Procházet zdrojové kódy

Add level 7 and option cardEffects

Andrej Erdelsky před 1 rokem
rodič
revize
ec5df64117

+ 298 - 8
Assets/CardEffect/BT18/Purple/FistofAthena_BT18_099.cs

@@ -1,5 +1,7 @@
+using System;
 using System.Collections;
 using System.Collections.Generic;
+using System.Linq;
 
 namespace DCGO.CardEffects.BT18
 {
@@ -9,34 +11,322 @@ namespace DCGO.CardEffects.BT18
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
+            #region Ignore color requirements
+
             if (timing == EffectTiming.None)
+            {
+                IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass();
+                ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card);
+                ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition);
+                cardEffects.Add(ignoreColorConditionClass);
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.HasMatchConditionOwnersPermanent(card,
+                        permanent =>
+                            permanent.IsDigimon &&
+                            permanent.TopCard.HasText("Knightmon"));
+                }
+
+                bool CardCondition(CardSource cardSource)
+                {
+                    return cardSource == card;
+                }
+            }
+
+            #endregion
+
+            #region Main Effect
+
+            if (timing == EffectTiming.OptionSkill)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("1 opponent's Digimon will attack during their next main phase",
+                    CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
                 cardEffects.Add(activateClass);
 
-                string EffectDiscription()
+                string EffectDescription()
                 {
-                    return "";
+                    return
+                        "[Main] 1 of your opponent's Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\" until the end of their turn. Then, place this card in the battle area.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
                 }
 
-                bool CanActivateCondition(Hashtable hashtable)
+                bool CanSelectPermanentCondition(Permanent permanent)
                 {
-                    return true;
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card);
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    yield return null;
+                    if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.",
+                            "The opponent is selecting 1 Digimon that will get effects.");
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            ActivateClass activateClassDebuff = new ActivateClass();
+                            activateClassDebuff.SetUpICardEffect("Attack with this Digimon", CanUseConditionDebuff,
+                                selectedPermanent.TopCard);
+                            activateClassDebuff.SetUpActivateClass(CanActivateConditionDebuff, ActivateCoroutineDebuff, -1, false,
+                                EffectDescriptionDebuff());
+                            activateClassDebuff.SetEffectSourcePermanent(selectedPermanent);
+                            selectedPermanent.UntilOwnerTurnEndEffects.Add(GetCardEffect);
+
+                            if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass))
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent<Effects>()
+                                    .CreateDebuffEffect(selectedPermanent));
+                            }
+
+                            string EffectDescriptionDebuff()
+                            {
+                                return "[Start of Your Main Phase] Attack with this Digimon.";
+                            }
+
+                            bool CanUseConditionDebuff(Hashtable hashtable1)
+                            {
+                                return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
+                                       selectedPermanent.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent) &&
+                                       GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent.TopCard.Owner;
+                            }
+
+                            bool CanActivateConditionDebuff(Hashtable hashtable1)
+                            {
+                                return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(selectedPermanent) &&
+                                       !selectedPermanent.TopCard.CanNotBeAffected(activateClass) &&
+                                       selectedPermanent.CanAttack(activateClassDebuff);
+                            }
+
+                            IEnumerator ActivateCoroutineDebuff(Hashtable hashtableDebuff)
+                            {
+                                if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent) &&
+                                    selectedPermanent.CanAttack(activateClassDebuff))
+                                {
+                                    SelectAttackEffect selectAttackEffect =
+                                        GManager.instance.GetComponent<SelectAttackEffect>();
+
+                                    selectAttackEffect.SetUp(
+                                        attacker: selectedPermanent,
+                                        canAttackPlayerCondition: () => true,
+                                        defenderCondition: _ => true,
+                                        cardEffect: activateClassDebuff);
+
+                                    selectAttackEffect.SetCanNotSelectNotAttack();
+
+                                    yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate());
+                                }
+                            }
+
+                            ICardEffect GetCardEffect(EffectTiming timingDebuff)
+                            {
+                                return timingDebuff == EffectTiming.OnStartMainPhase ? activateClassDebuff : null;
+                            }
+                        }
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
                 }
             }
 
