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+using System;
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+using System.Collections;
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+using System.Collections.Generic;
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+using System.Linq;
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+
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+
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+namespace DCGO.CardEffects.BT20
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+{
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+ public class HeavyMetaldramon_ACE_BT20_077 : CEntity_Effect
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+ {
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+ public override List<ICardEffect> CardEffects(EffectTiming timing, CardSource card)
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+ {
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+ List<ICardEffect> cardEffects = new List<ICardEffect>();
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+
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+ #region Ace - Blast Digivolve
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+
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+ if (timing == EffectTiming.OnCounterTiming)
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+ {
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+ cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null));
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+ }
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+
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+ #endregion
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+
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+ #region Digivolution Condition
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+ if (timing == EffectTiming.None)
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+ {
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+ static bool PermanentCondition(Permanent targetPermanent)
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+ {
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+ if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5)
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+ {
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+ if (targetPermanent.TopCard.EqualsTraits("Dark Dragon") || targetPermanent.TopCard.EqualsTraits("Evil Dragon"))
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+ {
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null));
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+ }
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+ #endregion
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+
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+ #region On Play/When Digivolving Shared
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+ bool CardTrashed(CardSource source)
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+ {
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+ return true;
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+ }
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+ #endregion
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+
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+ #region On Play
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash until 4 left and play a Digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[On Play] Trash cards in your hand until it has 4 left. Then, play 1 8000 DP or lower Digimon card from your trash without paying the cost. For each card this effect trashed, remove 2000 from this effect's DP maximum.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ return CardEffectCommons.CanTriggerOnPlay(hashtable, card);
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (card.Owner.HandCards.Count > 4)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<CardSource> trashed = new List<CardSource>();
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+
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+ if (card.Owner.HandCards.Count > 4)
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+ {
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+ int maxCount = card.Owner.Enemy.HandCards.Count - 4;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CardTrashed,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AllSelectedCards,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AllSelectedCards(List<CardSource> sources)
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+ {
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+ trashed = sources;
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+ yield return null;
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+ }
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+ }
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+
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+
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+ bool CanSelectCardInTrash(CardSource cardSource)
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+ {
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+ int maxDP = 8000 - (trashed.Count() * 2000);
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+
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+ if (cardSource.IsDigimon && cardSource.HasDP)
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+ {
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+ if (cardSource.CardDP <= maxDP)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash))
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+ {
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+ int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash));
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardInTrash,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Trash,
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+ activateETB: true));
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region When Digivolving
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+ if (timing == EffectTiming.OnEnterFieldAnyone)
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+ {
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+ ActivateClass activateClass = new ActivateClass();
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+ activateClass.SetUpICardEffect("Trash until 4 left and play a Digimon", CanUseCondition, card);
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+ activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription());
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+ cardEffects.Add(activateClass);
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+
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+ string EffectDiscription()
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+ {
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+ return "[When Digivolving] Trash cards in your hand until it has 4 left. Then, play 1 8000 DP or lower Digimon card from your trash without paying the cost. For each card this effect trashed, remove 2000 from this effect's DP maximum.";
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+ }
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+
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+ bool CanUseCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
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+ }
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+
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+ return false;
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+ }
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+
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+ bool CanActivateCondition(Hashtable hashtable)
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+ {
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+ if (CardEffectCommons.IsExistOnBattleAreaDigimon(card))
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+ {
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+ if (card.Owner.HandCards.Count > 4)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+
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+
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+ IEnumerator ActivateCoroutine(Hashtable hashtable)
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+ {
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+ List<CardSource> trashed = new List<CardSource>();
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+
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+ if (card.Owner.HandCards.Count > 4)
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+ {
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+ int maxCount = card.Owner.Enemy.HandCards.Count - 4;
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+
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+ SelectHandEffect selectHandEffect = GManager.instance.GetComponent<SelectHandEffect>();
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+
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+ selectHandEffect.SetUp(
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+ selectPlayer: card.Owner,
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+ canTargetCondition: CardTrashed,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ maxCount: maxCount,
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+ canNoSelect: false,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ selectCardCoroutine: null,
