 {
-                    if (cardSource.HasPlayCost || cardSource.HasUseCost)
+                    if (cardSource.HasPlayCost)
                     {
                         if (cardSource.BasePlayCostFromEntity <= 4)
                         {
@@ -270,87 +260,90 @@ namespace DCGO.CardEffects.BT21
                     bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
                     bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
 
-                    if (canSelectHand && canSelectTrash)
+                    if(canSelectHand || canSelectTrash)
                     {
-                        List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
                                 {
                                     new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
                                     new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
                                 };
-                        string selectPlayerMessage = "From which area do you select a card?";
-                        string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
+                            string selectPlayerMessage = "From which area do you select a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
 
-                        GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
-                    }
-                    else
-                    {
-                        GManager.instance.userSelectionManager.SetBool(canSelectHand);
-                    }
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
 
-                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
-                    bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
-                    CardSource selectedCard = null;
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
+                        CardSource selectedCard = null;
 
-                    if (fromHand)
-                    {
-                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+                        if (fromHand)
+                        {
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
 
-                        selectHandEffect.SetUp(
-                            selectPlayer: card.Owner,
-                            canTargetCondition: CanSelectCardCondition,
-                            canTargetCondition_ByPreSelecetedList: null,
-                            canEndSelectCondition: null,
-                            maxCount: 1,
-                            canNoSelect: true,
-                            canEndNotMax: false,
-                            isShowOpponent: true,
-                            selectCardCoroutine: SelectCardCoroutine,
-                            afterSelectCardCoroutine: null,
-                            mode: SelectHandEffect.Mode.Custom,
-                            cardEffect: activateClass);
-
-                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
-                        selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
-                        yield return StartCoroutine(selectHandEffect.Activate());
-                    }
-                    else
-                    {
-                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
-
-                        selectCardEffect.SetUp(
-                            canTargetCondition: CanSelectCardCondition,
-                            canTargetCondition_ByPreSelecetedList: null,
-                            canEndSelectCondition: null,
-                            canNoSelect: () => true,
-                            selectCardCoroutine: SelectCardCoroutine,
-                            afterSelectCardCoroutine: null,
-                            message: "Select 1 card to play.",
-                            maxCount: 1,
-                            canEndNotMax: false,
-                            isShowOpponent: true,
-                            mode: SelectCardEffect.Mode.Custom,
-                            root: SelectCardEffect.Root.Trash,
-                            customRootCardList: null,
-                            canLookReverseCard: true,
-                            selectPlayer: card.Owner,
-                            cardEffect: activateClass);
-
-                        selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
-                        selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
-                        yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
-                    }
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
 
-                    IEnumerator SelectCardCoroutine(CardSource cardSource)
-                    {
-                        selectedCard = cardSource;
-                        yield return null;
-                    }
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                        else
+                        {
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
 
-                    if (selectedCard != null)
-                    {
-                        var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
-                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
-                    }
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play.",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
+
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
+
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
+
+                        if (selectedCard != null)
+                        {
+                            var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
+                        }
+                    }                    
 
                     yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
                 }

+ 76 - 78
Assets/CardEffect/BT21/Red/BT21_091.cs

@@ -1,4 +1,5 @@
-using System;
+using Mono.Cecil;
+using System;
 using System.Collections;
 using System.Collections.Generic;
 using System.Diagnostics;
@@ -23,7 +24,7 @@ namespace DCGO.CardEffects.BT21
                 cardEffects.Add(ignoreColorConditionClass);
 
                 bool CanUseCondition(Hashtable hashtable)
-                    => CardEffectCommons.HasMatchConditionPermanent((permanent) => permanent.TopCard.Owner == card.Owner && permanent.IsTamer || permanent.TopCard.HasInheritedEffect, true);
+                    => CardEffectCommons.HasMatchConditionPermanent((permanent) => permanent.TopCard.Owner == card.Owner && permanent.IsTamer && permanent.TopCard.HasInheritedEffect, true);
 
                 bool CardCondition(CardSource cardSource)
                     => cardSource == card;
@@ -250,7 +251,8 @@ namespace DCGO.CardEffects.BT21
             {
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play 1 Tamer with inherited effects", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                activateClass.SetIsSecurityEffect(true);
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -269,14 +271,7 @@ namespace DCGO.CardEffects.BT21
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    if (CardEffectCommons.CanTriggerSecurityEffect(hashtable, card))
-                    {
-                        if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)))
-                        {
-                            return true;
-                        }
-                    }
-                    return false;
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
                 }
 
                 bool CanSelectCardCondition(CardSource cardSource)
@@ -293,91 +288,94 @@ namespace DCGO.CardEffects.BT21
 