+            #endregion
+
+            #region Delay Effect
+
+            if (timing == EffectTiming.OnAttackTargetChanged)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect(
+                    "1 of your Digimon gains <Piercing> and <Security Attack +1> and until the end of your turn",
+                    CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDescription());
+                activateClass.SetHashString("GivePiercingAndSecurityAttack_BT18_099");
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[All Turns] When an attack target is switched, [Delay] • 1 of your Digimon gains <Piercing> and <Security Attack +1> and until the end of your turn.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanDeclareOptionDelayEffect(card) &&
+                           CardEffectCommons.CanTriggerOnPermanentAttackTargetSwitch(hashtable, _ => true);
+                }
+
+                bool IsOwnerPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
+                        targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() },
+                        activateClass: activateClass,
+                        successProcess: permanents => SuccessProcess(),
+                        failureProcess: null));
+                }
+
+                IEnumerator SuccessProcess()
+                {
+                    if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerPermanentCondition))
+                    {
+                        Permanent selectedPermanent = null;
+
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: IsOwnerPermanentCondition,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: SelectPermanentCoroutine,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Custom,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain <Piercing> and <Security Attack +1>.",
+                            "The opponent is selecting 1 Digimon that will gain <Piercing> and <Security Attack +1>.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                        IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                        {
+                            selectedPermanent = permanent;
+
+                            yield return null;
+                        }
+
+                        if (selectedPermanent != null)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainPierce(
+                                targetPermanent: selectedPermanent,
+                                effectDuration: EffectDuration.UntilEachTurnEnd,
+                                activateClass: activateClass));
+
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(
+                                targetPermanent: selectedPermanent,
+                                changeValue: 1,
+                                effectDuration: EffectDuration.UntilEachTurnEnd,
+                                activateClass: activateClass));
+                        }
+                    }
+                }
+            }
+
+            #endregion
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect($"Play a Digimon from trash without paying the cost, then add this card to hand",
+                    CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                activateClass.SetIsSecurityEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Security] You may play 1 level 5 or lower Digimon card with [Knightmon] in its text from your trash without paying the cost. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 &&
+                           cardSource.HasText("Knightmon");
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        message: "Select 1 card to play.",
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                        cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false,
+                        root: SelectCardEffect.Root.Trash, activateETB: true));
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass));
+                }
+            }
+
+            #endregion
+
             return cardEffects;
         }
     }

+ 186 - 9
Assets/CardEffect/BT18/Purple/GospeloftheFallenAngel_BT18_100.cs

@@ -1,5 +1,6 @@
 using System.Collections;
 using System.Collections.Generic;
+using System.Linq;
 
 namespace DCGO.CardEffects.BT18
 {
@@ -9,34 +10,210 @@ namespace DCGO.CardEffects.BT18
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
-            if (timing == EffectTiming.None)
+            #region Main Effect
+
+            if (timing == EffectTiming.OptionSkill)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Your breeding area digimon may digivolve into [Lucemon]", CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[Main] Your Digimon in the breeding area may digivolve into [Lucemon] from your trash without paying the cost. Then, place this card in the battle area.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card);
+                }
+
+                bool CanSelectBreedingAreaDigimon(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBreedingArea(permanent, card) &&
+                           permanent.IsDigimon;
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && cardSource.EqualsCardName("Lucemon");
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.GetBreedingAreaPermanents().Count(CanSelectBreedingAreaDigimon) >= 1)
+                    {
+                        List<SelectionElement<bool>> selectionElements = new List<SelectionElement<bool>>()
+                        {
+                            new(message: "Digivolve in the breeding area", value: true, spriteIndex: 0),
+                            new(message: "Do not digivolve", value: false, spriteIndex: 1),
+                        };
+
+                        string selectPlayerMessage = "Digivolve into Lucemon in the breeding area?";
+                        string notSelectPlayerMessage = "The opponent is choosing whether to digivolve in the breeding area or not.";
+
+                        GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements,
+                            selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage,
+                            notSelectPlayerMessage: notSelectPlayerMessage);
+
+                        yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager
+                            .WaitForEndSelect());
+
+                        if (GManager.instance.userSelectionManager.SelectedBoolValue)
+                        {
+                            yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                                targetPermanent: card.Owner.GetBreedingAreaPermanents()[0],
+                                cardCondition: CanSelectCardCondition,
+                                payCost: false,
+                                reduceCostTuple: null,
+                                fixedCostTuple: null,
+                                ignoreDigivolutionRequirementFixedCost: -1,
+                                isHand: false,
+                                activateClass: activateClass,
+                                successProcess: null));
+                        }
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(
+                        CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass));
+                }
+            }
+
+            #endregion
+
+            #region Delay Effect
+
+            if (timing == EffectTiming.OnDeclaration)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("1 of your Digimon digivolves to trash 1 Option card from the opponent's battle area",
+                    CanUseCondition, card);
+                activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription());
                 cardEffects.Add(activateClass);
 