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+ afterSelectCardCoroutine: AllSelectedCards,
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+ mode: SelectHandEffect.Mode.Discard,
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+ cardEffect: activateClass);
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+
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+ selectHandEffect.SetUpCustomMessage($"Select {maxCount} card(s) to trash.", $"The opponent is selecting {maxCount} card(s) to trash.");
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+
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+ yield return StartCoroutine(selectHandEffect.Activate());
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+
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+ IEnumerator AllSelectedCards(List<CardSource> sources)
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+ {
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+ trashed = sources;
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+ yield return null;
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+ }
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+ }
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+
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+
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+ bool CanSelectCardInTrash(CardSource cardSource)
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+ {
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+ int maxDP = 8000 - (trashed.Count() * 2000);
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+
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+ if (cardSource.IsDigimon && cardSource.HasDP)
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+ {
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+ if (cardSource.CardDP <= maxDP)
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash))
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+ {
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+ int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash));
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+
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+ List<CardSource> selectedCards = new List<CardSource>();
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+
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+ SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
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+
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+ selectCardEffect.SetUp(
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+ canTargetCondition: CanSelectCardInTrash,
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+ canTargetCondition_ByPreSelecetedList: null,
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+ canEndSelectCondition: null,
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+ canNoSelect: () => true,
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+ selectCardCoroutine: SelectCardCoroutine,
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+ afterSelectCardCoroutine: null,
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+ message: "Select 1 card to play.",
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+ maxCount: maxCount,
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+ canEndNotMax: false,
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+ isShowOpponent: true,
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+ mode: SelectCardEffect.Mode.Custom,
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+ root: SelectCardEffect.Root.Trash,
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+ customRootCardList: null,
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+ canLookReverseCard: true,
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+ selectPlayer: card.Owner,
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+ cardEffect: activateClass);
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+
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+ selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
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+ selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
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+
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+ yield return StartCoroutine(selectCardEffect.Activate());
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+
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+ IEnumerator SelectCardCoroutine(CardSource cardSource)
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+ {
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+ selectedCards.Add(cardSource);
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+
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+ yield return null;
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+ }
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+
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+ yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
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+ cardSources: selectedCards,
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+ activateClass: activateClass,
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+ payCost: false,
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+ isTapped: false,
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+ root: SelectCardEffect.Root.Trash,
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+ activateETB: true));
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+ }
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+ }
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+ }
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+ #endregion
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+
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+ #region All Turns
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+ if (timing == EffectTiming.None)
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+ {
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+ bool CanUseCondition()
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+ {
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+ if (CardEffectCommons.IsExistOnBattleArea(card))
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+ {
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+ return true;
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+ }
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+
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+ return false;
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+ }
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+
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+ bool PermanentCondition(Permanent permanent)
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+ {
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+ if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card))
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+ {
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+ if (permanent.TopCard.EqualsTraits("Dark Dragon") || permanent.TopCard.EqualsTraits("Evil Dragon"))
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+ {
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+ return true;
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+ }
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+ }
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+
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+ return false;
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+ }
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+
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+ cardEffects.Add(CardEffectFactory.RushStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ isInheritedEffect: false,
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+ card: card,
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+ condition: CanUseCondition));
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+
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+ cardEffects.Add(CardEffectFactory.BlockerStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ isInheritedEffect: false,
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+ card: card,
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+ condition: CanUseCondition));
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+
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+ cardEffects.Add(CardEffectFactory.ChangeDPStaticEffect(
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+ permanentCondition: PermanentCondition,
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+ changeValue: 2000,
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+ isInheritedEffect: false,
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+ card: card,
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+ condition: null,
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+ effectName: () => "Your Digimon with [Dark Dragon] or [Evil Dragon] traits gain DP +2000"));
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+
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+ }
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+ #endregion
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+
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+ return cardEffects;
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+ }
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+ }
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+}
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