                 IEnumerator ActivateCoroutine(Hashtable _hashtable)
                 {
+                    CardSource selectedCard = null;
                     bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition);
                     bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
 
-                    if (canSelectHand && canSelectTrash)
+                    if (canSelectHand || canSelectTrash)
                     {
-                        List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        if (canSelectHand && canSelectTrash)
+                        {
+                            List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
                                 {
                                     new SelectionElement<bool>(message: $"From hand", value : true, spriteIndex: 0),
                                     new SelectionElement<bool>(message: $"From trash", value : false, spriteIndex: 1),
                                 };
-                        string selectPlayerMessage = "From which area do you select a card?";
-                        string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
+                            string selectPlayerMessage = "From which area do you select a card?";
+                            string notSelectPlayerMessage = "The opponent is choosing from which area to select a card.";
 
-                        GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
-                    }
-                    else
-                    {
-                        GManager.instance.userSelectionManager.SetBool(canSelectHand);
-                    }
+                            GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage);
+                        }
+                        else
+                        {
+                            GManager.instance.userSelectionManager.SetBool(canSelectHand);
+                        }
 
-                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
-                    bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
-                    CardSource selectedCard = null;
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect());
+                        bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue;
 
-                    if (fromHand)
-                    {
-                        SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
+                        if (fromHand)
+                        {
+                            SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
 
-                        selectHandEffect.SetUp(
-                            selectPlayer: card.Owner,
-                            canTargetCondition: CanSelectCardCondition,
-                            canTargetCondition_ByPreSelecetedList: null,
-                            canEndSelectCondition: null,
-                            maxCount: 1,
-                            canNoSelect: true,
-                            canEndNotMax: false,
-                            isShowOpponent: true,
-                            selectCardCoroutine: SelectCardCoroutine,
-                            afterSelectCardCoroutine: null,
-                            mode: SelectHandEffect.Mode.Custom,
-                            cardEffect: activateClass);
+                            selectHandEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                mode: SelectHandEffect.Mode.Custom,
+                                cardEffect: activateClass);
 
-                        selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
-                        selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
-                        yield return StartCoroutine(selectHandEffect.Activate());
-                    }
-                    else
-                    {
-                        SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+                            selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectHandEffect.SetUpCustomMessage_ShowCard("Selected Card");
+                            yield return StartCoroutine(selectHandEffect.Activate());
+                        }
+                        else
+                        {
+                            SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
 
-                        selectCardEffect.SetUp(
-                            canTargetCondition: CanSelectCardCondition,
-                            canTargetCondition_ByPreSelecetedList: null,
-                            canEndSelectCondition: null,
-                            canNoSelect: () => true,
-                            selectCardCoroutine: SelectCardCoroutine,
-                            afterSelectCardCoroutine: null,
-                            message: "Select 1 card to play.",
-                            maxCount: 1,
-                            canEndNotMax: false,
-                            isShowOpponent: true,
-                            mode: SelectCardEffect.Mode.Custom,
-                            root: SelectCardEffect.Root.Trash,
-                            customRootCardList: null,
-                            canLookReverseCard: true,
-                            selectPlayer: card.Owner,
-                            cardEffect: activateClass);
+                            selectCardEffect.SetUp(
+                                canTargetCondition: CanSelectCardCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                canNoSelect: () => true,
+                                selectCardCoroutine: SelectCardCoroutine,
+                                afterSelectCardCoroutine: null,
+                                message: "Select 1 card to play.",
+                                maxCount: 1,
+                                canEndNotMax: false,
+                                isShowOpponent: true,
+                                mode: SelectCardEffect.Mode.Custom,
+                                root: SelectCardEffect.Root.Trash,
+                                customRootCardList: null,
+                                canLookReverseCard: true,
+                                selectPlayer: card.Owner,
+                                cardEffect: activateClass);
 
-                        selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
-                        selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
-                        yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
-                    }
+                            selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                            selectCardEffect.SetUpCustomMessage_ShowCard("Selected Card");
+                            yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+                        }
 