-                string EffectDiscription()
+                string EffectDescription()
                 {
-                    return "";
+                    return
+                        "[Main] <Delay> ・ By digivolving 1 of your Digimon with [Lucemon] in its name into a Digimon card with [Lucemon] in its namefrom your trash with the digivolution cost reduced by 3, trash 1 Option card in your opponent's battle area.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanDeclareOptionDelayEffect(card);
+                }
+
+                bool CanSelectPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) &&
+                           permanent.TopCard.ContainsCardName("Lucemon") &&
+                           card.Owner.TrashCards.Where(CanSelectCardCondition).Any(cardSource =>
+                               cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass));
+                }
+
+                bool CanSelectOptionPermanentCondition(Permanent permanent)
+                {
+                    return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
+                           permanent.IsOption;
                 }
 
-                bool CanActivateCondition(Hashtable hashtable)
+                bool CanSelectCardCondition(CardSource cardSource)
                 {
-                    return true;
+                    return cardSource.IsDigimon && cardSource.ContainsCardName("Lucemon");
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    yield return null;
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(
+                        targetPermanents: new List<Permanent>() { card.PermanentOfThisCard() }, activateClass: activateClass,
+                        successProcess: _ => SuccessProcess(), failureProcess: null));
+
+                    IEnumerator SuccessProcess()
+                    {
+                        if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition))
+                        {
+                            Permanent selectedPermanent = null;
+
+                            SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                            selectPermanentEffect.SetUp(
+                                selectPlayer: card.Owner,
+                                canTargetCondition: CanSelectPermanentCondition,
+                                canTargetCondition_ByPreSelecetedList: null,
+                                canEndSelectCondition: null,
+                                maxCount: 1,
+                                canNoSelect: true,
+                                canEndNotMax: false,
+                                selectPermanentCoroutine: SelectPermanentCoroutine,
+                                afterSelectPermanentCoroutine: null,
+                                mode: SelectPermanentEffect.Mode.Custom,
+                                cardEffect: activateClass);
+
+                            selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will digivolve.",
+                                "The opponent is selecting 1 Digimon that will digivolve.");
+
+                            yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+
+                            IEnumerator SelectPermanentCoroutine(Permanent permanent)
+                            {
+                                selectedPermanent = permanent;
+
+                                yield return null;
+                            }
+
+                            if (selectedPermanent != null)
+                            {
+                                yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard(
+                                    targetPermanent: selectedPermanent,
+                                    cardCondition: CanSelectCardCondition,
+                                    payCost: true,
+                                    reduceCostTuple: (reduceCost: 3, reduceCostCardCondition: null),
+                                    fixedCostTuple: null,
+                                    ignoreDigivolutionRequirementFixedCost: -1,
+                                    isHand: false,
+                                    activateClass: activateClass,
+                                    successProcess: null));
+
+                                if (CardEffectCommons.HasMatchConditionPermanent(CanSelectOptionPermanentCondition))
+                                {
+                                    selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                                    selectPermanentEffect.SetUp(
+                                        selectPlayer: card.Owner,
+                                        canTargetCondition: CanSelectOptionPermanentCondition,
+                                        canTargetCondition_ByPreSelecetedList: null,
+                                        canEndSelectCondition: null,
+                                        maxCount: 1,
+                                        canNoSelect: false,
+                                        canEndNotMax: false,
+                                        selectPermanentCoroutine: null,
+                                        afterSelectPermanentCoroutine: null,
+                                        mode: SelectPermanentEffect.Mode.Destroy,
+                                        cardEffect: activateClass);
+
+                                    selectPermanentEffect.SetUpCustomMessage("Select 1 Option to delete.",
+                                        "The opponent is selecting 1 Option to delete.");
+
+                                    yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                                }
+                            }
+                        }
+                    }
                 }
             }
 