-                    IEnumerator SelectCardCoroutine(CardSource cardSource)
-                    {
-                        selectedCard = cardSource;
-                        yield return null;
-                    }
+                        IEnumerator SelectCardCoroutine(CardSource cardSource)
+                        {
+                            selectedCard = cardSource;
+                            yield return null;
+                        }
 
-                    if (selectedCard != null)
-                    {
-                        var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
-                        yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
+                        if (selectedCard != null)
+                        {
+                            var selectedRoot = fromHand ? SelectCardEffect.Root.Hand : SelectCardEffect.Root.Trash;
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: new List<CardSource>() { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: selectedRoot, activateETB: true));
+                        }
                     }
-
+                        
                     yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
                 }
             }

+ 1 - 0
Assets/CardEffect/BT21/Red/BT21_092.cs

@@ -198,6 +198,7 @@ namespace DCGO.CardEffects.BT21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Play 1 [Xros Heart] trait card with a play cost of 5 or less", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetIsSecurityEffect(true);
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()

+ 1 - 0
Assets/CardEffect/BT21/Red/BT21_093.cs

@@ -380,6 +380,7 @@ namespace DCGO.CardEffects.BT21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Delete 1 of your opponent's Digimon with the highest DP", CanUseCondition, card);
                 activateClass.SetUpActivateClass(null, hashtable => SharedActivateCoroutine(hashtable, activateClass), -1, false, EffectDiscription());
+                activateClass.SetIsSecurityEffect(true);
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()

+ 7 - 4
Assets/CardEffect/BT21/White/BT21_102.cs

@@ -76,7 +76,8 @@ namespace DCGO.CardEffects.BT21
                     => CardEffectCommons.IsExistOnBattleArea(card);
 
                 bool CanSelectCard(CardSource source)
-                    => source.BasePlayCostFromEntity <= AdjustedPlayCostMax(source)
+                    => source.HasPlayCost &&
+                    source.BasePlayCostFromEntity <= AdjustedPlayCostMax(source)
                     && (source.HasAdventureTraits || source.HasHeroTraits);
 
                 int AdjustedPlayCostMax(CardSource cardSource)
@@ -121,9 +122,11 @@ namespace DCGO.CardEffects.BT21
                         ));
                     }
 
-                    var cardSources = new List<CardSource>() { card };
-                    yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources));
-                    yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>().ShowCardEffect2(cardSources, "Deck Bottom Cards", true, true));
+                    var selectedPermanents = new List<Permanent>() { card.PermanentOfThisCard() };
+
+                    DeckBottomBounceClass putLibraryBottomPermanent = new DeckBottomBounceClass(selectedPermanents, hashtable);
+                    putLibraryBottomPermanent.SetNotShowCards();
+                    yield return ContinuousController.instance.StartCoroutine(putLibraryBottomPermanent.DeckBounce());
                 }
             }
 

+ 4 - 7
Assets/CardEffect/EX3/Red/EX3_012.cs

@@ -62,14 +62,11 @@ namespace DCGO.CardEffects.EX3
 
                         bool CardCondition(CardSource cardSource)
                         {
-                            if (cardSource.Owner == card.Owner.Enemy)
+                            if (cardSource.IsDigimon)
                             {
-                                if (cardSource.IsDigimon)
+                                if (cardSource.CardDP <= 5000)
                                 {
-                                    if (cardSource.CardDP <= 5000)
-                                    {
-                                        return true;
-                                    }
+                                    return true;
                                 }
                             }
 
@@ -78,7 +75,7 @@ namespace DCGO.CardEffects.EX3
 
                         bool CardEffectCondition(ICardEffect cardEffect)
                         {
-                            return true;
+                            return cardEffect.EffectSourceCard.Owner != card.Owner;
                         }
 
                         yield return null;

+ 1 - 1
Assets/CardEffect/LM/Blue/LM_040.cs

@@ -105,7 +105,7 @@ namespace DCGO.CardEffects.LM
             {
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Unsuspend, then -6000k to security DP", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
                 activateClass.SetHashString("WA_LM_040");
                 cardEffects.Add(activateClass);
 