+            #endregion
+
+            #region Security Effect
+
+            if (timing == EffectTiming.SecuritySkill)
+            {
+                cardEffects.Add(CardEffectFactory.PlaceSelfDelayOptionSecurityEffect(card));
+            }
+
+            #endregion
+
             return cardEffects;
         }
     }

+ 1 - 1
Assets/CardEffect/BT18/Purple/LucemonChaosMode_BT18_082.cs

@@ -15,7 +15,7 @@ namespace DCGO.CardEffects.BT18
             {
                 bool PermanentCondition(Permanent targetPermanent)
                 {
-                    if (targetPermanent.TopCard.CardNames.Contains("Lucemon"))
+                    if (targetPermanent.TopCard.EqualsCardName("Lucemon"))
                     {
                         return true;
                     }

+ 180 - 7
Assets/CardEffect/BT18/Purple/LucemonSatanMode_BT18_101.cs

@@ -1,5 +1,6 @@
 using System.Collections;
 using System.Collections.Generic;
+using System.Linq;
 
 namespace DCGO.CardEffects.BT18
 {
@@ -9,34 +10,206 @@ namespace DCGO.CardEffects.BT18
         {
             List<ICardEffect> cardEffects = new List<ICardEffect>();
 
+            #region Alternate Digivolution
+
             if (timing == EffectTiming.None)
+            {
+                bool PermanentCondition(Permanent targetPermanent)
+                {
+                    if (targetPermanent.TopCard.EqualsCardName("Lucemon: Chaos Mode"))
+                    {
+                        return true;
+                    }
+
+                    return false;
+                }
+
+                cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition,
+                    digivolutionCost: 6, ignoreDigivolutionRequirement: true, card: card, condition: null));
+            }
+
+            #endregion
+
+            #region Shared
+
+            bool CanSelectPermanentConditionShared(Permanent permanent)
+            {
+                return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) &&
+                       (permanent.IsDigimon || permanent.IsTamer);
+            }
+
+            #endregion
+
+            #region When Digivolving
+
+            if (timing == EffectTiming.OnEnterFieldAnyone)
             {
                 ActivateClass activateClass = new ActivateClass();
-                activateClass.SetUpICardEffect("", CanUseCondition, card);
-                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription());
+                activateClass.SetUpICardEffect("Play 1 [Lucemon: Larva] to your breeding area to delete 1 opponents' Digimon or Tamer",
+                    CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription());
                 cardEffects.Add(activateClass);
 
-                string EffectDiscription()
+                string EffectDescription()
                 {
-                    return "";
+                    return
+                        "[When Digivolving] By playing 1 [Lucemon: Larva] from your trash to your empty breeding area without paying the cost, delete 1 of your opponent's Digimon or Tamers.";
                 }
 
                 bool CanUseCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card);
+                }
+
+                bool CanSelectCardCondition(CardSource cardSource)
+                {
+                    return cardSource.IsDigimon && cardSource.ContainsCardName("Lucemon: Larva");
                 }
 
                 bool CanActivateCondition(Hashtable hashtable)
                 {
-                    return true;
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card) &&
+                           card.Owner.GetBreedingAreaPermanents().Count == 0 &&
+                           CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition);
                 }
 