+ 1 - 1
Assets/CardEffect/LM/Purple/LM_017.cs

@@ -365,7 +365,7 @@ namespace DCGO.CardEffects.LM
                         afterSelectPermanentCoroutine: null,
                         maxCount: 1,
                         canEndNotMax: false,
-                        mode: SelectPermanentEffect.Mode.Destroy,
+                        mode: SelectPermanentEffect.Mode.Custom,
                         cardEffect: activateClass);
 
                     selectPermanentEffect.SetUpCustomMessage("Select 1 digimon to delete.", "The opponent is selecting 1 digimon to delete.");

+ 1 - 1
Assets/CardEffect/P/Black/P_183.cs

@@ -26,7 +26,7 @@ namespace DCGO.CardEffects.P
                 {
                     if (cardSource == card)
                     {
-                        CardNames.Add("Greymon");
+                        CardNames.Add("Greymon_P_183");
                     }
 
                     return CardNames;

+ 3 - 2
Assets/CardEffect/P/Purple/P_187.cs

@@ -245,7 +245,7 @@ namespace DCGO.CardEffects.P
                     {
                         if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
                         {
-                            return true;
+                            return card.Owner.SecurityCards.Count > 0;
                         }
                     }
                     return false;
@@ -268,6 +268,7 @@ namespace DCGO.CardEffects.P
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
+
                     yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
                     player: card.Owner,
                     destroySecurityCount: 1,
@@ -393,7 +394,7 @@ namespace DCGO.CardEffects.P
                     {
                         if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition) || CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition))
                         {
-                            return true;
+                            return card.Owner.SecurityCards.Count > 0;
                         }
                     }
                     return false;

+ 2 - 1
Assets/CardEffect/P/Red/P_182.cs

@@ -179,7 +179,8 @@ namespace DCGO.CardEffects.P
 
                 bool Condition()
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           card.PermanentOfThisCard().TopCard == card;
                 }
 
                 /*bool PermanentCondition(Permanent permanent)

+ 25 - 16
Assets/CardEffect/P/Red/P_186.cs

@@ -75,21 +75,19 @@ namespace DCGO.CardEffects.P
 
                 ChangeCostClass changeCostClass = new ChangeCostClass();
                 changeCostClass.SetUpICardEffect($"Play Cost -", CanUseCondition, card);
-                changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true);
+                changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true);
+                changeCostClass.SetNotShowUI(true);
                 cardEffects.Add(changeCostClass);
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
                     if (card.Owner.HandCards.Contains(card))
                     {
-                        if (count() >= 1)
+                        if (CardEffectCommons.HasMatchConditionPermanent(PermanentCondition))
                         {
-                            if (CardEffectCommons.HasMatchConditionPermanent(PermanentsCondition))
-                            {
-                                changeCostClass.SetEffectName($"Play Cost -{count()}");
+                            changeCostClass.SetEffectName($"Play Cost -{count()}");
 
-                                return true;
-                            }
+                            return true;
                         }
                     }
 
@@ -102,9 +100,12 @@ namespace DCGO.CardEffects.P
                     {
                         if (RootCondition(root))
                         {
-                            if (targetPermanents.Select(x => PermanentsCondition(x)) != null)
+                            if (PermanentsCondition(targetPermanents))
                             {
-                                Cost -= count();
+                                int reducedCount = count();
+
+                                if (reducedCount >= 1)
+                                    Cost -= reducedCount;
                             }
                         }
                     }
@@ -112,7 +113,7 @@ namespace DCGO.CardEffects.P
                     return Cost;
                 }
 
-                bool PermanentsCondition(Permanent Permanent)
+                bool PermanentCondition(Permanent Permanent)
                 {
                     if (CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(Permanent))
                     {
@@ -125,6 +126,19 @@ namespace DCGO.CardEffects.P
                     return false;
                 }
 
+                bool PermanentsCondition(List<Permanent> targetPermanents)
+                {
+                    if (targetPermanents != null)
+                    {
+                        if (targetPermanents.Count(PermanentCondition) > 0)
+                        {
+                            return true;
+                        }
+                    }
+
+                    return false;
+                }
+
                 bool CardSourceCondition(CardSource cardSource)
                 {
                     return cardSource == card;
@@ -132,12 +146,7 @@ namespace DCGO.CardEffects.P
 
                 bool RootCondition(SelectCardEffect.Root root)
                 {
-                    if (root == SelectCardEffect.Root.Hand)
-                    {
-                        return true;
-                    }
-
-                    return false;
+                    return root == SelectCardEffect.Root.Hand;
                 }
 
                 bool isUpDown()