                 IEnumerator ActivateCoroutine(Hashtable hashtable)
                 {
-                    yield return null;
+                    bool played = false;
+
+                    List<CardSource> selectedCards = new List<CardSource>();
+
+                    SelectCardEffect selectCardEffect = GManager.instance.GetComponent<SelectCardEffect>();
+
+                    selectCardEffect.SetUp(
+                        canTargetCondition: CanSelectCardCondition,
+                        canTargetCondition_ByPreSelecetedList: null,
+                        canEndSelectCondition: null,
+                        canNoSelect: () => true,
+                        selectCardCoroutine: SelectCardCoroutine,
+                        afterSelectCardCoroutine: null,
+                        message: "Select 1 card to play.",
+                        maxCount: 1,
+                        canEndNotMax: false,
+                        isShowOpponent: true,
+                        mode: SelectCardEffect.Mode.Custom,
+                        root: SelectCardEffect.Root.Trash,
+                        customRootCardList: null,
+                        canLookReverseCard: true,
+                        selectPlayer: card.Owner,
+                        cardEffect: activateClass);
+
+                    selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play.");
+                    selectCardEffect.SetUpCustomMessage_ShowCard("Played Card");
+
+                    yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate());
+
+                    IEnumerator SelectCardCoroutine(CardSource cardSource)
+                    {
+                        selectedCards.Add(cardSource);
+                        played = true;
+                        yield return null;
+                    }
+
+                    yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(
+                        cardSources: selectedCards,
+                        activateClass: activateClass,
+                        payCost: false,
+                        isTapped: false,
+                        root: SelectCardEffect.Root.Trash,
+                        activateETB: true,
+                        isBreedingArea: true));
+
+                    if (played && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentConditionShared,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer to delete.",
+                            "The opponent is selecting 1 Digimon or Tamer to delete.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
                 }
             }
 
+            #endregion
+
+            #region End of All Turns
+
+            if (timing == EffectTiming.OnEndTurn)
+            {
+                ActivateClass activateClass = new ActivateClass();
+                activateClass.SetUpICardEffect("Trash opponent's top security card", CanUseCondition, card);
+                activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription());
+                activateClass.SetIsInheritedEffect(true);
+                cardEffects.Add(activateClass);
+
+                string EffectDescription()
+                {
+                    return
+                        "[End of All Turns] (Once per Turn) Trash your opponent's top security card. If this effect didn't trash, delete 1 of your opponent's Digimon and 1 of their Tamers.";
+                }
+
+                bool CanUseCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                bool CanActivateCondition(Hashtable hashtable)
+                {
+                    return CardEffectCommons.IsExistOnBattleAreaDigimon(card);
+                }
+
+                IEnumerator ActivateCoroutine(Hashtable hashtable)
+                {
+                    if (card.Owner.Enemy.SecurityCards.Count >= 1)
+                    {
+                        yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity(
+                            player: card.Owner.Enemy,
+                            destroySecurityCount: 1,
+                            cardEffect: activateClass,
+                            fromTop: true).DestroySecurity());
+                    }
+                    else if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentConditionShared))
+                    {
+                        SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent<SelectPermanentEffect>();
+
+                        selectPermanentEffect.SetUp(
+                            selectPlayer: card.Owner,
+                            canTargetCondition: CanSelectPermanentConditionShared,
+                            canTargetCondition_ByPreSelecetedList: null,
+                            canEndSelectCondition: null,
+                            maxCount: 1,
+                            canNoSelect: false,
+                            canEndNotMax: false,
+                            selectPermanentCoroutine: null,
+                            afterSelectPermanentCoroutine: null,
+                            mode: SelectPermanentEffect.Mode.Destroy,
+                            cardEffect: activateClass);
+
+                        selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer to delete.",
+                            "The opponent is selecting 1 Digimon or Tamer to delete.");
+
+                        yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate());
+                    }
+                }
+            }
+
+            #endregion
+
             return cardEffects;
         }
     }

+ 20 - 2
Assets/Scripts/Permanent.cs

@@ -2578,7 +2578,7 @@ public class Permanent
     public bool willBeRemoveField { get; set; } = false;
     #endregion
 
-    #region このパーマネントがデジモンか
+    #region Is a Digimon card
     public bool IsDigimon
     {
         get
@@ -2636,7 +2636,7 @@ public class Permanent
     }
     #endregion
 
-    #region このパーマネントがテイマーか
+    #region Is a Tamer card
     public bool IsTamer
     {
         get
@@ -2653,6 +2653,24 @@ public class Permanent
         }
     }
     #endregion
+    
+    #region Is an Option card
+    public bool IsOption
+    {
+        get
+        {
+            if (TopCard != null)
+            {
+                if (TopCard.IsOption)
+                {
+                    return true;
+                }
+            }
+
+            return false;
+        }
+    }
+    #endregion
 
     #region Levels handled by Jogress
     public List<int> Levels_ForJogress(CardSource cardSource)