+ 1 - 1
Assets/CardEffect/ST20/Black/ST20_10.cs

@@ -15,7 +15,7 @@ namespace DCGO.CardEffects.ST20
             {
                 static bool PermanentCondition(Permanent targetPermanent)
                 {
-                    return (targetPermanent.TopCard.HasAdventureTraits || targetPermanent.TopCard.EqualsTraits("HERO")) && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 2;
+                    return (targetPermanent.TopCard.HasAdventureTraits || targetPermanent.TopCard.HasHeroTraits) && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 2;
                 }
 
                 cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null));

+ 8 - 3
Assets/CardEffect/ST20/Green/ST20_09.cs

@@ -193,7 +193,7 @@ namespace DCGO.CardEffects.ST20
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-ST20-09");
+                activateClass.SetHashString("alliance-attack-ST20_09");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -244,7 +244,12 @@ namespace DCGO.CardEffects.ST20
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -324,7 +329,7 @@ namespace DCGO.CardEffects.ST20
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 8 - 3
Assets/CardEffect/ST20/Red/ST20_04.cs

@@ -184,7 +184,7 @@ namespace DCGO.CardEffects.ST20
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-ST20-04");
+                activateClass.SetHashString("alliance-attack-ST20_04");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -235,7 +235,12 @@ namespace DCGO.CardEffects.ST20
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -315,7 +320,7 @@ namespace DCGO.CardEffects.ST20
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 8 - 3
Assets/CardEffect/ST20/Yellow/ST20_06.cs

@@ -246,7 +246,7 @@ namespace DCGO.CardEffects.ST20
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-ST20-06");
+                activateClass.SetHashString("alliance-attack-ST20_06");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -297,7 +297,12 @@ namespace DCGO.CardEffects.ST20
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -377,7 +382,7 @@ namespace DCGO.CardEffects.ST20
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 8 - 3
Assets/CardEffect/ST21/Blue/ST21_04.cs

@@ -186,7 +186,7 @@ namespace DCGO.CardEffects.ST21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-ST21-04");
+                activateClass.SetHashString("alliance-attack-ST21_04");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -237,7 +237,12 @@ namespace DCGO.CardEffects.ST21
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -317,7 +322,7 @@ namespace DCGO.CardEffects.ST21
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 8 - 3
Assets/CardEffect/ST21/Green/ST21_09.cs

@@ -165,7 +165,7 @@ namespace DCGO.CardEffects.ST21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-ST21-09");
+                activateClass.SetHashString("alliance-attack-ST21_09");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -216,7 +216,12 @@ namespace DCGO.CardEffects.ST21
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -296,7 +301,7 @@ namespace DCGO.CardEffects.ST21
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 1 - 1
Assets/CardEffect/ST21/Purple/ST21_11.cs

@@ -37,7 +37,7 @@ namespace DCGO.CardEffects.ST21
                         && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition);
             }
 
-            bool CanGetCardColour(Permanent permanent) => permanent.IsTamer && permanent.TopCard.HasAdventureTraits && permanent.TopCard.Owner == card.Owner;
+            bool CanGetCardColour(Permanent permanent) => permanent.IsTamer && permanent.TopCard.Owner == card.Owner;
 
             bool CanSelectPermanentCondition(Permanent permanent)
             {

+ 8 - 3
Assets/CardEffect/ST21/Yellow/ST21_06.cs

@@ -169,7 +169,7 @@ namespace DCGO.CardEffects.ST21
                 ActivateClass activateClass = new ActivateClass();
                 activateClass.SetUpICardEffect("Gain alliance then attack", CanUseCondition, card);
                 activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription());
-                activateClass.SetHashString("alliance-attack-ST21-06");
+                activateClass.SetHashString("alliance-attack-ST21_06");
                 cardEffects.Add(activateClass);
 
                 string EffectDiscription()
@@ -220,7 +220,12 @@ namespace DCGO.CardEffects.ST21
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                    if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
+                    {
+                        return true;
+                    }
+
+                    return false;
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
@@ -300,7 +305,7 @@ namespace DCGO.CardEffects.ST21
                             yield return null;
                         }
 
-                        if (selectedPermanent.CanAttack(activateClass))
+                        if (selectedPermanent != null)
                         {
                             SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent<SelectAttackEffect>();
 

+ 1 - 1
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@@ -0,0 +1,668 @@
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